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Atari 2600 Video-Out modification


108 replies to this topic

#76  

    Dragonstomper

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Posted Wed Dec 18, 2002 7:45 AM

Check out IrfanView32 for conversion between lots of graphics formats (including TIF, PCX).

#77  

    Star Raider

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Posted Mon Feb 24, 2003 12:03 AM

Me. Hopefully I'm not too late! :sad:

#78  

    River Patroller

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Posted Mon Feb 24, 2003 1:52 AM

EricBall said:

The TIA only had two audio channels, so it's hard not to make a stereo game.  However, Skeleton was programmed with stereo in mind; and I doubt that there are any other games which were.

Combat was coded with stereo in mind.

#79  

    Dragonstomper

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Posted Mon Feb 24, 2003 11:16 AM

mos6507 said:

Combat was coded with stereo in mind.

Combat simply uses one channel for each tank/plane. This simplifies programming, but it is not stereo by any means. Skeleton attempts to create a stereo soundfield: changing the volume of the two channels while playing the same sound on both channels.

Combat was also one of the original games for the 2600. There were no stereo mods available at that time. In fact, I suspect that stereo TVs may not have even existed at that time.

#80  

    River Patroller

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Posted Wed Feb 26, 2003 7:42 PM

EricBall said:

Combat was also one of the original games for the 2600.  There were no stereo mods available at that time.  In fact, I suspect that stereo TVs may not have even existed at that time.

But wasn't one of the original concepts for the 2600 to have built-in stereo speakers? Or is that a myth? (And what are those round slotted holes for in the top of the 2600 then?)

#81  

    Stargunner

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Posted Wed Feb 26, 2003 8:48 PM

No, the 1st heavy sixers were intended to have stereo speakers (plus a built-in game, you can see the empty IC footprint for in on the motherboard). A lot of the old systems like Video Pinball had a built-in speaker, just not two.

#82  

    Rarity 11

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Posted Wed Feb 26, 2003 9:05 PM

jsoper said:

No, the 1st heavy sixers were intended to have stereo speakers (plus a built-in game, you can see the empty IC footprint for in on the motherboard).  A lot of the old systems like Video Pinball had a built-in speaker, just not two.

Sweet, have you traced the pinout of the footprint ? Does it have proper pads and are they connected ? :)

#83  

    Star Raider

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Posted Wed Feb 26, 2003 9:28 PM

me

#84  

    Stargunner

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Posted Thu Feb 27, 2003 12:57 PM

Quote

Sweet, have you traced the pinout of the footprint ? Does it have proper pads and are they connected ?

I think it's connected with the proper pads but haven't seen the motherboard in awhile and was concentrating on other things at the time. For those interested, Kevin Horton discusses how to have an 2600 with a built-in rom in:
http://www.tripoint..../bankzilla.html

#85  

    Chopper Commander

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Posted Thu Feb 27, 2003 7:51 PM

How thick do the wires connecting the console and a video mod need to be? Will 30awg wire work, or does something thicker like 24awg need to be used to get a good picture?

#86  

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Posted Thu Feb 27, 2003 7:53 PM

I wouldn't use 30awg if I were you, ribbon cable from IDE drives works pretty well.

#87  

    River Patroller

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Posted Thu Feb 27, 2003 9:52 PM

What I remember about the built-in game .. is that if you put a ROM in there .. that's all you get! You cannont use the cart slot for any other game.

Rob Mitchell, Atlanta, Ga

#88  

    Space Invader

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Posted Wed Apr 9, 2003 1:39 AM

Is there still a plan to make these mods for the 2600? I have an NTSC unit that as of today looks like it needs a mod or a replacement RF modulator. The mod would be preffered, I would think. ;)

If no one has prebuilts for sale I could do with a diagram or plans as I would be able to just build my own!

Thanks!

#89  

    Combat Commando

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Posted Thu Apr 10, 2003 12:04 AM

hi,

i've been reading all the posts/FAQs about the composite mod but when i actually open up the system, it doesn't look like it's supposed to. sadly, the pictograms on the FAQ don't seem to be accurate (or at least i can't follow them). i have the 4 button CX 2600. does anyone have any photo's of the board so i can see exactly where to put the jumpers? thanks!

#90  

    Stargunner

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Posted Thu Apr 10, 2003 12:34 AM

Look for lnks to Ben Heckendorn's VCSp (there is a recent forum item about him). ON his site he shows how to do his video mod to all models of atari - and he includes explicit pictures. Well... not explicit in the way one might think... :)

I followed his directions for a video mod, and had it running in 20 minutes.

#91  

    Chopper Commander

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Posted Thu Nov 6, 2003 1:33 AM

did the 4050/stereo pcb ever go into production?

#92  

    Stargunner

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Posted Sun Nov 9, 2003 5:31 PM

Rob Mitchell said:

What I remember about the built-in game .. is that if you put a ROM in there .. that's all you get!  You cannont use the cart slot for any other game.

Rob Mitchell, Atlanta, Ga

I've been wanting to tinker with this, when I get time :roll: I figure thers got to be a way to instal a contact switch in the load slot to diable the onboard chip somehow,, What I really would like for this is a Mulitcart Chip? maybe like one of those junior Aussie units with the on screen display (but of course in NTSC

#93  

    Stargunner

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Posted Sun Nov 9, 2003 9:44 PM

After seeing all the German in this thread, I just have one thing to say...

Sie müssen Babel Fische lieben?

Or at least sort of anyway. :)

Cap

#94  

    Stargunner

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Posted Sun Nov 9, 2003 9:46 PM

Stupid back button....

#95  

    Rarity 11

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Posted Sun Nov 9, 2003 9:48 PM

Cap5750 said:

After seeing all the German in this thread, I just have one thing to say...

Sie müssen Babel Fische lieben?

Or at least sort of anyway. :)

Cap

:? :ponder: :?

#96  

    Stargunner

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Posted Sun Nov 9, 2003 10:08 PM

You have to love Babel Fish.

Wish Babel Fish translated to the above which it then restranslates back to English as:

"The must love Babel of fish."
:dunce:

Cap

#97  

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Posted Sun Nov 9, 2003 10:14 PM

Cap5750 said:

You have to love Babel Fish.

Wish Babel Fish translated to the above which it then restranslates back to English as:

"The must love Babel of fish."
:dunce:  

Cap

I don't use bablefish, I am German. :ponder:

#98  

    River Patroller

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Posted Sun Nov 9, 2003 10:14 PM

@CPU - I think he is saying all the technical talk in this thread sounds like german to him.

I read that BankZilla page and that gets pretty in-depth, I still want one.

#99  

    Stargunner

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Posted Sun Nov 9, 2003 10:17 PM

No....he and Thomas were "speaking" German in the thread. :)

And the "you" in the Babel Fish reference was for people like me who don't speak it! :P

Cap

#100  

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Posted Sun Nov 9, 2003 10:18 PM

Cap5750 said:

No....he and Thomas were "speaking" German in the thread. :)

And the "you" in the Babel Fish reference was for people like me who don't speak it! :P

Cap

LOL, I forgot about that, sorry. This thread is so old. :lol: :dunce: :ponder:





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