Jump to content



6

Something else I'm working on


151 replies to this topic

#1 Propane13 ONLINE  

Propane13

    Stargunner

  • 1,386 posts
  • Location:Philly

Posted Tue Dec 1, 2009 2:03 PM

Let's start with a teaser mockup.

mockup.gif

-John

#2 jaybird3rd ONLINE  

jaybird3rd

    Quadrunner

  • 5,248 posts
  • Location:Northeast Alabama

Posted Tue Dec 1, 2009 2:09 PM

Looks nice!

Do you plan to include support for the paddles? I've heard that paddle support is difficult on the 7800 due to screen timing issues.

#3 Albert OFFLINE  

Albert

    Quadrunner

  • 27,238 posts
  • Location:NGC 224

Posted Tue Dec 1, 2009 2:26 PM

Can't wait to see how this progresses, as I'm a huge Arkanoid fan! Paddle support really seems necessary for any Breakout-style game.

..Al

#4 Shawn Sr. OFFLINE  

Shawn Sr.

    Anti-Keyboard Warrior

  • 12,486 posts

Posted Tue Dec 1, 2009 2:27 PM

Wow, another cool title coming down the 7800 pipe!!

#5 Propane13 ONLINE  

Propane13

    Stargunner

  • 1,386 posts
  • Location:Philly

Posted Tue Dec 1, 2009 2:53 PM

Re: Paddle Support--
I'd definitely like to give it a shot. :)

I do agree that there could be timing problems due to technical limitations.
But, I figure you never can know unless you try. So, if worse comes to worse, there's always the "Alleyway" style, which is to use the controller left and right, and then push the button for speed boosts.

More updates to come.

-John

#6 DracIsBack OFFLINE  

DracIsBack

    River Patroller

  • 3,963 posts
  • Location:Toronto, Canada

Posted Tue Dec 1, 2009 2:53 PM

oooohhh ... me want!

#7 Wickeycolumbus OFFLINE  

Wickeycolumbus

    River Patroller

  • 4,064 posts
  • Location:Michigan

Posted Tue Dec 1, 2009 2:54 PM

Would using driving controllers be possible on a 7800?

#8 Propane13 ONLINE  

Propane13

    Stargunner

  • 1,386 posts
  • Location:Philly

Posted Tue Dec 1, 2009 4:03 PM

View PostWickeycolumbus, on Tue Dec 1, 2009 2:54 PM, said:

Would using driving controllers be possible on a 7800?

I know the circuitry is in place, since the 7800 can play 2600 games.
If memory serves, I believe that such support is still defined in the registers for the 7800.

But, I'll defer to someone more technical.

-John

#9 GroovyBee OFFLINE  

GroovyBee

    7800 Developer

  • 5,781 posts
  • Busy bee!
  • Location:North, England

Posted Tue Dec 1, 2009 4:06 PM

If you want some more Arkanoid type sprites there are a good set in Ari Feldman's SpriteLib which can be found here :-

http://www.flyingyog.../spritelib.html

I'm not sure how well they'd map to the 7800's palette tho.

#10 PacManPlus OFFLINE  

PacManPlus

    River Patroller

  • 3,320 posts
  • Location:Naples, Florida

Posted Tue Dec 1, 2009 4:27 PM

You beat me to it. ;) That was going to be one of my next projects.

Very cool!

P.S. - I was also thinking of the driving controllers :D

Regarding the Arkanoid graphics in the above graphics library, it looks like there are too many colors used: for the paddle alone, 24 colors make it up. :(

We can get the actual pallette/graphics using MAME and (I believe) the 'F4' key, and do a screen capture.

Bob


***Edited for clarity

Edited by PacManPlus, Tue Dec 1, 2009 4:27 PM.


#11 DracIsBack OFFLINE  

DracIsBack

    River Patroller

  • 3,963 posts
  • Location:Toronto, Canada

Posted Tue Dec 1, 2009 5:36 PM

Check out Opcode's Colecovision version too.





I sooooo cannot wait for this! I love Arkanoid!

Anyone remember the CoCo 3 rip off? The description in Rainbow said something like "it's just like a game that we can't mention but sounds like "Art Ganoid".

Edited by DracIsBack, Tue Dec 1, 2009 6:30 PM.


#12 Wickeycolumbus OFFLINE  

Wickeycolumbus

    River Patroller

  • 4,064 posts
  • Location:Michigan

Posted Tue Dec 1, 2009 6:10 PM

View PostPropane13, on Tue Dec 1, 2009 4:03 PM, said:

View PostWickeycolumbus, on Tue Dec 1, 2009 2:54 PM, said:

Would using driving controllers be possible on a 7800?

I know the circuitry is in place, since the 7800 can play 2600 games.
If memory serves, I believe that such support is still defined in the registers for the 7800.

But, I'll defer to someone more technical.

