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HSC Season 6 Week 48: Chopper Command


26 replies to this topic

#1 Ze_ro OFFLINE  

Ze_ro

    Quadrunner

  • 8,511 posts
  • Welcome Back!

Posted Wed Jul 29, 2009 10:42 AM

Important Note: This weeks competition is over and no further scores will be accepted.

You're piloting a helicopter gunship, flying cover for a truck convoy of medical supplies through enemy territory. Suddenly, your long-range scanner shows squadrons of enemy aircraft closing in on your position.

You throw the control stick forward and your chopper shoots skyward, barely avoiding a cluster of multi-warhead missiles. Your response is swift, as you pivor your gunship 180°, unleashing a lightning barrage of laser rockets.

The action: furious. The concentration: intense. You are engaged in one of the most demanding video battles eve conceived. You must rely on your long-range scanner, your wits, and your reflexes. Because it's your responsibility to see that those supplies get through.

Posted Image



Game Information

  • Game Name: Chopper Command
  • Released By: Activision, 1982
  • Left Difficulty: B / Novice - Rapid Fire
  • Right Difficulty: B / Novice - Rapid Fire
  • Game Mode: Game 1 (Cadet Level)
  • Chosen By: vjames

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday August 5th at 1:00 AM (CST).


Current High Scores

  • 999,999 (shadow460) [+11] [+1]
    999,999 (vjames) [+11] [+1]
  • 448,800 (Atardi) [+10] [+1]
  • 51,100 (toymailman) [+9] [+1]
  • 31,500 (Kurt_Woloch) [+8] [+1]
  • 28,100 (darthkur) [+7] [+1]
  • 23,700 (doctorclu) [+6] [+1]
  • 22,300 (Mister VCS) [+5] [+1]
  • 21,000 (roadrunner) [+4] [+1]
  • 14,000 (4Ks) [+3] [+1]
  • 11,900 (aftermac) [+2] [+1]
  • 10,100 (pacmanplayer) [+1] [+1]
  • 7800 (Wickeycolumbus) [+1]
  • 3000 (LarcenTyler) [+1]

Best Tips
    shadow460 [+2]

Challenges
    Patch Challenge - Chopper Commandos - Score 10,000 points or higher and you get 1 bonus point!

TwinGalaxies Top 3
(Game 1, Difficulty B)

  • 999,999 (Todd Rogers, Robert T Mruczek, David B Yancey, Douglas C Korekach, Troy Whelan,
    Galen Komatsu, Pete Fifield, Tom Duncan, Frankie Cardulla, Steve Germershausen, Tee Jester)
Current Standings






  • toymailman [462]
  • darthkur [346]
  • Deteacher [343]
  • aftermac [294]
  • Kurt_Woloch [207]
  • Impaler_26 [174]
  • Mister VCS [127]
  • DarthCalvin [117]
  • SpiceWare [112]
  • shadow460 [99]
  • jjd [98]
  • vjames [91]
  • LarcenTyler [89]
  • Atardi [86]
  • sloth713 [69]
  • Hornpipe2 [55]
  • the 5th ghost [47]
  • Nathan Strum [46]
  • mcge0053 [44]
  • doctorclu [38]
  • ChrisKoopa [36]
  • Zoyx [35]
  • roadrunner [31]
  • SeaGtGruff [31]
  • IHATETHEBEARS [27]
  • Jess Ragan [26]
  • theKLT [26]
  • homerwannabee [22]
  • Jred [20]
  • LaserHawk [20]
  • Spector [20]
  • Shannon [19]
  • chuckwalla [19]
  • Omegamatrix [19]
  • ClassicGMR [18]
  • iangamer [15]
  • MrBeefy [14]
  • Wickeycolumbus [13]
  • LoneWolfSeth [12]
  • Thomas Jentzsch [12]
  • midnight magicman [11]
  • vdub_bobby [11]
  • Phantom [11]
  • ed1475 [10]
  • Animan [10]
  • Random Terrain [10]
  • maf [9]
  • TimsterAA [9]
  • DtY [8]
  • ballistik [8]
  • godzillajoe [8]
  • missioncontrol [8]
  • LS_Dracon [7]
  • BSA Starfire's girlfriend [7]
  • RJ [6]
  • mightymage [5]
  • Dryerlint [5]
  • lucifershalo [5]
  • Blackjack [5]
  • phaxda [5]
  • Vectorman0 [4]
  • vintagegamecrazy [4]
  • mika [3]
  • rasty [3]
  • Cream147 [3]
  • Trinity [2]
  • joeypsp [2]
  • rheffera [2]
  • ratfink [2]
  • flammingcowz [2]
  • 4Ks [1]
  • Lendorien [1]
  • Crazy Climber [1]
  • Cafeman [1]
  • Yar76 [1]
  • Artlover [1]
  • brandonwright [1]
  • holgibo [1]






