Goldenband
My notes list these games as being played last season, BTW:
Atlantis
Beamrider
Beauty and the Beast
Bump 'n' Jump
Burgertime
Demon Attack
Diner
Donkey Kong
Donkey Kong Junior
Dracula
Lady Bug
Lock 'n' Chase
Mission X
Night Stalker
Pinball
Popeye
Shark! Shark!
Stampede
Star Strike
Tron: Deadly Discs
>> I count nine I think from Season one in this list... I might be mistaken on the tenth...
I'd love to see more offbeat choices get featured this season. Not all of the games we choose have to be traditional high-score games, after all, and we might consider games that feature other competitive mechanics:
- Trying to set speed records in Auto Racing and Skiing
- Trying to get the lowest possible score in PGA Golf or Chip Shot Super Pro Golf
- Trying to win by the biggest margin (or lose by the smallest margin!) in Championship Tennis or one of the other second-generation sports games
- Trying to make the most cash in one of the gambling games (yes, even Las Vegas Poker & Blackjack )
Bowling could be fun too. In that spirit, I like the idea of including at least a few games during the year that can't be played endlessly, but where the mission is instead to try to get as close to perfection as possible. (Maybe this reflects the fact that I'm not so much of a high-score chaser by temperament, which in turn reflects the fact that I'm not a big fan of memorizing patterns in arcade-style games...)
Anyway, I'm going to try to join in more this season. Looking forward to it!
>> The more the merrier, welcome to our humble abode... I love the ideas you have, but the problem I can see is possibility of too many maxed out ties for first, especially with Las Vegas Poker & Blackjack, as a player could simply key in $9999 as their starting #. For games to be good, they got to start from the same defined point, and love or hate high score games, they do. I can definitely see myself racing course 1, 3 or 5 on Auto Racing, or hitting on the Golf links
Jacob
Cool, I like the idea of Frogger on (game 3) the one you cannot move through the sides of the screens.
He-Man, has that (see how many runs you can do) feel.. and would provide a solid challenge,
probably (game 3)?
Mouse Trap, I know.. it seems broken at first play, but when I took time to play it.. it's quite fun. Game 3 "again".
Armada we'd play the (Game) variation and hope people are honest (which they all probably are)
Vectron, true the emulator would be not be good... although it's a game that should be played someday and figured out (by many), same with Maze-a-Tron?
First off, I love Mr VCS's scoring system, it does reward performance, as the top does score more. As for your game suggestions...
Frogger - RIBBIT RIBBIT

(3 smiles for game 3)
He-Man: The games are just if your starting on the 1st, 2nd, 3rd or 4th pass thru the Wind Raider/Skeletor path. (Practice/Beginner/Advanced/Master) I think are the names without pulling out the cart. I don't however seeing # of passes working with a game that has a scoring mechanism that works fine (500-meteors, 1k-skeletor, etc)
Again, I re-interate... EWWWWWWWWW I just stepped in some Mouse Trap....
Space Armada puts Space Invaders to shame

Good on you, INTV... exploding bombs, invisible aliens, guided shots, etc
I love Vectron personally (only than Mattel copped out on their congratulations for completing all 100 levels due to memory space issues hehe), don't see it being a great HSC title however.
Tron Maze-a-Tron has been a personal favorite of mine (maxing energy out to 255 (nice hexi-decimal registers) but the scoring is virtually non-existant as if you don't complete a run-thru no matter how good you do or how long you last, your score is zero.
As for the HSC, Mr VCS will be doing it alone for this one, as I think he already got it planned for season 2. We should be starting soon, I hope
(Don't take my suggestions as gospel, just offering suggestions like everyone else is)