atariksi, on Thu Jul 9, 2009 2:19 PM, said:
Also, every few screens there will be a wave of new mushrooms that spring up, to keep the playfield different (because in Centipede players could sculpt the playfield by blasting away at the mushrooms, and that made it easier to create alleys or whatever that the centipedes *had* to go down, so the designers tried to stop people from being able to do that).
The spiders will eat the mushrooms, so if you try to leave the spiders alone as much as possible, they'll help keep the bottom area cleared.
Also, the entire playfield of mushrooms scrolls up or down a bit as the game progresses. It scrolls down when you clear a wave of millipede pieces (I think), and it scrolls up when you blast the mosquitos. If you're good, you can push the mushrooms all the way up to the top of the screen, and possibly clear the screen, by blasting a large number of mosquitos during the mosquito swarms-- at least, I do that regularly on the 2600 version. But for some reason the 8-bit version seems a little less responsive about scrolling the mushrooms up when you kill a mosquito.
Michael















