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The Official "Super Expansion Module" Thread


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#751 Pixelboy OFFLINE  

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Posted Fri May 4, 2012 1:06 PM

View Postopcode, on Fri May 4, 2012 12:50 PM, said:

I just finished the Super Game Cartridge equations, and should start simulation soon. After that I need to finish the Super Game Cartridge PCB. Hope to have that done by the end of the month.

Super Game Cartridge? Is that the new name of the MegaCart 2, or did I miss a memo? :)

Quote

I am also working on a few 3rd party games, most of them related to the SGM.

Me happy. :)

#752 opcode OFFLINE  

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Posted Fri May 4, 2012 3:59 PM

View PostPixelboy, on Fri May 4, 2012 1:06 PM, said:

View Postopcode, on Fri May 4, 2012 12:50 PM, said:

I just finished the Super Game Cartridge equations, and should start simulation soon. After that I need to finish the Super Game Cartridge PCB. Hope to have that done by the end of the month.

Super Game Cartridge? Is that the new name of the MegaCart 2, or did I miss a memo? :)

Yes, that is the new name.

#753 opcode OFFLINE  

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Posted Tue May 8, 2012 6:31 AM

A new milestone, 120 pre-orders. Production will start as soon as we reach 150 pre-orders, which I hope will happen soon after we start advertising.

#754 5-11under OFFLINE  

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Posted Tue May 8, 2012 6:55 AM

View Postopcode, on Tue May 8, 2012 6:31 AM, said:

A new milestone, 120 pre-orders.
That's impressive!

#755 Pixelboy OFFLINE  

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Posted Tue May 8, 2012 6:57 AM

View Postopcode, on Tue May 8, 2012 6:31 AM, said:

A new milestone, 120 pre-orders. Production will start as soon as we reach 150 pre-orders, which I hope will happen soon after we start advertising.

Hmm... Assuming that all these SGM pre-orders will imply a purchase of Donkey Kong Arcade, I wonder how many will want to purchase more SGM games.

I'm planning to produce 100 copies of King's Valley, Thexder, Spelunker and Stone of Wisdom. Will it be enough for 150 SGM owners? I expect Stone of Wisdom will sell rather well (who wouldn't want to buy a nice and fun Zelda clone?) but the others may not be quite as popular, so perhaps 100 copies of each will be enough.

#756 ten-four OFFLINE  

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Posted Tue May 8, 2012 2:40 PM

View PostPixelboy, on Tue May 8, 2012 6:57 AM, said:


I'm planning to produce 100 copies of King's Valley, Thexder, Spelunker and Stone of Wisdom. Will it be enough for 150 SGM owners? I expect Stone of Wisdom will sell rather well (who wouldn't want to buy a nice and fun Zelda clone?) but the others may not be quite as popular, so perhaps 100 copies of each will be enough.

Let's see, I would certainly buy a large part from you Luc, also from J-F and Eduardo. :-D

#757 cOLeCoHiTMan OFFLINE  

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Posted Mon May 14, 2012 6:50 PM

View PostPixelboy, on Tue May 8, 2012 6:57 AM, said:

I'm planning to produce 100 copies of King's Valley, Thexder, Spelunker and Stone of Wisdom. Will it be enough for 150 SGM owners? I expect Stone of Wisdom will sell rather well (who wouldn't want to buy a nice and fun Zelda clone?) but the others may not be quite as popular, so perhaps 100 copies of each will be enough.

My only request would be to space out the releases a bit... give us without unlimited funds an equal chance to buy the games. I just can't drop $500 on games if everything released at once!

#758 Pixelboy OFFLINE  

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Posted Mon May 14, 2012 6:54 PM

View PostcOLeCoHiTMan, on Mon May 14, 2012 6:50 PM, said:

View PostPixelboy, on Tue May 8, 2012 6:57 AM, said:

I'm planning to produce 100 copies of King's Valley, Thexder, Spelunker and Stone of Wisdom. Will it be enough for 150 SGM owners? I expect Stone of Wisdom will sell rather well (who wouldn't want to buy a nice and fun Zelda clone?) but the others may not be quite as popular, so perhaps 100 copies of each will be enough.

