You're out to clear the tracks with Demolition Herby. But on your way bash! crash! knock anyone who gets in your way. If you don't, it's the junkyard for you!
Squash a squad car, trash a tow truck...shift into overdrive and give them the slip. But watch your fuel--even hot-shot hotrodders run out of gas!
Controlling this dastardly driver could drive you mad!!! So just jump on the throttle and let him rip!!!

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday December 2nd at 1:00 AM (CST). |
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The Manual
As always, you really should read the manual. In case you don't have a copy of it, AtariAge has a typed copy and a scanned copy available online. Here are the hints it provides:
- The Slippery Shifter - Evade those chase cars at all costs and concentrate on blacking out squares. Try using overdrive right at the beginning to get to the opposite end of the track. (This is especially effective at the first few levels, when your pursuers are slower and not so smart.)
- The Bashing Crasher - Get those chase cars out of your hair--and rack up points--by going after them first. Then use overdrive to black out all the squares you can. (When the chase cars get really fast, this strategy might be a necessity!)
shadow460
Try to avoid making single squares. Get as many doubles as possible.
Don't fill in the squares as fast as you can. Instead, leave as many open as possible and only fill them in when you have less than half a tank of fuel. Even if they are singles, wait until you need the fuel to fill them in.
Leave some open squares near the top, too. You're going to have to run back up there all the time to knock the chase cars off and you might not have time to get back to the bottom for more gas.
If all three chase cars are off the track, outline as many doubles as you can WITHOUT filling them in.
If you have six cars in reserve, you can carefully plow headfirst into the fastest chase car. Try to do this when they're all three near each other so that the impact knocks more than one off the track.
By the same token, find the slowest chase car and rear end it when all three are close together. Hopefully the impact will wipe them all out for a few seconds.
When the chase cars stop erasing your lines, it's time to leave them alone. Instead, run top to bottom and back, taking a different path each time. Black out squares as needed to maintain your fuel supply. Try not to run in a straight line, instead, change directions every couple of squares, as this can complete three sides of some and even four sides of the double (with a blank line in the middle, of course). You can still knock the slowest car off for bonus points and in hopes that it'll take one or two others with it.
If you're running out of fuel and can't black a square out in time, don't even worry about it. Just keep doing what you were doing instead.
--Zero














