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HSC Season 7 Week 22: Masters of the Universe: He-Man


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#1 Ze_ro OFFLINE  

Ze_ro

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Posted Wed Jan 13, 2010 10:59 AM

Important Note: This weeks competition is over and no further scores will be accepted.

Guide HE-MAN through the dangers of ETERNIA, It's 28 long and torturous miles from the workshop of MAN-AT-ARMS' to CASTLE GRAYSKULL. The EVIL WARRIORS' are waiting for you along the way with ENERGY BOLTS and WARP TRAKKERS. If you make it to CASTLE GRAYSKULL, SKELETOR himself is ready to stop you with ROLLING WALLS and LASER BLASTS. Defeat them all BY THE POWER OF GRAYSKULL.

Posted Image



Game Information
  • Game Name: Masters of the Universe: He-Man
  • Released By: M-Network, 1983
  • Left Difficulty: A / Expert - Start on Level 1
  • Right Difficulty: Pauses Game
  • TV Type: Your Choice (Switches between long range or rapid fire)
  • Game Mode: Default
  • Chosen By: toymailman

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday January 20th at 1:00 AM (CST).


Current High Scores
  • 1,000,000 (oyamafamily) [+11]
  • 127,100 (roadrunner) [+10]
  • 50,800 (brandondwright) [+9]
  • 30,700 (toymailman) [+8]
  • 19,100 (Zoyx) [+7]
  • 5800 (LarcenTyler) [+6]

Best Tips
    None

Challenges
    None

TwinGalaxies Top 3
(Game 1, Difficulty B)
  • 48,700 (David B Yancey)
  • 14,000 (Alan W Hewston)
  • 7900 (James Carter)
Current Standings
  • toymailman [208]
  • Zoyx [156]
  • shadow460 [133]
  • darthkur [116]
  • Atardi [84]
  • Deteacher [81]
  • roadrunner [76]
  • CebusCapucinis [71]
  • vjames [71]
  • aftermac [69]
  • Captain Beard [61]
  • godzillajoe [56]
  • oyamafamily [53]
  • JacobZu7zu7 [45]
  • keilbaca [42]
  • LarcenTyler [41]
  • Vectorman0 [29]
  • Carey85 [29]
  • 4Ks [27]
  • homerwannabee [26]
  • Hornpipe2 [25]
  • SpiceWare [24]
  • Wickeycolumbus [22]
  • Mister VCS [21]
  • pis [19]
  • devwebcl [13]
  • Nathan Strum [11]
  • brandonwright [11]
  • LoneWolfSeth [10]
  • LaserHawk [10]
  • joeypsp [9]
  • Tr3vor [9]
  • kote [8]
  • Animan [6]
  • Chris Leach [5]
  • chuckwalla [4]
  • MIKE5200 [4]
  • Skaarg [4]
  • Shannon [2]
  • jeremysart [2]
  • vintagegamecrazy [2]
  • sloth713 [2]
  • jjd [2]
  • ChrisKoopa [1]
  • SeaGtGruff [1]
  • Impaler_26 [1]
  • Nati [1]
  • disjuakifa [1]






Scoring Points in Masters of the Universe: He-Man
  • Bomb an Energy Bolt - 300 points
  • Drop an Evil Warrior into a Bomb Crater - 200 points
  • Reach Skeletor in the Room with Rolling Walls - 200 points
  • Shoot a Warp Trakker - 100 points
  • Block a Laser Blast with the Power Sword - 100 points
  • Each Wind Raider Remaining after Landing on Castle Grayskull - 100 points
  • Touch a Rolling Wall - -100 points
  • Hit by a Laser Blast - -100 points
  • Take too much Time Inside the Room with Rolling Walls - -100 points
  • Replace a Wind Raider at Man-At-Arms Workshop - -100 points
  • All point values are multiplied by the level you are on


