Jump to content

HSC 6 Contest 10: Gyruss


71 replies to this topic

#1  

    Stargunner

  • 1,779 posts
  • Joined: 27-June 06
  • Melly's Mommy
  • Location:Lubbock, Texas

Posted Sat May 9, 2009 11:40 AM

Contest ends at 11:30 pm EDT Friday, May 22, 2009. No exceptions.

Gyruss was released in the USA in 1984 by Parker Brothers.

Gyruss

<html> <body TEXT="#000000">
8-BIT HIGH SCORE CLUB SEASON 6
Contest 10: Gyruss Ends: 11:30 PM EDT Friday 05/22/2009
Player Place Score Points
poobah 1st 896,400 12
MaPa 2nd 808,450 11
Trooper 3rd 393,100 10
therealbountybob 4th 335,200 9
dodgers 5th 216,850 8
mightymage 6th 192,050 7
AB Positive 7th 188,000 6
roadrunner 8th 175,900 5
atariksi 9th 170,950 4
darthkur 10th 166,700 3
Goochman HM/P 135,700 1
mimo HM/P 121,950 1
Kurt_Woloch HM/P 117,600 1
spookt HM/P 102,500 1
jetset HM/P 98,500 1
Divya16 HM/P 86,900 1
bluecat HM/P 40,250 1
HM/P 1
HM/P 1
HM/P 1
HM/P 1
HM/P 1
HM/P 1
HM/P 1
HM/P 1
HM/P 1
HM/P 1

Edited by JellE, Sat May 23, 2009 8:30 AM.


#2  

    Dragonstomper

  • 650 posts
  • Joined: 23-December 05

Posted Sat May 9, 2009 2:40 PM

OK... here's my best so far... 99900. (Not intentional!)Attached Image: 0012.png

I was always a fan of that game... for me it was one of the "killer apps" when I bought a Commodore 64... the Atari 2600 and the TI-99 (the systems I had) just couldn't do this. OK, actually, the 2600 also got a very respectable port of Gyruss (considering its limitations). The C-64 version is even better than the Atari 8-bit one, having a higher resolution and more colors on the screen. On the downside, on the C-64 the sprites start to flicker if there are many of them on the screen at once (most notably during the "Chance stage" and while the formation is forming). On the other hand, the C-64 version is missing the drum track due to the C-64 only having 3 sound generators.

While the manual lists the music being by J. S. Bach, it's actually based on a version by the Group "Sky" called "Toccata". This in-game music, actually, for me was one of the best in-game pieces used at the time (Rob Hubbard and Martin Galway started a few months after that). The arcade version, by the way, plays the same music, but using more voices (I think the arcade board contains 4 sound generators for a total of 12 voice and 4 noise channels).

Edited by Kurt_Woloch, Sat May 9, 2009 2:47 PM.


#3  

    River Patroller

  • 3,751 posts
  • Joined: 12-December 08
  • The Funkasaurus

Posted Sat May 9, 2009 5:37 PM

62,450


#4  

    Moonsweeper

  • 362 posts
  • Joined: 07-June 08

Posted Sat May 9, 2009 9:36 PM

22150 - but I plan to improve

Attached Thumbnails

  • Attached Image: DSC03020.JPG


#5  

    Moonsweeper

  • 362 posts
  • Joined: 07-June 08

Posted Sat May 9, 2009 9:59 PM

uh oh... Alli's figuring this game out...

58800

Attached Thumbnails

  • Attached Image: DSC03025.JPG


#6  

    Moonsweeper

  • 362 posts
  • Joined: 07-June 08

Posted Sat May 9, 2009 10:24 PM

OK, this post is just going to hold my high score for tonight, I'm really getting into Gyruss! :)

the A8 may finally be the setup that gets me into shmups :D

96000

edit - 105150 - seems cryptic, but it's my score - getting better :D

........

.....

..

edit - eheheheh 126700

I know someone's going to murder my score, but it's neat being first for a change, lol!


edit - 140250

... these are consecutive runs :/

and 154250, but that took a few tries

I don't know how to say it other than if you played a lot of Punch Out! on the NES you might get the feel for the timing on this. First few rounds you can find spots where fast firing will get you the entire wave in one go - netting a huge bonus.

By the time you hit the third planet - just protect yourself, it gets nuts!

Final edit - 188000 almost got to Mars!

Attached Thumbnails

  • Attached Image: DSC03030.JPG
  • Attached Image: DSC03029.JPG
  • Attached Image: DSC03031.JPG

Edited by AB Positive, Sat May 9, 2009 11:53 PM.