My only request would be to space out the releases a bit... give us without unlimited funds an equal chance to buy the games. I just can't drop $500 on games if everything released at once!

As I explained in my last Team Pixelboy News Bulletin, Stone of Wisdom and Spelunker will be released next spring. The only SGM games I will release this year will be King's Valley and Thexder. :)

#759 cOLeCoHiTMan OFFLINE  

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Posted Mon May 14, 2012 6:59 PM

View PostPixelboy, on Mon May 14, 2012 6:54 PM, said:

As I explained in my last Team Pixelboy News Bulletin, Stone of Wisdom and Spelunker will be released next spring. The only SGM games I will release this year will be King's Valley and Thexder. :)

sorry...

Pixelboy said:

Eduardo has a lot of work left to do on the Super Game Module, Donkey Kong Arcade and other projects, and so he isn't sure he will be able to have all his ports ready for Team Pixelboy by the end of October. Therefore, where the games dependent on the Super Game Module are concerned, we agreed to segment the releases into two waves: King's Valley and Thexder will be released in 2012, and Spelunker and The Stone of Wisdom will be released in spring 2013. I will still get the boxes for all those games printed in the fall of 2012, so I will be able to release the last two games (in 2013) as soon as the software is completed.


#760 rmaerz OFFLINE  

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Posted Tue May 15, 2012 7:23 AM

View PostPixelboy, on Mon May 14, 2012 6:54 PM, said:

View PostcOLeCoHiTMan, on Mon May 14, 2012 6:50 PM, said:

View PostPixelboy, on Tue May 8, 2012 6:57 AM, said:

I'm planning to produce 100 copies of King's Valley, Thexder, Spelunker and Stone of Wisdom. Will it be enough for 150 SGM owners? I expect Stone of Wisdom will sell rather well (who wouldn't want to buy a nice and fun Zelda clone?) but the others may not be quite as popular, so perhaps 100 copies of each will be enough.

My only request would be to space out the releases a bit... give us without unlimited funds an equal chance to buy the games. I just can't drop $500 on games if everything released at once!

As I explained in my last Team Pixelboy News Bulletin, Stone of Wisdom and Spelunker will be released next spring. The only SGM games I will release this year will be King's Valley and Thexder. :)

Thanks for doing that special this past winter where you could reserve games for purchase at a later date. I think there were roughly a dozen new ColecoVision releases in December (between Pixelboy & CollectorVision) and had it not been for you doing that I would have been out in the cold on some of those releases.

#761 opcode OFFLINE  

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Posted Tue May 15, 2012 2:49 PM

Now finally working on the SGM box. Jess has some text already in place, I am discussing possible box sizes with Dale. Thanks to chuys450, we have a complete EM#1 that we can use as a template. We have a couple of options for the box inserts, but probably we will go with fabricated foam. That should give the product a more professional and authentic look.

#762 cmart604 OFFLINE  

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Posted Tue May 15, 2012 3:58 PM

View Postopcode, on Tue May 15, 2012 2:49 PM, said:

Now finally working on the SGM box. Jess has some text already in place, I am discussing possible box sizes with Dale. Thanks to chuys450, we have a complete EM#1 that we can use as a template. We have a couple of options for the box inserts, but probably we will go with fabricated foam. That should give the product a more professional and authentic look.

Thanks for the update, can't wait to see pics. :)

#763 opcode OFFLINE  

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Posted Thu May 17, 2012 1:26 PM

Ok, so I got a quote for the fabricated foam, it should cost around $3.50/pack. A bit more than I was expecting, but still ok. It should look great though, better than some cheaper options, like using an off-the-shelf white box with soft foam.

#764 RedRaider OFFLINE  

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Posted Sun May 20, 2012 9:31 AM

Man I am geeked over Colecovision now !!!!

#765 Caleer OFFLINE  

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Posted Mon May 21, 2012 11:49 AM

I am looking forward to this, just signed up :D

#766 opcode OFFLINE  

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Posted Yesterday, 6:18 PM

SGM game catalog. Work-in-progress....

Attached Thumbnails

  • sgm_cata.jpg


#767 rmaerz OFFLINE  

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Posted Yesterday, 7:09 PM

Wow - Pole Position would be really sweet! Better yet - Pole Position II




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