The Official "Super Expansion Module" Thread
Started by opcode, Oct 15 2009 9:02 AM
472 replies to this topic
#151 ONLINE
Posted Wed Mar 17, 2010 11:15 PM
Professional Expansion Nodule Integrated System
#152
Posted Wed Mar 17, 2010 11:28 PM
Procade Module. P.C.M.
just my thoughts on it.
Colecovision. Pro-Cade Module
just my thoughts on it.
Colecovision. Pro-Cade Module
Edited by jc78_2005, Wed Mar 17, 2010 11:45 PM.
#153 ONLINE
#155
#156 ONLINE
Posted Thu Mar 18, 2010 10:22 AM
opcode, on Thu Mar 18, 2010 8:39 AM, said:
Now the new prototype board for the Super Arcade Whatever Plus Module is on its way, here is a picture I got from the manufacturer... I was trying to save, so no silkscreen... The board is actually pretty small, 9.5x9.25cm or about 3.75"x3.75".
Nice! be about like an oversize cartridge once you get it in a housing. Amazing work.
#157
Posted Thu Mar 18, 2010 10:40 AM
Few names :
Super Satellite module
MSX Bridge Module
Next Gen Module
X-Module (X for eXtension , and you could pre or postfix your game name by X ... )
XTrem-Module (here too, you could pre or post fix your game names by XTrem , like XTrem Donkey Kong )
Hyper Extension Module
Hyper Game Module
Ulta Game Module
Enhancer Module
Super Power module
Xtra Power module
Power Module
Add'on Power
EPO Module (EPO, i'm not sure of the name in U.S , it is something that some sport guy take mainly in cyclism to cheat and have more power). That's exactly the feeling that give me that module in fact. Programmers cheat by putting more power in their console.
Steroid Module
Hyper power
Super Satellite module
MSX Bridge Module
Next Gen Module
X-Module (X for eXtension , and you could pre or postfix your game name by X ... )
XTrem-Module (here too, you could pre or post fix your game names by XTrem , like XTrem Donkey Kong )
Hyper Extension Module
Hyper Game Module
Ulta Game Module
Enhancer Module
Super Power module
Xtra Power module
Power Module
Add'on Power
EPO Module (EPO, i'm not sure of the name in U.S , it is something that some sport guy take mainly in cyclism to cheat and have more power). That's exactly the feeling that give me that module in fact. Programmers cheat by putting more power in their console.
Steroid Module
Hyper power
#159 ONLINE
Posted Thu Mar 18, 2010 11:34 AM
And speaking of the board, check what I just got in the mail... 
[EDIT]: I still need to assemble it though.
[EDIT2]: Last picture to the right shows the first prototype of the module next the new one. That version had an extra flash memory for the BIOS which isn't present in the newer version. On the other hand it lacked the proper DB25 connector.
[EDIT]: I still need to assemble it though.
[EDIT2]: Last picture to the right shows the first prototype of the module next the new one. That version had an extra flash memory for the BIOS which isn't present in the newer version. On the other hand it lacked the proper DB25 connector.
Edited by opcode, Thu Mar 18, 2010 11:58 AM.
#160
Posted Fri Mar 19, 2010 8:08 AM
Hi Eduardo
The module has been really nice, it's amazing to see how it all becomes.
I am also pleased to see how the little box will appear.
I have a few suggestions for a possible name:
CMM - ColecoVision Memory Module.
ColecoVision Memory Expander.
The module has been really nice, it's amazing to see how it all becomes.
I am also pleased to see how the little box will appear.
I have a few suggestions for a possible name:
CMM - ColecoVision Memory Module.
ColecoVision Memory Expander.
#161 ONLINE
Posted Fri Mar 19, 2010 8:36 AM
BTW, just to make it clear, the red thing to the left is a ColecoVision cartridge. I just wanted to give an idea of size.
#163 ONLINE
Posted Sat Mar 20, 2010 9:55 PM
Guys, the module is working. I spent most of the night trying to figure out why the module wasn't working with any of my module games when I finally realized that the problem was that I had changed all games to work with the old module, the one with the new BIOS (remember that?). Well, that new BIOS had a special opening for all the new games that required a different cartridge header, incompatible with the old BIOS. So I was getting that "TURN GAME OFF BEFORE..." message and couldn't figure out why.
Anyway, headers corrected the module works like a charm.
Check the picture and wait for the videos soon. And the module will be available for play testing during next week MGC.
Anyway, headers corrected the module works like a charm.
Check the picture and wait for the videos soon. And the module will be available for play testing during next week MGC.
#164
Posted Sat Mar 20, 2010 10:58 PM
opcode,
I can't wait to see it at mgc!
I can't wait to see it at mgc!
#165
Posted Mon Mar 22, 2010 7:46 PM
i was thinking, with the super module coming up soon. could we see a double dragon type game in the future? renegade ,or something along those lines. even a kung fu master or vigilante would be awesome! any thoughts from you programmers out there?