Scoring Points in Chopper Command

  • Shoot Down an Enemy Helicopter - 100 points
  • Shoot Down an Enemy Jet - 200 points
  • Bonus at End of Level - 100 x Trucks Remaining x Wave Number
  • For every 10,000 points you score, you get an extra helicopter (maximum of six)


Hints and Tips
The Manual
As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy and a scanned copy available online. Here is the hint it provides:

  • Your truck convoys will always travel from the right to the left. And so will the enemy formations. Knowing this, you can position yourself at the left side of the screen and start firing as soon as the enemy aircraft appear. This is important because your helicopter's chances of being hit by a multi-warhead missile increase the closer the enemy aircraft get. The enemy pilots are real kamikazes, too, and they'll collide with you if they can't shoot you down.

It's also worth pointing out that we played this game a few years back. You might want to check it out for further hints.
shadow460
As Lord Helmet points out in the game's description, if you can clear all three enemies from above a particular group of trucks, those trucks are safe until either the next level or until you get shot down or crash.

When you are destroyed, if you have wiped out less than six enemies, you will appear between two groups of three. This is the most dangerous place to be. More on this later.

All truck travel right to left, and so do your enemies. Standing still will cause enemies to appear from the right, whereas chasing them to the left will result in them leaving you behind over and over. You can catch up to them, however.

For the first wave, wipe the enemies out from bottom to top, then move on. It's pretty simple. Somewhere between waves 2 and 8, you will start wiping out one or two enemies from each group, then moving on. Hit the ones closest to the ground first. Once you hit about wave 8 or so, you will begin to use a different pattern. If you look closely, you will see that the leading truck indicates about how far the enemies will advance on you. They will fly about half a screen past it. Fly up so you can see the lead truck, then fly to the lower 1/3rd of the screen. Start shooting and hope for a hit. If you miss, let the enemy appear once or twice, then move left. If you get a hit, fly left immediately, but stay in the lower third of the screen. Fly far enough that the lead truck (or the spot where it was) is no longer visible, then turn round. Move to the middle third if you got a hit, or stay in the bottom third if you didn't. Repeat this procedure until your arm falls off, going from bottom to top each time.

When you begin each stage, the space you have to fly left is very limited. Keep shooting while you're flying left--you may get a hit in that direction as well. Try to kill at least six enemies before you get destroyed.

If you are destroyed, the enemies are re arranged in groups of three. They may switch types, i.e., planes may become choppers and choppers may become planes. Hopefully you won't get stuck in the middle of six planes.


--Zero

#2 Ze_ro OFFLINE  

Ze_ro

    Quadrunner

  • 8,511 posts
  • Welcome Back!

Posted Wed Jul 29, 2009 10:44 AM

By the way, the season is coming to an end soon. Like Season 5, I'm going to end things after the 50th game, and we'll start over again with Season 7. So there are only three games left! (including this one) Good luck!

--Zero

#3 Kurt_Woloch OFFLINE  

Kurt_Woloch

    Dragonstomper

  • 705 posts

Posted Wed Jul 29, 2009 2:18 PM

OK, this seems to be the best I made so far... 31500. Chopper_Command__1982___Activision______9.png .

Edited by Kurt_Woloch, Wed Jul 29, 2009 2:22 PM.


#4 roadrunner OFFLINE  

roadrunner

    River Patroller

  • 4,142 posts
  • Da Funkasaurus

Posted Wed Jul 29, 2009 5:06 PM

21,000



#5 pacmanplayer OFFLINE  

pacmanplayer

    Combat Commando

  • 2 posts

Posted Wed Jul 29, 2009 7:43 PM

10100

Attached Thumbnails

  • DSC05798.JPG

Edited by pacmanplayer, Wed Jul 29, 2009 7:43 PM.


