Guide HE-MAN through the dangers of ETERNIA, It's 28 long and torturous miles from the workshop of MAN-AT-ARMS' to CASTLE GRAYSKULL. The EVIL WARRIORS' are waiting for you along the way with ENERGY BOLTS and WARP TRAKKERS. If you make it to CASTLE GRAYSKULL, SKELETOR himself is ready to stop you with ROLLING WALLS and LASER BLASTS. Defeat them all BY THE POWER OF GRAYSKULL.

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday January 20th at 1:00 AM (CST). |
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The Manual
As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Here are the hints it provides:
- There are 8 levels in this game. After level 8, you can keep playing, but the level of difficulty does not increase. As you play, the movements of the WARP TRAKKERS and SKELETOR become more jerky and less predictable. Everything speeds up and BOLTS, BLASTS, and TRAKKERS are fired more often.
- The WARP TRAKKERS home in on the WIND RAIDER above the level of the ION CANNON. So don't hover at the top of the screen.
- Drop bombs as often as possible. This way you can sweep as many EVIL WARRIORS as possible off the screen, as well as keep them from throwing WARP TRAKKERS.
- If an EVIL WARRIOR is swept off the screen while a WARP TRAKKER is present, no new EVIL WARRIOR appears until HE-MAN destroys the WARP TRAKKER or it destroys his WIND RAIDER.
- Stay off the bottom of the screen. The EVIL WARRIORS can and will fire when you're directly above them.
--Zero