#166 ONLINE
Posted Wed Mar 24, 2010 1:22 PM
The deal with Coleco Holdings has been signed. The module is going to Midwest Gaming Classic as an officially licensed ColecoVision product, the first in 25+ years. Coleco Holdings LLC won't be manufacturing or distributing the product directly but has granted Opcode Games the rights to use the Coleco trademark and sell the module under the ColecoVision brand.
The product has also got a final name, ColecoVision Super Game Module. The name was jointly selected between Coleco and Opcode mainly due to the similarities between the never released Coleco device from the 80s and the new module, and also as a way to pay homage to the Coleco legacy.
During the show Coleco fans are invited to visit the Opcode booth and leave a message on video to the new Coleco. Participants will enter the chance to win a free Opcode game.
The product has also got a final name, ColecoVision Super Game Module. The name was jointly selected between Coleco and Opcode mainly due to the similarities between the never released Coleco device from the 80s and the new module, and also as a way to pay homage to the Coleco legacy.
During the show Coleco fans are invited to visit the Opcode booth and leave a message on video to the new Coleco. Participants will enter the chance to win a free Opcode game.
#167
Posted Wed Mar 24, 2010 1:26 PM
I'm moist with anticipation. 
This was probably answered earlier but I didn't see it when I looked. Is this compatible with the ADAM?
Tempest
This was probably answered earlier but I didn't see it when I looked. Is this compatible with the ADAM?
Tempest
#168 ONLINE
Posted Wed Mar 24, 2010 1:38 PM
opcode, on Wed Mar 24, 2010 1:22 PM, said:
The deal with Coleco Holdings has been signed. The module is going to Midwest Gaming Classic as an officially licensed ColecoVision product, the first in 25+ years. Coleco Holdings LLC won't be manufacturing or distributing the product directly but has granted Opcode Games the rights to use the Coleco trademark and sell the module under the ColecoVision brand.
The product has also got a final name, ColecoVision Super Game Module. The name was jointly selected between Coleco and Opcode mainly due to the similarities between the never released Coleco device from the 80s and the new module, and also as a way to pay homage to the Coleco legacy.
During the show Coleco fans are invited to visit the Opcode booth and leave a message on video to the new Coleco. Participants will enter the chance to win a free Opcode game.
The product has also got a final name, ColecoVision Super Game Module. The name was jointly selected between Coleco and Opcode mainly due to the similarities between the never released Coleco device from the 80s and the new module, and also as a way to pay homage to the Coleco legacy.
During the show Coleco fans are invited to visit the Opcode booth and leave a message on video to the new Coleco. Participants will enter the chance to win a free Opcode game.
#169
Posted Wed Mar 24, 2010 1:57 PM
That name works for me!
#170 ONLINE
Posted Wed Mar 24, 2010 2:02 PM
opcode, on Wed Mar 24, 2010 1:22 PM, said:
The deal with Coleco Holdings has been signed. The module is going to Midwest Gaming Classic as an officially licensed ColecoVision product, the first in 25+ years. Coleco Holdings LLC won't be manufacturing or distributing the product directly but has granted Opcode Games the rights to use the Coleco trademark and sell the module under the ColecoVision brand.
The product has also got a final name, ColecoVision Super Game Module. The name was jointly selected between Coleco and Opcode mainly due to the similarities between the never released Coleco device from the 80s and the new module, and also as a way to pay homage to the Coleco legacy.
During the show Coleco fans are invited to visit the Opcode booth and leave a message on video to the new Coleco. Participants will enter the chance to win a free Opcode game.
The product has also got a final name, ColecoVision Super Game Module. The name was jointly selected between Coleco and Opcode mainly due to the similarities between the never released Coleco device from the 80s and the new module, and also as a way to pay homage to the Coleco legacy.
During the show Coleco fans are invited to visit the Opcode booth and leave a message on video to the new Coleco. Participants will enter the chance to win a free Opcode game.
#171 ONLINE
Posted Wed Mar 24, 2010 2:15 PM
Wowwie! Can't wait to see it at the show this weekend guys. It will be good to meetcha and see this marvel in action. I haven't been this excited since I got CV Monkey Academy for Christmas in 1984.
AX
AX
#172
Posted Wed Mar 24, 2010 7:11 PM
Congrats! Great news! Great name! While I won't be making it to MGC I'm sure looking forward to buying one from you in the future Eduardo.
Cheers, cmart
Cheers, cmart
#173
Posted Wed Mar 24, 2010 7:45 PM
Perfect name
#174
Posted Thu Mar 25, 2010 6:01 AM
Really great news, props to Coleco Holdings for letting Opcode do this. I cannot wait to get one.
#175
Posted Thu Mar 25, 2010 7:32 AM
Liscenced Coleco product?!
Congrats Eduardo!
Congrats Eduardo!