#6 aftermac OFFLINE  

aftermac

    River Patroller

  • 2,298 posts
  • 228th most prolific AtariAge poster
  • Location:Detroit

Posted Wed Jul 29, 2009 7:59 PM

11,900

Picture_5.png

#7 4Ks OFFLINE  

4Ks

    Stargunner

  • 1,524 posts
  • Location:Somewhere boring.

Posted Thu Jul 30, 2009 11:37 AM

12,400

#8 shadow460 OFFLINE  

shadow460

    Gunslinger

  • 15,412 posts
  • *bink* Good Shot
  • Location:The Blue Zone

Posted Thu Jul 30, 2009 11:33 PM

25800

EDIT: I scored 999,999. The screenshot is below.

Edited by shadow460, Sun Aug 2, 2009 8:31 PM.


#9 Mister VCS OFFLINE  

Mister VCS

    Stargunner

  • 1,047 posts
  • Location:@!#?@ Germany

Posted Sat Aug 1, 2009 8:38 AM

17,700 22,300


Cc.jpg Chopper.jpg

Edited by Mister VCS, Sun Aug 2, 2009 1:22 AM.


#10 4Ks OFFLINE  

4Ks

    Stargunner

  • 1,524 posts
  • Location:Somewhere boring.

Posted Sat Aug 1, 2009 1:13 PM

Update: 14,000

#11 shadow460 OFFLINE  

shadow460

    Gunslinger

  • 15,412 posts
  • *bink* Good Shot
  • Location:The Blue Zone

Posted Sun Aug 2, 2009 2:00 PM

Up: 55,700

EDIT: I suck at this game. No matter how hard I try, I cannot score over 999,999. :?
I also cannot get over seven gunships, either. :?

I achieved the game's highest score just a little while ago...after I repaired the box. hmmm... since I beat 10,000 points on the cadet level, where should I email the picture to?

Attached Thumbnails

  • P080209211937.jpg

Edited by shadow460, Sun Aug 2, 2009 8:30 PM.


#12 vjames OFFLINE  

vjames

    Space Invader

  • 45 posts

Posted Sun Aug 2, 2009 3:33 PM

999,999

One hour and ten minutes...

Attached Thumbnails

  • P1090772.JPG


#13 darthkur OFFLINE  

darthkur

    River Patroller

  • 2,577 posts
  • Traveler in time
  • Location:Western North Carolina

Posted Mon Aug 3, 2009 5:31 PM

28,100


2600_CC.jpg

#14 shadow460 OFFLINE  

shadow460

    Gunslinger

  • 15,412 posts
  • *bink* Good Shot
  • Location:The Blue Zone

Posted Mon Aug 3, 2009 10:34 PM

Tip time:

As Lord Helmet points out in the game's description, if you can clear all three enemies from above a particular group of trucks, those trucks are safe until either the next level or until you get shot down or crash.

When you are destroyed, if you have wiped out less than six enemies, you will appear between two groups of three. This is the most dangerous place to be. More on this later.

All truck travel right to left, and so do your enemies. Standing still will cause enemies to appear from the right, whereas chasing them to the left will result in them leaving you behind over and over. You can catch up to them, however.

For the first wave, wipe the enemies out from bottom to top, then move on. It's pretty simple. Somewhere between waves 2 and 8, you will start wiping out one or two enemies from each group, then moving on. Hit the ones closest to the ground first. Once you hit about wave 8 or so, you will begin to use a different pattern. If you look closely, you will see that the leading truck indicates about how far the enemies will advance on you. They will fly about half a screen past it. Fly up so you can see the lead truck, then fly to the lower 1/3rd of the screen. Start shooting and hope for a hit. If you miss, let the enemy appear once or twice, then move left. If you get a hit, fly left immediately, but stay in the lower third of the screen. Fly far enough that the lead truck (or the spot where it was) is no longer visible, then turn round. Move to the middle third if you got a hit, or stay in the bottom third if you didn't. Repeat this procedure until your arm falls off, going from bottom to top each time.

