ibogost, on Wed Apr 22, 2009 7:14 AM, said:
roland p, on Wed Apr 22, 2009 8:04 AM, said:
Nice work. Yar's looks very CRT-like.
When you use openGL as a renderer, maybe you could add barrel distortion effects too, as old crt's are curved.
Yes, I thought about this too! It's not in there yet, but it's a good idea for a future release. I think some GL optimization is required first (it can really chug at 4x size). I also considered a tube reflection, as one might see on the curved glass surface.
I'm not to worried about a tube reflection, you can always get glare-free viewing by playing with your orientation with respect to the other lights in the room. But if you want, you can overlay a .png file or something as the reflected image.
What is more important, to me, is somehow simulating the crt electrical noise. The pictures on the the old tubes were never really stable like today's lcd monitors. There was some random fuzziness always present. and you could see it by looking real close. there was always some tiny static and shakiness in the image.
I have seen some of the mame filters and only a few look halfway good. It is nowhere near enough to just round the edges, you have to round them due to bleeding and glowing.
Everybody remembers playing these games on crappy crts. Some of us had good ones, some not so good. It is important to allow us to adjust the parameters based on what tv we had. It would be too much of a hassle to emulate all the types of tv tubes, but not much of a hassle to put in adjustable controls. Fuzziness, bleed, noise, stability, convergence, mis-convergence, saturation, brightness, luminance, chroma, type of phosphor mask, persistence, aperture grille. etc.. etc..
Someone previously said vector emulation pales in comparison to the real thing. Sure that's probably true, bit it *is* getting better. And yes, they have made a basic attempt at emulating phosphor glow too!
look at these -
http://xout.blackene.../Gravitron.html
http://wiebo.wordpre...om/my-pc-games/
http://worldofstuart...m/grid/wars.htm
and then there's this -
http://typhoon.kuto.de/shots.html
Not really emulation related or anything, but I do like the openGL glow effects. So it can be done to a certain extent.
This post has been edited by Keatah: Wed Apr 22, 2009 7:30 PM