Atari Panther
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Posted Sat May 9, 2009 8:35 AM
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If the Atari Panther was releaced in 1991, as schelued, this could have been Atari's answer to the Super NES and Mega Drive, however it was never releaced, meaning that Atari missed out on the 16 bit wars, and had to start fresh with the Jag when the 32 bit/64 bit boom started in 1993, however Atari never gained market share anything short of pitafull with the Jag, and this effictivly killed Atari. It however was 32 bit, and like the 64 bit Jag in 93, the 32 bit Panther would have been before it's time in 91, so it may have been hard to program for, and may have failed the same way the Jag did, however Atari ever gave it a shot so we'll never know. All the Panther stands for know is another knockout blow leading to the demise of Atari corp.
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Posted Sat May 9, 2009 8:43 AM
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I think the Panther would have been cool. I remember the article about it with a screenshot of Race Driving, so it made me think it'd be a 3D based console.
I dunno, maybe if Atari had gotten their feet wet earlier with the Panther, the Jaguar might have turned out better if released in 1996 or something. Ah well... |
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Posted Sun May 10, 2009 4:01 AM
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It is tragic, as it lead to the downfall of the company we all know and love Atari. I mean they do exzist, but today they only either make games for other consoles or make retro compilations with games they have allready made. I mean they did make the Flashback 1 & 2 but they were hardly competitors to Nintendo, Sony and Microsoft.
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Posted Sun May 10, 2009 4:37 AM
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I think the truth of the matter is Atari never understood the console market once Warner took control.
The 2600 rolled along on sheer momentum alone, really neither Warner or the Tramiels did anything worthwhile to improve it's standing. Of the consoles that came later, the common problems were some/all of: insufficient RAM, too few release titles, poor support, poor marketing, and the number 1: Released too late. |
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Posted Sun May 10, 2009 12:10 PM
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To true. Most of the 5200/7800 games were improved graphics versions of 2600 games, with the odd exception. While NES games recived accuatal sequels which would make people buy the SNES and N64 in later years, the Jaguar and Lynx convinced puplishers to devolep games for Atari consoles and had true sequels to Atari 2600/5200/7800/Arcade games but by that time it was to late. Atari could have taken some lessons of Nintendo in the late 80s though and made something like Super Pacman Bros, (sounds stupid cos It did'ent happen. Lol!) or at least releaced Defender 2 and Super Pitfall on the 7800 rather then selling them to Nintendo (I dunno the whole story.) to releace on the NES. The Jaguar got everything right to keep Atari afloat, not nesserly win the console war but keep them afloat, but they lost the most important thing, a fanbase. Such a crying shame.I really like Atari.
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Posted Sun May 10, 2009 12:38 PM
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Posted Mon May 11, 2009 12:26 AM
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Posted Mon May 11, 2009 9:11 AM
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Posted Mon May 11, 2009 12:22 PM
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Posted Mon May 11, 2009 12:39 PM
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Posted Mon May 11, 2009 12:52 PM
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Posted Wed May 13, 2009 1:42 AM
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Atari should have made the panther with STe/Falcon like technology (less the keyboard) and sold it as a gaming system, after all, it worked with the CDTV and CD32 from CBM and look what sort of support they got
After all when the panther was originally mentioned the Atari ST was still reasonably well supported (third part wise) so making the panther with some backwards ST/falcon compatibility would have guaranteed the panther some support as it would have been a fairly simple task of porting over any popular st/e or falcon programs but specifically designed with the panther's additional hardware capabilities |
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Posted Wed May 13, 2009 7:47 AM
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Posted Fri May 15, 2009 9:31 AM
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Posted Fri May 15, 2009 9:41 AM
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Posted Fri May 15, 2009 10:15 AM
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It's a shame the Jaguar failed, it was a nice system, with some good games on it, and lot's of potential, but it faliled due to a bad marketing campain, and the biggest reason of all, the fact Atari could not convince 3rd party devolpers to make games for the Jaguar, altough it must be said there were more 3rd party games on the Jaguar then there was on the 5200 and 7800.
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Posted Fri May 15, 2009 10:23 AM
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Posted Sat May 16, 2009 12:09 PM
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Interesting comments, if somewhat slanted.
The Tramiels never knew - or cared - anything about the videogame market. That is why they foolishly shelved the 7800 for years - and only revived the game consoles (7800, 2600jr, XEgs, and ultimately - Jaguar) to make a go of it. If they had released the 7800 years earlier, there is a chance they would have met with greater success. The NES was, obviously, a fierce competitor. I think the videogame market was just foreign to them. I think the Tramiels were good computer marketers, however. At least, they were to a point. Success at Commodore is undeniable. The ST was a real boon for Atari and more popular (at least back in the day) than the original Atari computers. I think their downfall is, however, that they were just cheap bastards and their formular for success was always ever-increasing cheapness, and that only lasts for so much time. I think a big difference between Tramiels (why refer to them as Atari when they clearly were something different and only a name) and competitors is that the competitors were willing (and able) to PAY developers to make a good game. Tramiels really shortchanged themselves in the long run. Stuff like the XEgs makes it quite obvious what cheap bastards they were - releasing YEARS-old stuff like Flight Simulator II to compete with the likes of Super Mario. Even in the Jaguar era, it is quite obvious that not only did they not know the game market, but were quite unwilling to pay for the talent they needed. Minter was a fluke, and a very fortunate one. I remember reading an article years ago about the downfall and shutdown of Atari. I was sad to see it. It was titled "Cheap didn't sell." As any Atarian worth his salt knows, cheap was a Tramiel attribute, rather than an Atari one. One must separate the Tramiel business from prior attempts and successes, to maintain a proper perspective on Atari as a whole. I also don't mean to denegrate Tramiel overall; he sold more computers than anyone alive ever, and I think he is probably richer than anyone reading this. However, there were obvious mistakes made, and a really endearing brand name and legacy trashed - at the same time. |
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