(Pre-final Version)
What's New in CTetris4d:
INTRODUCTION:
In CTetris4d, I'm going back to the basic concept that CTetris4 was originally founded on - high game-playing quality. With that in mind, I brought back the new "classic" play screen and greatly improved the joystick interface. The level-based movement delay has been replaced by an ultra responsive & high precision single-shot joystick action. The keyboard controls have also benefitted from the new control algorithms.
I have a few more new features that I would like to incorporate in the next and final version of CTetris4. However, it will be a while before I can complete the next version due to limited time availability. Therefore, I want to release what I have so far so that everyone can enjoy this pre-final version.
Notes (for CONTROLS):
1) Joystick controls now are single-shot action.
2) All user selections are now activated upon the release of actuation to improve accuracy.
EMULATOR NOTES (Atari800Win PLus 4.0): [Reminder]
I noticed that the included color palettes for the A8WP Emulator seem to be inaccurate. I posted this question on AtariAge and CharlieChaplin (Andreas Koch) replied with some new palette files. I tried the "OlivierN.ACT" (N=NTSC) palette file and the colors seem to be much more accurate now. I recommend that you also give this new palette a try. Thanks, Andreas.
Have Fun!
Hayden















