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Kirby 2600


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#1 atari2600land ONLINE  

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Posted Thu May 21, 2009 11:44 AM

If you've read my blog yesterday, you've noticed that I've been working on a Kirby game. This is the page for its updates. I'm going to change the name of the game as well as the color of the character when I'm done to differentiate it from Kirby when I'm finished, but I'm leaving it alone for now. All I have left for 4k is a title screen song and then it will be moved to 8k. Good thing I now have the main in-level engine mostly done. I've added some in-game music for the first level which has 3 screens so far.

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#2 mika OFFLINE  

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Posted Thu May 21, 2009 3:42 PM

i like the idea of walking in the clouds!

game is obviously in very early stage at the moment, but nice start, waiting to see more.

#3 BDW OFFLINE  

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Posted Thu May 21, 2009 4:21 PM

As the above poster said, great start, cant wait to see more! ;)

Edited by brandondwright, Thu May 21, 2009 4:21 PM.


#4 sandmountainslim OFFLINE  

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Posted Thu May 21, 2009 5:51 PM

GREAT start!!

#5 yuppicide OFFLINE  

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Posted Thu May 21, 2009 9:01 PM

Screenshot for the lazy?

#6 Impaler_26 ONLINE  

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Posted Thu May 21, 2009 9:19 PM

View Postyuppicide, on Fri May 22, 2009 5:01 AM, said:

Screenshot for the lazy?
Here you go:

Attached Thumbnails

  • kirby_02.bas.bin.png
  • kirby_02.bas.bin_1.png
  • kirby_02.bas.bin_2.png


#7 atari2600land ONLINE  

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Posted Fri May 22, 2009 1:24 AM

Today's daily update. I had to make it 16k, but only less than half of that is used so far. I'd like to make this a 64k cart, but bB won't let me, so until it does I can only make it 32k. Well, anyway, there's 8 screens now, with the 8th repeating over and over again. There's now death (so falling down a hole will mean you'll die and can't walk in the clouds any more.) I've added an instruction pdf document with this zip file, which also has the binary and bB file.

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#8 mika OFFLINE  

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Posted Fri May 22, 2009 2:08 AM

View Postatari2600land, on Fri May 22, 2009 8:24 AM, said:

you'll die and can't walk in the clouds any more.

that's the most depressing thing i've read today.

#9 pitfall_jerry OFFLINE  

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Posted Fri May 22, 2009 12:05 PM

This is great work. I loved this game on the NES and you have done a great job with this. The music is nice also. Keep up the good work I can't wait to play the finished game.

#10 mika OFFLINE  

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Posted Fri May 22, 2009 3:59 PM

when you are moving to the next screen, it looks like you would have to jump, because screen columns are the same colour as a background. the move between screens is weird because of that.

#11 atari2600land ONLINE  

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Posted Fri May 22, 2009 9:47 PM

I added something major: Kirby can fly, just like in the NES version! To make him do this, press up while you're jumping up. Kirby will then turn into a ball-like creature, and keep him aloft by pressing up continuously. When you want to land, press down until you hit a ledge or the ground. Also, the game now has 11 screens, the eleventh one just repeats over and over for now.

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#12 revolutionika OFFLINE  

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Posted Fri May 22, 2009 10:04 PM

so, you are gonna release this on a cart or something?

looks good so far.put me down for one.



p.s. keep kirby pink!

#13 sandmountainslim OFFLINE  

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Posted Sat May 23, 2009 7:35 AM

AWESOME!
Looking better all the time.
I have bookmarked this thread to keep up with the developement.
Wp

#14 TrekMD ONLINE  

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Posted Sat May 23, 2009 9:56 AM

Cool. Looking forward to more...

#15 atari2600land ONLINE  

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Posted Sat May 23, 2009 8:09 PM

Perfected the flying code. You can now press up while falling and it will switch to floating. Press up to gain altitude, otherwise, you'll gradually sink. Also added a couple new screens.

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#16 sandmountainslim OFFLINE  

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Posted Sat May 23, 2009 8:29 PM

Flying is much better now.
I was testing it out and it hung up on the "saw screen" and Kirby just turned into a white ball and hung in the air. Dunno what caused that. Lookin good though.
Wp

#17 yuppicide OFFLINE  

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Posted Sat May 23, 2009 9:09 PM

Looks like DIZZY! That would be fantastic.

#18 bongomeno OFFLINE  

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Posted Sat May 23, 2009 10:49 PM

oh man i like this!
sum1 needs to make super mario like this!

#19 mika OFFLINE  

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Posted Sun May 24, 2009 6:47 AM

:thumbsup: yes, flying is much better. and it looks like game will be lots of fun!

#20 Wickeycolumbus OFFLINE  

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Posted Sun May 24, 2009 10:05 AM

Flying is very good now :thumbsup:

View Postbongomeno, on Sat May 23, 2009 11:49 PM, said:

oh man i like this!
sum1 needs to make super mario like this!

It is being worked on very slowly

#21 atari2600land ONLINE  

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Posted Sun May 24, 2009 7:52 PM

Worked on the sound/music code and added a few screens and a new enemy.

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#22 atari2600land ONLINE  

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Posted Mon May 25, 2009 8:49 PM

Health meter is working properly now, seems I can't have it white *and* work properly. Also added a few new screens.

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#23 Byte Knight OFFLINE  

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Posted Tue May 26, 2009 11:55 AM

Fun game - the music really makes this game work.

#24 atari2600land ONLINE  

atari2600land

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Posted Tue May 26, 2009 7:54 PM

Re-worked the code, nothing will seem different, except for the two screens I've added at the end. My plan is to have each level be 50 screens, followed by a level boss.

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#25 sandmountainslim OFFLINE  

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Posted Tue May 26, 2009 9:01 PM

Better and better ma man! Keep up the good work.




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