Mord Posted September 19, 2009 Share Posted September 19, 2009 Starting a separate thread to toss these maps so it's all together. I notice that there's no real split between levels, you just hear a little bell and you continue on. This means the start/ends of the maps will be "give or take" a few pixels. Just so I can gauge my progress, how many levels are in the game? Quote Link to comment Share on other sites More sharing options...
+Mitch Posted September 20, 2009 Share Posted September 20, 2009 There are three levels in Tank Command (and Water Ski). First level looks pretty good. Mitch Quote Link to comment Share on other sites More sharing options...
shadow460 Posted September 20, 2009 Share Posted September 20, 2009 Awesome! Might give me the incentive to finish this thing. Quote Link to comment Share on other sites More sharing options...
Mord Posted September 21, 2009 Author Share Posted September 21, 2009 Here's "level 2", again give or take a couple pixels. I believe this level has land mines, but they're not shown on this map. If anyone else wants to go through the extra effort of finding and labeling them on the map, go for it! I'm also attaching a save state for the prosystem emulator that'll start you off right where it changes to level 2. level-2.zip Quote Link to comment Share on other sites More sharing options...
Mord Posted September 27, 2009 Author Share Posted September 27, 2009 Still working on the third level. Rather brutal even with save states. In the meantime, have a Prosystem save state to the start of level 3. level-3.zip Quote Link to comment Share on other sites More sharing options...
Mord Posted September 27, 2009 Author Share Posted September 27, 2009 And done. I've noticed that there are indeed landmines in the game, and it wasn't just my imagination. Some are on the map, but are difficult to see. If you touch'em, they explode shortly after and bang! Not sure if it's possible to trip them off and get away if you turn around fast enough. Other than that the main pieces of advice I can think of would be: 1. When you hear something drop, immediately turn to the side. They'll land on you if you keep going straight up. 2. There are two kinds of red tanks. Dumb, and smart. The dumb ones just keep going south, firing repeatedly. You can avoid those just by going along the side. The smart ones will turn to chase you and will chase you until they hit you, or run into you. So if a tank turns, destroy it asap or you'll regret it later. Quote Link to comment Share on other sites More sharing options...
+Mitch Posted September 28, 2009 Share Posted September 28, 2009 Nice! My biggest problem always seems to be running out of fuel. And now for the usual hosting request. Do you mind if I host it with the other maps? Mitch Quote Link to comment Share on other sites More sharing options...
Mord Posted September 28, 2009 Author Share Posted September 28, 2009 Nice! My biggest problem always seems to be running out of fuel. And now for the usual hosting request. Do you mind if I host it with the other maps? Mitch Go for it. And just to cover future games, you can host any 7800 maps I do in the forums here on your site. -- Mord Quote Link to comment Share on other sites More sharing options...
+Mitch Posted September 28, 2009 Share Posted September 28, 2009 Nice! My biggest problem always seems to be running out of fuel. And now for the usual hosting request. Do you mind if I host it with the other maps? Mitch Go for it. And just to cover future games, you can host any 7800 maps I do in the forums here on your site. -- Mord Excellent, thanks! Mitch Quote Link to comment Share on other sites More sharing options...
Mord Posted September 28, 2009 Author Share Posted September 28, 2009 Also, taken from Level 2's map, this is what those landmines look like. I don't know if there are any in level 1, but there's at least one or two in levels 2 and 3. They may or may not be on the maps however! Quote Link to comment Share on other sites More sharing options...
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