#7  

    Star Raider

  • 73 posts
  • Joined: 07-January 05
  • Location:Fayetteville NC

Posted Sat May 9, 2009 11:39 PM

192,050 not my best score

Attached Thumbnails

  • Attached Image: gyruss.png


#8  

    River Patroller

  • 2,577 posts
  • Joined: 14-August 06
  • Traveler in time
  • Location:Western North Carolina

Posted Sun May 10, 2009 10:12 AM

166,700

Attached Image: Gyruss.gif

#9  

    Chopper Commander

  • 164 posts
  • Joined: 04-March 09
  • Location:England

Posted Sun May 10, 2009 2:27 PM

22800 - a bit frantic for me!

Attached Thumbnails

  • Attached Image: Gyruss.jpg


#10  

    River Patroller

  • 3,751 posts
  • Joined: 12-December 08
  • The Funkasaurus

Posted Sun May 10, 2009 9:14 PM

175,900
i'm doing better at this game.



#11  

    Quadrunner

  • 5,337 posts
  • Joined: 04-January 07

Posted Mon May 11, 2009 12:53 PM

View Postroadrunner, on Sun May 10, 2009 11:14 PM, said:

175,900
i'm doing better at this game.

Attachment gyruss_a...gh_score.jpg

You've been getting higher scores in recent games. Have you been spending all nights playing Riveraid and Gyruss?

#12  

    River Patroller

  • 3,751 posts
  • Joined: 12-December 08
  • The Funkasaurus

Posted Mon May 11, 2009 3:43 PM

View Postatariksi, on Mon May 11, 2009 1:53 PM, said:

View Postroadrunner, on Sun May 10, 2009 11:14 PM, said:

175,900
i'm doing better at this game.

Attachment gyruss_a...gh_score.jpg

You've been getting higher scores in recent games. Have you been spending all nights playing Riveraid and Gyruss?
I'm having more fun playing River Raid and Gyruss then i did playing Drol and Topper. Those are tough games.
Topper was fun when i first played it, but after awhile it gets frustrating.
There's alot of good players here in the 8-bit high score club. It's a real challenge to finish in the top 10.

#13  

    River Patroller

  • 2,949 posts
  • Joined: 13-May 08
  • Jupiter's 2nd moon Io
  • Location:floating around in ecstacy

Posted Tue May 12, 2009 9:43 AM

View Postroadrunner, on Sun May 10, 2009 9:14 PM, said:

175,900
i'm doing better at this game.
This'll give you (all) confidence; 85,650 very rusty first go :twisted:

Have made it to Earth before so better try and remember how to avoid collecting them meteorites ;)

Attached Thumbnails

  • Attached Image: Gyruss.jpg


#14  

    Dragonstomper

  • 650 posts
  • Joined: 23-December 05

Posted Tue May 12, 2009 1:55 PM

OK, I've improved my best now to... 117600.Attached Image: 0013.png.

Here are a few tips:

- Try not to let the enemies come near you. If they do, they may drop a bomb on you and you're toast before you can dodge it.
- When the three bouncing things (with the extra weapon in the middle if you don't have it yet) appear, try to take them out while flying past them. Don't stop or they may kill you with a quickly launched bomb. If you don't get all three on first try, you've got enough time to try again, but wait until the sky has cleared somewhat so that you can clearly see any bombs coming towards you. If on first try you picked up the extra weapon, wait until it has activated before you try again.
- The three bouncing things don't come out if, after all of the formations have passed, less than, I think, 4 enemies are left in the middle. Since the bouncing things give huge bonus points, you should avoid that case.
- Killing a formation before it settles also gives a huge bonus. However, in this version, "settles" apparently means an earlier point in time than you may think. You may end up destroying the whole formation and still not get the bonus.
- If the last enemy you destroy is one coming out of the middle after all the formations have passed, you also get a bonus. You won't get a bonus if it's one of the enemies in the last formation while they are still settling (but too late to give you a bonus for clearing the whole formation).

So these last points basically mean that for big points, you should either kill a formation in time to get a bonus for it, or intentionally leave over some of the enemies so that there enough left to give you the three bouncing things and the bonus points at the end of the wave. This is harder than you think because in this version of Gyruss, the collision detection of your shots is rather generous, meaning you could easily destroy all of the enemies in the middle before you mean to while shooting at other targets.

#15  

    Chopper Commander

  • 164 posts
  • Joined: 04-March 09
  • Location:England

Posted Tue May 12, 2009 2:07 PM

40250 - a bit better but I'm not very good at this.

Attached Thumbnails

  • Attached Image: Gyruss40250.jpg

Edited by bluecat, Tue May 12, 2009 2:09 PM.


