save2600, on Wed Dec 16, 2009 8:00 AM, said:
Gorf, on Wed Dec 16, 2009 7:20 AM, said:
There is a secret way of getting an arcade bezel in Jaguar Gorf. But I'll never tell.
In fact there are a few dozen secrets in Jaguar Gorf that no one seems to have found.
In fact you have to get to most of them by how well you play the game.
Aww! More teasing?!? Well if more people actually had the damn game to play instead of collectors sitting on them, collecting dust...
Knowing your situation, how in the heck was Jess able to get his GBA version ported? I see all three © holders on the box, so he must have been able to perform some kind of rain dance? Why they care so much about a port on the Jaguar is beffudling. Or are the IP holders banking on the premise that a GBA version is going to sell big time?
I didn't ask anyone for anything. I just made the game and posted it online, knowing full well the viral nature of the internet. Once it was spread across numerous homebrew and emulation sites, there wasn't a damn thing any of the three IP holders could have done about it. Frankly, there was nothing Midway could do about it, since it was in the middle of a messy bankruptcy proceeding at the time the game was coded. I only put the names of the three companies in the opener as an acknowledgment of their respective contributions, and to give the game a more authentic feel.
The downside to this distribution approach is that I will never see a dime from this game. Now if gamers want to donate to my web site, that option exists, but it's not a condition of downloading the game. Money was never a goal when I made the GameBoy Advance version of GORF... I just wanted to see if it could be done; if I could do it. Also, I hit a hard jag of depression over the summer, and focusing on this game's development was the only thing that kept me sane.
Some may say that it's disrespectful to take on a project like this without obtaining permission through the proper channels. I would respond by pointing at the thousands of Pac-Man clones whose only significant difference from the original is a new title. I would also mention that GORF itself is a landmine of IP violations, barred from inclusion in Midway's classic arcade collections. Midway had a habit of overstepping its boundaries in its licensing agreements with Namco and Taito... it had no right to make original games based on Namco properties, yet did this constantly until 1984 when the two companies parted ways. So in other words, I don't give a crap about respecting the rights to a game that legally should never have been made in the first place.













