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HSC Season 7 Game 2: Defender

User is offline JellE Icon
Posted Sat Jan 23, 2010 9:35 AM

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Game ends 11:30 pm ET on Friday, February 5, 2010.

Defender

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Posted Sat Jan 23, 2010 10:03 AM


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View PostJellE, on Sat Jan 23, 2010 10:35 AM, said:

Game ends 11:30 pm ET on Friday, February 5, 2010.
<br/><br/>
Defender<br/>


Easy, normal or hard?

F.
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Posted Sat Jan 23, 2010 10:13 AM

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View Post_Fandal_, on Sat Jan 23, 2010 10:03 AM, said:

View PostJellE, on Sat Jan 23, 2010 10:35 AM, said:

Game ends 11:30 pm ET on Friday, February 5, 2010.
<br/><br/>
Defender<br/>


Easy, normal or hard?

F.


Let's go normal and see what happens!
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Posted Sat Jan 23, 2010 10:33 AM

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First run.

*EDIT* Much Better.

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This post has been edited by 4Ks: Sat Jan 23, 2010 10:37 AM

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Posted Sat Jan 23, 2010 12:15 PM


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I know this doesn't count but I wanted to share.


My best ever in this game was 1,716,600 (I quit at level 99+..stops at level 99...and I had 7 lives left)

I seriously doubt I'll be able to reproduce that effort.
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Posted Sun Jan 24, 2010 7:28 AM

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View PostZone Ranger, on Sat Jan 23, 2010 12:15 PM, said:

I know this doesn't count but I wanted to share.


My best ever in this game was 1,716,600 (I quit at level 99+..stops at level 99...and I had 7 lives left)

I seriously doubt I'll be able to reproduce that effort.

What difficulty level was that on :?: (not played yet!)
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Posted Sun Jan 24, 2010 9:07 AM

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Here is my all time best from Easy - it took 3+ hours to accomplish and no Im not doing it again.........for some reason it got lost in the TG database coversion so I no longer hold 3rd place :(

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Posted Sun Jan 24, 2010 10:52 AM

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skill - normal

35,325

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Posted Sun Jan 24, 2010 12:31 PM

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I've really not played this much before, great fun but you need the keybaord near for the hyperspace (any key) and smart bombs (space bar)!

I think some people will stuggle on Normal dificulty so how about if you are someone who didn't finish in the top 10 from the first game and you didn't finish in the overall top ten from last season you can play on easy and use autofire if you wish to :)

The rest of us should play on Normal or Hard with no autofire :!:


I had a few goes on Easy and scored 18K, one go on Normal 36K, and one go on Hard and managed 87,775 even though I lost all the chappies and the world turned hostile, scarey :ponder:

Got a feeling it's going to be a hectic couple of weeks :)

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Posted Sun Jan 24, 2010 12:46 PM


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9075 and that was on easy. Not my sort of game - can't manage the quick fire shooting

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Posted Sun Jan 24, 2010 1:59 PM

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Okay...how about easy...unless you think that is too easy for you. I will even do this...give an extra bonus point if you play on the higher difficulties. Be sure and post which difficulty you play on. Thanks a bunch!!
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Posted Sun Jan 24, 2010 6:01 PM

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107525 on Normal difficulty. I didn't take a picture because this is just to get me on the board and I know I'll do better. :D
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Posted Mon Jan 25, 2010 6:17 AM


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View Posttherealbountybob, on Sun Jan 24, 2010 7:28 AM, said:

View PostZone Ranger, on Sat Jan 23, 2010 12:15 PM, said:

I know this doesn't count but I wanted to share.


My best ever in this game was 1,716,600 (I quit at level 99+..stops at level 99...and I had 7 lives left)

I seriously doubt I'll be able to reproduce that effort.

What difficulty level was that on :?: (not played yet!)



Normal..it was 10-15 years ago. I wrote it down on my disk sleeve ;)
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Posted Mon Jan 25, 2010 12:44 PM


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View Posttherealbountybob, on Sun Jan 24, 2010 1:31 PM, said:

I've really not played this much before, great fun but you need the keybaord near for the hyperspace (any key) and smart bombs (space bar)!