-John

Just checked, looks like driving controllers are read with SWCHA, so you should be able to do it :) Here is some sample code Thomas Jentzsch wrote:

http://www.bjars.com...ces/driving.txt

#13 TrekMD OFFLINE  

TrekMD

    Stargunner

  • 1,542 posts
  • Location:Coral Gables, FL

Posted Tue Dec 1, 2009 6:15 PM

Oh this would be a cool game to have on the 7800!

#14 8th lutz OFFLINE  

8th lutz

    River Patroller

  • 3,346 posts
  • Location:Esper Mansion

Posted Tue Dec 1, 2009 7:24 PM

Arkanoid is one of the games that I always felt the Atari 7800 was made for.

I am a big fan of Arkanoid.

I am looking forward to future updates.

Edited by 8th lutz, Tue Dec 1, 2009 7:24 PM.


#15 [d2f]Iggy*SJB OFFLINE  

[d2f]Iggy*SJB

    Dragonstomper

  • 612 posts
  • Location:On the edge of sanity, just outside the border.

Posted Tue Dec 1, 2009 8:03 PM

I know it's early.... but could I please get dibs on cart #3 if they are numbered? :lust:

#16 Underball OFFLINE  

Underball

    Stargunner

  • 1,474 posts

Posted Tue Dec 1, 2009 8:15 PM

You might even want to think about making it cx-80 trak-ball compatible.

Ask kenfused how he did CentipedeTB.

#17 Propane13 ONLINE  

Propane13

    Stargunner

  • 1,386 posts
  • Location:Philly

Posted Tue Dec 1, 2009 8:32 PM

Well....

I guess I could share a *tiny* update.

It's just a static screen, but it shows the potential.

20091201_arkanoid.gif

Here are the bin and a78 files:
Attached File  20091201_arkanoid.a78   32.13K   206 downloads
Attached File  20091201_arkanoid.bin   32K   188 downloads



-John

#18 SoundGammon OFFLINE  

SoundGammon

    Moonsweeper

  • 386 posts

Posted Tue Dec 1, 2009 8:58 PM

Atari Games had a cool Breakout/Arkanoid game called OFF THE WALL, not the 2600 game. Have it on M.A.M.E. and it plays like Pong with Breakout in the middle of the screen. One cool thing is that the ball changes to the color of the last player to hit it. Here's a screen shot:

Attached Thumbnails

  • offt0000.png


#19 Mayhem OFFLINE  

Mayhem

    River Patroller

  • 3,643 posts
  • Commodore Chaos Knight
  • Location:London, England

Posted Wed Dec 2, 2009 5:06 AM

Looking good... though I agree, it must have paddles/driving controller support, I can't real play most Arkanoid type games with a joystick...

(and if you use a button to speed up, it means you won't be able to easily use the other button for the lasers)

#20 PacManPlus OFFLINE  

PacManPlus

    River Patroller

  • 3,320 posts
  • Location:Naples, Florida

Posted Wed Dec 2, 2009 6:06 AM

Looks great so far! :love:

Are you using 6 raster high zones? That's funny; that's what GCC did with Ms. Pac-Man to get most of the maze on the screen.

#21 DracIsBack OFFLINE  

DracIsBack

    River Patroller

  • 3,963 posts
  • Location:Toronto, Canada

Posted Wed Dec 2, 2009 7:37 AM

View PostMayhem, on Wed Dec 2, 2009 5:06 AM, said:

Looking good... though I agree, it must have paddles/driving controller support

I think it's a "nice to have" but shouldn't impede the game from coming out. If I had to choose between not having a 7800 Arkanoid cart and not having paddle support in that cart, I know what I would choose.

#22 Trebor OFFLINE  

Trebor

    Dragonstomper

  • 975 posts

Posted Wed Dec 2, 2009 7:50 AM

View PostDracIsBack, on Wed Dec 2, 2009 7:37 AM, said:

I think it's a "nice to have" but shouldn't impede the game from coming out. If I had to choose between not having a 7800 Arkanoid cart and not having paddle support in that cart, I know what I would choose.

100% Agreed :thumbsup:

A joystick only Arkanoid on the 7800 is better than no Arkanoid on the 7800.

-Trebor

#23 Bakasama ONLINE  

Bakasama

    Stargunner

  • 1,098 posts
  • Moldova does it again.

Posted Wed Dec 2, 2009 9:17 AM

An interesting project. I do think the game should the driving controllers because if Kenfused can make Centipede use a trakball then Arkanoid could use those driving controllers too.

#24 Underball OFFLINE  

Underball

    Stargunner

  • 1,474 posts

Posted Wed Dec 2, 2009 10:22 AM

my 2 cents:

Atari Trak-balls are much easier to come by and cheaper to obtain than driving controllers. Atari pretty much abandoned the driving controllers in 1978/79. The trak-balls were still made until the 1990's, and are plentiful at places like Best and Video61.

Why not make 2 versions?

#25 gambler172 OFFLINE  

gambler172

    River Patroller

  • 2,060 posts
  • none
  • Location:germany

Posted Wed Dec 2, 2009 1:54 PM

Hi John
Looks good,cannot wait to see a first playable version......
greetings Walter




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users