Hints and Tips

The Manual

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Here are the hints it provides:
  • There are 8 levels in this game. After level 8, you can keep playing, but the level of difficulty does not increase. As you play, the movements of the WARP TRAKKERS and SKELETOR become more jerky and less predictable. Everything speeds up and BOLTS, BLASTS, and TRAKKERS are fired more often.
  • The WARP TRAKKERS home in on the WIND RAIDER above the level of the ION CANNON. So don't hover at the top of the screen.
  • Drop bombs as often as possible. This way you can sweep as many EVIL WARRIORS as possible off the screen, as well as keep them from throwing WARP TRAKKERS.
  • If an EVIL WARRIOR is swept off the screen while a WARP TRAKKER is present, no new EVIL WARRIOR appears until HE-MAN destroys the WARP TRAKKER or it destroys his WIND RAIDER.
  • Stay off the bottom of the screen. The EVIL WARRIORS can and will fire when you're directly above them.


--Zero

#2 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 706 posts
  • Location:Curitiba, PR - Brazil

Posted Wed Jan 13, 2010 5:08 PM

A SPECIAL NOTE FOR THIS GAME (for information ONLY):
The LEFT DIFFICULTY switch is used to select starting level: B position starts the game on level 3; A position starts on level 1. Please, note that this effect works via pressing "RESET GAME" button.

TIP: Choose the direction which you prefer to fly to Castle Grayskull.

#3 roadrunner OFFLINE  

roadrunner

    River Patroller

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  • Da Funkasaurus

Posted Wed Jan 13, 2010 8:19 PM

81,900

Masters of the Universe (1983) (M Network)_5.png

Edited by roadrunner, Thu Jan 14, 2010 8:50 AM.


#4 Ze_ro OFFLINE  

Ze_ro

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Posted Thu Jan 14, 2010 12:27 PM

View Postoyamafamily, on Wed Jan 13, 2010 5:08 PM, said:

The LEFT DIFFICULTY switch is used to select starting level: B position starts the game on level 3; A position starts on level 1. Please, note that this effect works via pressing "RESET GAME" button.
Whoops, you're right, I read the manual wrong... Left difficult A for this game people!

--Zero

#5 roadrunner OFFLINE  

roadrunner

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Posted Thu Jan 14, 2010 1:16 PM

My score of 81,900 shouldn't count. I got that playing difficulty B
I started on level 3 not 1
I misread the difficulty settings for this game.

My new high score is 127,100

I finally played this game on the correct difficulty settings.

Masters of the Universe (1983) (M Network)_8.png

Edited by roadrunner, Fri Jan 15, 2010 5:03 PM.


#6 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 706 posts
  • Location:Curitiba, PR - Brazil

Posted Thu Jan 14, 2010 6:00 PM

First attempt for me:

164,100

I used LEFT DIFFICULTY A (I started on LEVEL 1).

Attached Thumbnails

  • he_man_first_attempt.JPG


#7 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 706 posts
  • Location:Curitiba, PR - Brazil

Posted Fri Jan 15, 2010 6:37 PM

ROLLED IT!

First screen - 999,300 - before bonus for landing on Castle Grayskull
Second screen - 1,001,700 (displayed as 1,700) - after bonus for landing on Castle Grayskull
Third screen - End of game - I reach the score of 000000 inside Castle Grayskull (with Skeleton and Rolling Walls)
Forth screen - Peak score before rolling - 999,300

he_man_before_rolling.JPG he_man_after_rolling.JPG he_man_end_game.JPG he_man_high_score_before_rolling.JPG

#8 toymailman OFFLINE  

toymailman

    Stargunner

  • 1,668 posts

Posted Sun Jan 17, 2010 1:07 PM

View Postoyamafamily, on Fri Jan 15, 2010 6:37 PM, said:

ROLLED IT!
Whoa! That is great.

It's proving to be a tough game for me, and I suggested it. Mainly because I had never played it before and the HSC is always a good way to force me to learn a new game. :)

30,700
He-Man1AA_HSC_7-22.jpg

#9 Zoyx OFFLINE  

Zoyx

    Stargunner

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  • Location:Shakopee, MN

Posted Sun Jan 17, 2010 7:51 PM

19100 on stella.

