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If you code for the 7800... READ!


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#1 Curt Vendel OFFLINE  

Curt Vendel

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Posted Thu Jun 11, 2009 2:43 PM

Check out the June 11th update, I think it will be a real jaw dropper for many as to what I've posted up into the newly update Atari 7800 section for the 25th anniversary of the Atari 7800...


http://www.atarimuse...w/whatsnew.html

Curt

#2 gambler172 OFFLINE  

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Posted Fri Jun 12, 2009 12:12 PM

Hi Curt
Really nice update.Would be great,if you can find the source of SCRAPYARD DOG.
Cause we are working on a (It is still a secret)hack and need a source code to remove the title screen.
If this is possible,there will be a really nice hack.
greetings Walter

#3 Curt Vendel OFFLINE  

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Posted Sat Jun 13, 2009 1:03 AM

Sorry Walter,

To date, I have not run across the later 7800 games sources like Meltdown, Scrapyard Dog, Planet Smashers, Ninja Golf, etc... only Commando and Super Stunt Cycle have materialized. I have another crate in storage of ST HD's and some Syquest disks that need to be looked through, maybe over the summer I'll have a chance to do that.



Curt


View Postgambler172, on Fri Jun 12, 2009 1:12 PM, said:

Hi Curt
Really nice update.Would be great,if you can find the source of SCRAPYARD DOG.
Cause we are working on a (It is still a secret)hack and need a source code to remove the title screen.
If this is possible,there will be a really nice hack.
greetings Walter


#4 jaybird3rd ONLINE  

jaybird3rd

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Posted Sat Jun 13, 2009 11:14 PM

Thanks a million for posting the source code to all of those games! I tried disassembling the games myself (using DISTELLA) some years ago, but the original commented code is so much easier to read. This will be a great resource for prospective 7800 developers like myself.

#5 nathanallan OFFLINE  

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Posted Sat Jun 13, 2009 11:46 PM

View PostCurt Vendel, on Sat Jun 13, 2009 1:03 AM, said:

I have another crate in storage of ST HD's and some Syquest disks that need to be looked through, maybe over the summer I'll have a chance to do that.

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#6 selgus OFFLINE  

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Posted Sun Jun 14, 2009 6:16 AM

View PostCurt Vendel, on Sat Jun 13, 2009 2:03 AM, said:

To date, I have not run across the later 7800 games sources like Meltdown, Scrapyard Dog, Planet Smashers, Ninja Golf, etc... only Commando and Super Stunt Cycle have materialized. I have another crate in storage of ST HD's and some Syquest disks that need to be looked through, maybe over the summer I'll have a chance to do that.
It would be nice if BALLBLAZER source ever materialized...
--Selgus

#7 Curt Vendel OFFLINE  

Curt Vendel

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Posted Sun Jun 14, 2009 10:14 PM

I agree,

I need to see if there is any chance that the sources for it still exist someplace, I will do my best to try and find it... In the meantime, at least from a Pokey sound chip usage perspective - the sources to Commando will reveal how to use the Pokey sound chip in 7800 games and will allow homebrewers to work on pokey enabled games so that at long last, people can stop griping about the audio on the 7800.


Curt


View Postselgus, on Sun Jun 14, 2009 7:16 AM, said:

View PostCurt Vendel, on Sat Jun 13, 2009 2:03 AM, said:

To date, I have not run across the later 7800 games sources like Meltdown, Scrapyard Dog, Planet Smashers, Ninja Golf, etc... only Commando and Super Stunt Cycle have materialized. I have another crate in storage of ST HD's and some Syquest disks that need to be looked through, maybe over the summer I'll have a chance to do that.
It would be nice if BALLBLAZER source ever materialized...
--Selgus


#8 doctorclu OFFLINE  

doctorclu

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Posted Sat Jul 11, 2009 10:20 AM

I see on the page a lot of development tools to be run on the ST. :/ Are there ports to the PC and Mac, or can they be used under emulation?

#9 GroovyBee OFFLINE  

GroovyBee

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Posted Sat Jul 11, 2009 10:40 AM

There are plenty of more powerful PC cross development tools for modern 7800 development :-

DASM, CC65 - 6502 assemblers.
a78sign - To sign/encrypt the *.a78 binaries
ProSystem, MESS - 7800 emulators.

Thats all you need.

I have some other tools to add for graphics conversion when I release the 7800 "C" development system later this year.




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