I think some people will stuggle on Normal dificulty so how about if you are someone who didn't finish in the top 10 from the first game and you didn't finish in the overall top ten from last season you can play on easy and use autofire if you wish to :)

The rest of us should play on Normal or Hard with no autofire :!:


I had a few goes on Easy and scored 18K, one go on Normal 36K, and one go on Hard and managed 87,775 even though I lost all the chappies and the world turned hostile, scarey :ponder:

Got a feeling it's going to be a hectic couple of weeks :)


Yeah, it seems you build the score faster on more difficult levels because the smart bomb acts on more enemies but I guess in the long run easy will produce a better score once you run out of smart bombs. First shot at it in this century and I got 33750 on easy and 48700 on normal. I propose a consistent means of scoring by using easy score in the tally and then doing the following:

Normal: L=1, Hard: L=2 and plug into:

Score' = Score*L*PI/3

So the 48700 would be 50998.
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Posted Mon Jan 25, 2010 12:50 PM


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View Postatariksi, on Mon Jan 25, 2010 1:44 PM, said:

View Posttherealbountybob, on Sun Jan 24, 2010 1:31 PM, said:

I've really not played this much before, great fun but you need the keybaord near for the hyperspace (any key) and smart bombs (space bar)!

I think some people will stuggle on Normal dificulty so how about if you are someone who didn't finish in the top 10 from the first game and you didn't finish in the overall top ten from last season you can play on easy and use autofire if you wish to :)

The rest of us should play on Normal or Hard with no autofire :!:


I had a few goes on Easy and scored 18K, one go on Normal 36K, and one go on Hard and managed 87,775 even though I lost all the chappies and the world turned hostile, scarey :ponder:

Got a feeling it's going to be a hectic couple of weeks :)


Yeah, it seems you build the score faster on more difficult levels because the smart bomb acts on more enemies but I guess in the long run easy will produce a better score once you run out of smart bombs. First shot at it in this century and I got 33750 on easy and 48700 on normal. I propose a consistent means of scoring by using easy score in the tally and then doing the following:

Normal: L=1, Hard: L=2 and plug into:

Score' = Score*L*PI/3

So the 48700 would be 50998.


It's the power of L so it's:

Score' = Score*PI^L/3^L

Note that if you let Easy: L=0, then Score' = Score since anything to the power of 0 = 1.
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User is offline JellE Icon
Posted Mon Jan 25, 2010 1:01 PM

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View Postatariksi, on Mon Jan 25, 2010 12:50 PM, said:

View Postatariksi, on Mon Jan 25, 2010 1:44 PM, said:

View Posttherealbountybob, on Sun Jan 24, 2010 1:31 PM, said:

I've really not played this much before, great fun but you need the keybaord near for the hyperspace (any key) and smart bombs (space bar)!

I think some people will stuggle on Normal dificulty so how about if you are someone who didn't finish in the top 10 from the first game and you didn't finish in the overall top ten from last season you can play on easy and use autofire if you wish to :)

The rest of us should play on Normal or Hard with no autofire :!:


I had a few goes on Easy and scored 18K, one go on Normal 36K, and one go on Hard and managed 87,775 even though I lost all the chappies and the world turned hostile, scarey :ponder:

Got a feeling it's going to be a hectic couple of weeks :)


Yeah, it seems you build the score faster on more difficult levels because the smart bomb acts on more enemies but I guess in the long run easy will produce a better score once you run out of smart bombs. First shot at it in this century and I got 33750 on easy and 48700 on normal. I propose a consistent means of scoring by using easy score in the tally and then doing the following:

Normal: L=1, Hard: L=2 and plug into:

Score' = Score*L*PI/3

So the 48700 would be 50998.


It's the power of L so it's:

Score' = Score*PI^L/3^L

Note that if you let Easy: L=0, then Score' = Score since anything to the power of 0 = 1.

You have so totally lost me... what is PI?
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Posted Mon Jan 25, 2010 1:20 PM


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Well however it works out I did normal - and surprised myself. I'm way better at this than the 2600 version... 78900

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User is offline therealbountybob Icon
Posted Mon Jan 25, 2010 1:32 PM

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View PostJellE, on Mon Jan 25, 2010 1:01 PM, said:

You have so totally lost me... what is PI?

Hmmmm PIe ;)
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102,225 (Normal) boy this is one intense game :cool:

I think I get the PI system :ponder: I'd better concentrate on playing and we'll see what happens when we have a table of some sort. Think I will forget hard as normal is hectic enough.
Looks like ZoneRanger and Goochman could be in for some serious points if they still have the old magic!
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Posted Mon Jan 25, 2010 2:48 PM


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View PostJellE, on Mon Jan 25, 2010 2:01 PM, said:

View Postatariksi, on Mon Jan 25, 2010 12:50 PM, said:

View Postatariksi, on Mon Jan 25, 2010 1:44 PM, said:

View Posttherealbountybob, on Sun Jan 24, 2010 1:31 PM, said:

I've really not played this much before, great fun but you need the keybaord near for the hyperspace (any key) and smart bombs (space bar)!

