Imagine being the hard-working pilot of an intergalactic space cruiser. After a tough day in the cosmos, you naturally stop off for a little snack.
Two deluxe pepperoni pizzas and a quart of chocolate mint ice cream later, you're beginning to see things funny. Somehow, you manage to make it home, falling fast asleep. But your sweet dreams quickly turn into some kind of nightmare. A space nightmare. It's called MegaMania.

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday October 28th at 1:00 AM (CST). |
Current High Scores
Best Tips
Challenges
TwinGalaxies Top 3
| Current Standings |
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The Manual
As always, you really should read the manual. In case you don't have a copy of it, AtariAge has a typed copy and a scanned copy available online. Here are the hints it provides:
- I recommend that you try to stay in the center of the screen. This keeps you from getting trapped in a corner and also gives you the side-to-side flexibility necessary to guide your missiles effectively.
- And here's a piece of advanced strategy to really help boost your scores: bonus points are awarded depending an your energy remaining at the time you destroy the last object in a wave. So, if you have built up your reserve ships, and you're nearing the end of a wave, go ahead and sacrifice a ship. Your energy will be fully recharged, and, if you can quickly destroy the last attacker in a wave, you'll pick up maximum bonus points.
We played this game twice before in the High Score Club. Check out Season 5's Thread and Season 1's Thread.
shadow460
These apply to the third round and up with fast guided missiles (option 1b):
On the odd numbered stages, you have an advantage when the enemies are moving slow speed. Their shots will always miss you, while you can keep yours aligned.
For the even numbered stages, except stage 4, try to snipe enemies instead of using the rapid fire. This is especially important in the last stage.
on stage 4, wiggle the stick side to side rapidly while using the rapid fire. For some odd reason, this tends to result is a lot of fast kills. When you're down to the last five or so tires, start sniping them. They seem to always drop their bombs at the leftmost part of their travel.
On stage 6, make sure you shoot out at least two steam irons in each column. They have to be one on top of the other. Otherwise you won't have enough room to get in between them safely and blast them.
Also in stages 2 and 8, there is a pattern governing where the last few enemies reappear on screen after they scroll off the bottom. Wait just a little bit further to the left if they're traveling left, and to the right if they are traveling right. DON'T chase them.
In all stages, only two enemies shoot at any one time. sometimes one enemy will double its firepower. You can either wipe these guys out first or leave them for last, the choice is yours.
In the odd stages, try to wipe out the bottom row, then the middle, and finally the top. This gives you more room between you and the shooters.
The game is not hard, nor is it very long (~90 minutes), but it requires intense concentration. If you know you can roll it, try to set aside about two hours where you have no distractions and no one else is in the room (or in the house if you can). Shut off the phone and put some favorite music on. If you can mix it with the game's sound, do that.
Use the bathroom first, too. It would really suck to have to hold it from the end of the first eight stages all the way to max score.
--Zero















