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Escape it


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#1 accousticguitar OFFLINE  

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Posted Fri Nov 20, 2009 7:23 PM

I haven't worked on this game for a while, so I guess it's finished. :D

This game is now for sale at GoodDealGames.
http://www.gooddealg...i 2600 VCS.html


It's an 8k superchip game. The object is to get out of the maze as quickly as possible (top right of screen).

Attached File  Escape17.bin   8K   163 downloads

Edited by accousticguitar, Mon Dec 5, 2011 9:58 PM.


#2 Wickeycolumbus OFFLINE  

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Posted Fri Nov 20, 2009 7:27 PM

Fun :cool::thumbsup:

#3 Cebus Capucinis OFFLINE  

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Posted Fri Nov 20, 2009 7:29 PM

I scored 184! This game is hard!

#4 disjaukifa OFFLINE  

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Posted Fri Nov 20, 2009 7:46 PM

This is a very difficult game, I like it though, its alot of fun.

-Disjaukifa

#5 RevEng ONLINE  

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Posted Fri Nov 20, 2009 8:57 PM

I like the name theme - Miss It, Escape It - makes me wonder what comes next!

I was expecting a static maze game, but this is definitely something else. Nice work!

My best was 126, but I think I can do better if I wait near the exit for 27 hours, after which the score should roll. ;)

Edited by RevEng, Fri Nov 20, 2009 9:01 PM.


#6 Cebus Capucinis OFFLINE  

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Posted Fri Nov 20, 2009 9:04 PM

View PostRevEng, on Fri Nov 20, 2009 8:57 PM, said:

My best was 126, but I think I can do better if I wait near the exit for 27 hours, after which the score should roll. ;)

Haha! Cheater! :cool:

#7 accousticguitar OFFLINE  

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Posted Fri Nov 20, 2009 9:05 PM

Thanks guys. Unlike Miss It, this game is random, so a better score does not necessarily mean greater skill. Or does it? ;)

The next game will be "Chase It." :)

#8 yuppicide OFFLINE  

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Posted Mon Nov 23, 2009 9:30 PM

This game IS fun and it gives me ideas.

Here's my one-player idea:

- The idea is interesting. Lowest score wins. What about if score goes down instead, though, and you have to get out before it reaches 0. This way you can have increasing difficulty. Score starts off high on first level, and maze changes start off slower. As levels go on maze changes faster and/or score goes down quicker.

- Starting point not always the same and exit to maze not always the same.

- Maybe if you get out of maze you keep going onto different mazes with difficulty keep going up. If you exit maze in one spot (for example top right where you have it now) you enter the same spot at the bottom, though, sort of like you're going through one huge maze that is more than one screen big.

Here's my idea for two-player:

- Same as above, but whoever DOESN'T make it out of the maze loses a life. Lose three lives and it's game over. So, let's say I make it out with 150 points, you lose a life, but next round we both start at the same spot, so maybe you'll make it out first that round.

Great game, so far, and unique. Hope you continue work on it.

#9 accousticguitar OFFLINE  

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Posted Tue Nov 24, 2009 12:38 AM

You have some good ideas there. Unfortunately, my mind is on other things at the moment. Do you want me to post the .bas file for you to play around with?

#10 yuppicide OFFLINE  

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Posted Thu Nov 26, 2009 11:40 AM

Nope. It's your program. :) I'm not motivated enough right now to program.

My best score was 133.

#11 accousticguitar OFFLINE  

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Posted Mon Dec 5, 2011 10:00 PM

This game is now for sale at GoodDealGames.com (see post #1).

#12 Godzilla OFFLINE  

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Posted Mon Dec 12, 2011 12:15 AM

any screen shots anywhere? Thank you for sharing your creating with us!

#13 Impaler_26 OFFLINE  

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Posted Mon Dec 12, 2011 12:39 AM

View PostGodzilla, on Mon Dec 12, 2011 12:15 AM, said:

any screen shots anywhere?

Here are a few:

Escape17.bin.png Escape17.bin_1.png Escape17.bin_2.png

#14 Godzilla OFFLINE  

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Posted Mon Dec 12, 2011 8:10 PM

sweet, thanks!




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