I think some people will stuggle on Normal dificulty so how about if you are someone who didn't finish in the top 10 from the first game and you didn't finish in the overall top ten from last season you can play on easy and use autofire if you wish to :)

The rest of us should play on Normal or Hard with no autofire :!:


I had a few goes on Easy and scored 18K, one go on Normal 36K, and one go on Hard and managed 87,775 even though I lost all the chappies and the world turned hostile, scarey :ponder:

Got a feeling it's going to be a hectic couple of weeks :)


Yeah, it seems you build the score faster on more difficult levels because the smart bomb acts on more enemies but I guess in the long run easy will produce a better score once you run out of smart bombs. First shot at it in this century and I got 33750 on easy and 48700 on normal. I propose a consistent means of scoring by using easy score in the tally and then doing the following:

Normal: L=1, Hard: L=2 and plug into:

Score' = Score*L*PI/3

So the 48700 would be 50998.


It's the power of L so it's:

Score' = Score*PI^L/3^L

Note that if you let Easy: L=0, then Score' = Score since anything to the power of 0 = 1.

You have so totally lost me... what is PI?


It's the 16th letter of the Greek alphabet and it's also how many diameters it takes to fit a circle's perimeter computed by people to be about 3.141592653. So given L=0,1,2 (for easy, normal, and hard) the Score to be put in the table would be:

Score' = Score*(3.141592653^L)/3^L. So when L=0, it reduces to Score' = Score.
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User is offline JellE Icon
Posted Mon Jan 25, 2010 3:02 PM

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View Postatariksi, on Mon Jan 25, 2010 2:48 PM, said:

View PostJellE, on Mon Jan 25, 2010 2:01 PM, said:

View Postatariksi, on Mon Jan 25, 2010 12:50 PM, said:

View Postatariksi, on Mon Jan 25, 2010 1:44 PM, said:

View Posttherealbountybob, on Sun Jan 24, 2010 1:31 PM, said:

I've really not played this much before, great fun but you need the keybaord near for the hyperspace (any key) and smart bombs (space bar)!

I think some people will stuggle on Normal dificulty so how about if you are someone who didn't finish in the top 10 from the first game and you didn't finish in the overall top ten from last season you can play on easy and use autofire if you wish to :)

The rest of us should play on Normal or Hard with no autofire :!:


I had a few goes on Easy and scored 18K, one go on Normal 36K, and one go on Hard and managed 87,775 even though I lost all the chappies and the world turned hostile, scarey :ponder:

Got a feeling it's going to be a hectic couple of weeks :)


Yeah, it seems you build the score faster on more difficult levels because the smart bomb acts on more enemies but I guess in the long run easy will produce a better score once you run out of smart bombs. First shot at it in this century and I got 33750 on easy and 48700 on normal. I propose a consistent means of scoring by using easy score in the tally and then doing the following:

Normal: L=1, Hard: L=2 and plug into:

Score' = Score*L*PI/3

So the 48700 would be 50998.


It's the power of L so it's:

Score' = Score*PI^L/3^L

Note that if you let Easy: L=0, then Score' = Score since anything to the power of 0 = 1.

You have so totally lost me... what is PI?


It's the 16th letter of the Greek alphabet and it's also how many diameters it takes to fit a circle's perimeter computed by people to be about 3.141592653. So given L=0,1,2 (for easy, normal, and hard) the Score to be put in the table would be:

Score' = Score*(3.141592653^L)/3^L. So when L=0, it reduces to Score' = Score.

Okay... having a blonde moment... didn't realize that was what you were doing.
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Posted Mon Jan 25, 2010 4:14 PM


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Well, apparently cold meds help with defender playing. I've never done this well...

208775 (Normal mode - I swear!)

Smart bombs are the best part of this game... gets you out of trouble, but then again I use a sega pad - I can keep moving while I reach for the space bar.

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User is offline Divya16 Icon
Posted Tue Jan 26, 2010 2:32 AM


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I am playing hard level for now until I get used to it and then easy will seem easy. Here's my top score for hard level so far:

66950

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User is offline therealbountybob Icon
Posted Tue Jan 26, 2010 11:05 AM

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169,550 on normal, must get some of those cold meds ;)

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Posted Tue Jan 26, 2010 1:51 PM


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9.999,999+ on normal.

Once you reach 99 level, you can play it almost endlessly...

F.



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User is offline therealbountybob Icon
Posted Tue Jan 26, 2010 4:10 PM

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:-o
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