Having a tough time getting this game to work right on my consoles for some reason. I have the cart. When it starts-up, I hit the fire button, and I get out of the open cut scene. After that, controller doesn't work... can't start the game. Same exact behavior when I use a Harmony cart. The game doesn't work at all on my Atari 7800.

#10 Zoyx OFFLINE  

Zoyx

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Posted Sun Jan 17, 2010 9:59 PM

971100 - Found the exploit, we should probably void this game.

Masters of the Universe The Power of He-man - 971100.JPG

Edited by Zoyx, Sun Jan 17, 2010 9:59 PM.


#11 BDW OFFLINE  

BDW

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Posted Sun Jan 17, 2010 10:55 PM

50,800




Kind of boring, I might try it later when I have more time.

#12 Zoyx OFFLINE  

Zoyx

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Posted Tue Jan 19, 2010 12:10 PM

For those that want to play with the exploit before this week ends...

http://www.flickr.co...oyx/4287865697/

#13 LarcenTyler OFFLINE  

LarcenTyler

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  • 2,254 posts
  • Atari 7800 Hunter
  • Location:Boston, MA.

Posted Tue Jan 19, 2010 3:25 PM

5,800

This game is TOUGH!

#14 roadrunner OFFLINE  

roadrunner

    River Patroller

  • 4,142 posts
  • Da Funkasaurus

Posted Wed Jan 20, 2010 6:18 PM

Ze_ro, you missed the high score for Zoyx in post #10

#15 Zoyx OFFLINE  

Zoyx

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  • 1,095 posts
  • Location:Shakopee, MN

Posted Wed Jan 20, 2010 6:27 PM

Just throw this week out. No one played it, and it has an exploit.

#16 toymailman OFFLINE  

toymailman

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  • 1,668 posts

Posted Wed Jan 20, 2010 7:25 PM

View PostZoyx, on Tue Jan 19, 2010 12:10 PM, said:

For those that want to play with the exploit before this week ends...

http://www.flickr.co...oyx/4287865697/
Interesting, I watched the video several times but could not duplicate this behavior. How is it done?

#17 Zoyx OFFLINE  

Zoyx

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  • 1,095 posts
  • Location:Shakopee, MN

Posted Wed Jan 20, 2010 7:44 PM

@toymailman - Might be emulator specific... fire up Stella. If it is Stella specific, may want to report it to the devs.

#18 stephena ONLINE  

stephena

    Stargunner

  • 1,967 posts
  • Stella maintainer
  • Location:Newfoundland, Canada

Posted Thu Jan 21, 2010 10:56 AM

View PostZoyx, on Wed Jan 20, 2010 7:44 PM, said:

@toymailman - Might be emulator specific... fire up Stella. If it is Stella specific, may want to report it to the devs.
It seems you're using an older version of Stella. If I had to guess based on the video, it's older than 2.7. Stella is now at 3.0, and one of the major updates in this release was much better TIA emulation. The ROM you mentioned had certain problems with older versions of Stella. I know the new code fixes several graphical glitches in this game; perhaps it fixes your issue as well.

#19 Zoyx OFFLINE  

Zoyx

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Posted Thu Jan 21, 2010 11:42 AM

That did it. I was using 2.51 in the video. I updated to 3.0, and the bug went away.

#20 Ze_ro OFFLINE  

Ze_ro

    Quadrunner

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Posted Mon Feb 1, 2010 3:15 PM

View Postroadrunner, on Wed Jan 20, 2010 6:18 PM, said:

Ze_ro, you missed the high score for Zoyx in post #10
He admitted he used an exploit for that score... though from what I can tell, all the other scores have been legitimate.

--Zero

#21 Zoyx OFFLINE  

Zoyx

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  • Location:Shakopee, MN

Posted Mon Feb 1, 2010 3:41 PM

I'm good with whatever you decide.




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