When you begin each stage, the space you have to fly left is very limited. Keep shooting while you're flying left--you may get a hit in that direction as well. Try to kill at least six enemies before you get destroyed.

If you are destroyed, the enemies are re arranged in groups of three. They may switch types, i.e., planes may become choppers and choppers may become planes. Hopefully you won't get stuck in the middle of six planes.

#15 toymailman OFFLINE  

toymailman

    Stargunner

  • 1,668 posts

Posted Mon Aug 3, 2009 11:41 PM

Those are some great scores guys! I'm a looooong way from rolling this one.

51,100
ChopperCommand1BB_HSC_6_48.jpg

#16 Atardi OFFLINE  

Atardi

    Chopper Commander

  • 140 posts
  • Location:France

Posted Tue Aug 4, 2009 7:17 AM

score : 448 800

Posted Image

Edited by Atardi, Tue Aug 4, 2009 7:20 AM.


#17 LarcenTyler OFFLINE  

LarcenTyler

    River Patroller

  • 2,254 posts
  • Atari 7800 Hunter
  • Location:Boston, MA.

Posted Tue Aug 4, 2009 2:26 PM

3,000

Not one of my favorite games. Just thought I'd toss one in for participation.

#18 shadow460 OFFLINE  

shadow460

    Gunslinger

  • 15,412 posts
  • *bink* Good Shot
  • Location:The Blue Zone

Posted Tue Aug 4, 2009 6:13 PM

View Posttoymailman, on Mon Aug 3, 2009 11:41 PM, said:

Those are some great scores guys! I'm a looooong way from rolling this one.

51,100

Once you master the tenth wave, it's just a matter of endurance. You're almost there.

#19 doctorclu OFFLINE  

doctorclu

    River Patroller

  • 4,744 posts
  • (Bubsy Bobcat fan)
  • Location:Kuwait- UAE

Posted Tue Aug 4, 2009 6:30 PM

I have missed this game!!

23,700

#20 Wickeycolumbus OFFLINE  

Wickeycolumbus

    River Patroller

  • 4,063 posts
  • Location:Michigan

Posted Tue Aug 4, 2009 7:48 PM

7,800.

Attached Thumbnails

  • 7800.png


#21 ChrisKoopa OFFLINE  

ChrisKoopa

    Chopper Commander

  • 100 posts

Posted Wed Aug 5, 2009 2:41 AM

51900
Posted Image

#22 toymailman OFFLINE  

toymailman

    Stargunner

  • 1,668 posts

Posted Wed Aug 5, 2009 8:47 AM

View Postshadow460, on Tue Aug 4, 2009 5:13 PM, said:

View Posttoymailman, on Mon Aug 3, 2009 11:41 PM, said:

Those are some great scores guys! I'm a looooong way from rolling this one.

51,100

Once you master the tenth wave, it's just a matter of endurance. You're almost there.
Thanks 'teach! However, I never got enough play time in this week to get good enough at the 10th wave. *sigh*

#23 toymailman OFFLINE  

toymailman

    Stargunner

  • 1,668 posts

Posted Wed Aug 5, 2009 8:48 AM

Are teh "Current Standings" working for anyone else? Mine has shown a blank for the last few weeks.

#24 wongojack OFFLINE  

wongojack

    Chopper Commander

  • 180 posts
  • Location:Dallas, Tx

Posted Wed Oct 26, 2011 8:18 PM

I was randomly inspired to go for 999 on this game this week. I used my family's original light 6'er and my original Chopper Command cart.


Good ole SlikStik got the job done.

Attached Thumbnails

  • ChopperPower!.JPG
  • ToolstoScoreHigh.JPG


#25 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Sat Oct 29, 2011 10:49 AM

You inspired me to fire this game up. I was up to 80k with all seven choppers. Then I collapsed, just barely made it over 100k. The game gets tedious fast... boredom and the resulting lack of concentration was the reason for the collapse.

This game was one of my biggest disappointments back in the day. I paid the full $30 for what looked like a pretty game with Defender type action. But I had the game mastered within a couple hours. Atari's Defender was a better challenge, but unfortunately it was uglier.




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