#16  

    Dragonstomper

  • 551 posts
  • Joined: 25-August 03
  • Location:Czech Republic

Posted Tue May 12, 2009 2:31 PM

214 300

Attached Thumbnails

  • Attached Image: gyruss.png


#17  

    River Patroller

  • 2,949 posts
  • Joined: 13-May 08
  • Jupiter's 2nd moon Io
  • Location:floating around in ecstacy

Posted Wed May 13, 2009 2:00 PM

View PostMaPa, on Tue May 12, 2009 2:31 PM, said:

214 300
Hi MaPa think I have seen your name on a game recently, which ones have you worked on? Have seen the Balls Forever demo, very good!
Getting there, 4th go 205,050 ;)

Attached Thumbnails

  • Attached Image: Gyruss205050.jpg


#18  

    Dragonstomper

  • 551 posts
  • Joined: 25-August 03
  • Location:Czech Republic

Posted Wed May 13, 2009 2:31 PM

View Posttherealbountybob, on Wed May 13, 2009 3:00 PM, said:

View PostMaPa, on Tue May 12, 2009 2:31 PM, said:

214 300
Hi MaPa think I have seen your name on a game recently, which ones have you worked on? Have seen the Balls Forever demo, very good!
Getting there, 4th go 205,050 ;)

I think you didn't see my name because I did not worked on any game ;)

#19  

    River Patroller

  • 2,949 posts
  • Joined: 13-May 08
  • Jupiter's 2nd moon Io
  • Location:floating around in ecstacy

Posted Thu May 14, 2009 3:01 AM

View PostMaPa, on Wed May 13, 2009 2:31 PM, said:

View Posttherealbountybob, on Wed May 13, 2009 3:00 PM, said:

View PostMaPa, on Tue May 12, 2009 2:31 PM, said:

214 300
Hi MaPa think I have seen your name on a game recently, which ones have you worked on? Have seen the Balls Forever demo, very good!
Getting there, 4th go 205,050 ;)

I think you didn't see my name because I did not worked on any game ;)
I am trying out all the paddles games (this thread) Just checked them and it was Arkanoid III 'MaPaSoft's levels' :)

#20  

    Dragonstomper

  • 551 posts
  • Joined: 25-August 03
  • Location:Czech Republic

Posted Thu May 14, 2009 4:43 AM

View Posttherealbountybob, on Thu May 14, 2009 4:01 AM, said:

View PostMaPa, on Wed May 13, 2009 2:31 PM, said:

View Posttherealbountybob, on Wed May 13, 2009 3:00 PM, said:

View PostMaPa, on Tue May 12, 2009 2:31 PM, said:

214 300
Hi MaPa think I have seen your name on a game recently, which ones have you worked on? Have seen the Balls Forever demo, very good!
Getting there, 4th go 205,050 ;)

I think you didn't see my name because I did not worked on any game ;)
I am trying out all the paddles games (this thread) Just checked them and it was Arkanoid III 'MaPaSoft's levels' :)


Hehe :) just coincidence, it's not surely MY levels :)

#21  

    Dragonstomper

  • 551 posts
  • Joined: 25-August 03
  • Location:Czech Republic

Posted Thu May 14, 2009 5:07 AM

249 250

Attached Thumbnails

  • Attached Image: gyruss.png


#22  

    River Patroller

  • 2,949 posts
  • Joined: 13-May 08
  • Jupiter's 2nd moon Io
  • Location:floating around in ecstacy

Posted Thu May 14, 2009 8:34 AM

View PostMaPa, on Thu May 14, 2009 5:07 AM, said:

249 250
Did u make it to earth?
Looks like i'm one go behind you again 224,650 I blew it with one to go :o

Attached Thumbnails

  • Attached Image: Gyruss.jpg


#23  

    Quadrunner

  • 5,337 posts
  • Joined: 04-January 07

Posted Thu May 14, 2009 7:23 PM

View Posttherealbountybob, on Thu May 14, 2009 9:34 AM, said:

View PostMaPa, on Thu May 14, 2009 5:07 AM, said:

249 250
Did u make it to earth?
Looks like i'm one go behind you again 224,650 I blew it with one to go :o

And about 37494 behind 19 bit score.

Perhaps, this game doesn't have 7 figure scoring like Mr. Robot and flips over.

#24  

    Dragonstomper

  • 551 posts
  • Joined: 25-August 03
  • Location:Czech Republic

Posted Thu May 14, 2009 10:13 PM

View Posttherealbountybob, on Thu May 14, 2009 9:34 AM, said:

View PostMaPa, on Thu May 14, 2009 5:07 AM, said:

249 250
Did u make it to earth?
Looks like i'm one go behind you again 224,650 I blew it with one to go :o

No I didn't this time, game over in the first warp to earth ;) I managed to get to the earth when I was young and it just starts again from Neptune.

#25  

    Dragonstomper

  • 551 posts
  • Joined: 25-August 03
  • Location:Czech Republic

Posted Fri May 15, 2009 12:01 AM

318,500

Huh, the Earth stage is tough, they just go after you and are fast. Cant believe I managed it before the years. Maybe I had slightly different version or I don't know :)

Attached Thumbnails

  • Attached Image: gyruss318k.png

Edited by MaPa, Fri May 15, 2009 12:11 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users