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HSC Season 7 Week 25: Pac-Man


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#26 JayWI ONLINE  

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Posted Sun Feb 7, 2010 6:49 PM

Played this a lot and here's the best I could do. 3746

Posted Image

#27 Zoyx OFFLINE  

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Posted Tue Feb 9, 2010 9:42 AM

6348

Pacman_6348.jpg

#28 toymailman OFFLINE  

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Posted Tue Feb 9, 2010 9:51 AM

Couple hundred more for me. :D

11,325
PacMan1BB_HSC_7-25.jpg

It takes ~15 minutes to reach ~10,000 points. Looking at the world records the estimated time to attain these are:
325,116 ~8 hours (VIDEO - probably filled up an extended tape to submit)
932,497 ~23 hours (REFEREE - one heck of a marathon game)
3,638,533 ~91 hours (REFEREE - How is this possible without a pause feature?)

#29 JayWI ONLINE  

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Posted Tue Feb 9, 2010 10:40 AM

View Posttoymailman, on Tue Feb 9, 2010 9:51 AM, said:

3,638,533 ~91 hours (REFEREE - How is this possible without a pause feature?)

Stadium Pal

#30 JacobZu7zu7 OFFLINE  

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Posted Tue Feb 9, 2010 1:19 PM

View Posttoymailman, on Tue Feb 9, 2010 9:51 AM, said:

Couple hundred more for me. :D

11,325
Attachment PacMan1BB_HSC_7-25.jpg

It takes ~15 minutes to reach ~10,000 points. Looking at the world records the estimated time to attain these are:
325,116 ~8 hours (VIDEO - probably filled up an extended tape to submit)
932,497 ~23 hours (REFEREE - one heck of a marathon game)
3,638,533 ~91 hours (REFEREE - How is this possible without a pause feature?)
I don't really believe any of them... lol. I'd like to see that with my own eyes, because after about 7,000 points the ghosts move faster then you for sure (on this setting), and the power pills don't last long as the game progresses, sooo how could you possibly get more then 15,000 in this game? You cannot unrun the ghosts after a while, it's not even possible?! :ponder:

#31 Zoyx OFFLINE  

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Posted Tue Feb 9, 2010 1:31 PM

@JacobZu7zu7 - I bet there is a pattern for the maxed out difficulty level. When does the score roll for this game?

There are simple things they could of done to this game to make it more Pacman-like without totally redoing it. Have Pacman slow down when eating dots. Have the ghosts slow down and get smaller after eating a power pill. Better mouth animation for Pacman. Stuff like that. Still a fun game.

The Pacman hack of Ms. Pacman should be a game we play later down the road.

#32 JacobZu7zu7 OFFLINE  

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Posted Tue Feb 9, 2010 1:51 PM

some pac man tips

1. Vitamins are worth 100 points, eating all the ghosts is worth 300. Those Vitamins score close as much as eating 3 ghosts. So, try to eat your vitamins when possible!

2. Try to eat every ghost in the first few levels... (especially the 1st stage) a good idea is to wait at corners for the ghosts to near you. It's ok if you leave some wafers behind, you can retrieve them later, as the ghosts aren't fast enough to catch up with you, yet. Just remember to make good use of the maze, in dodging these ghosts.

3. A good technique at the start of a level, go right/down and right to the bottom wall... then when the ghosts are nearer, quickly head all the way to the left, then straight up... this can gobble up some good amount of wafers and the ghosts normally will be of track or in the wrong direction. probably a good plan for the 3rd to 6th run through (middle/later points of your game).

4. In the game after you score about 3,000 to 4,000 points... avoid going in straight lines, as the ghosts are very fast now and will catch up to you. Use turns even if it may cost you a life, just keep trying to eat all the wafers and don't worry about eating more then 2 ghosts... with the power pill. 2 eaten ghosts is plenty at this stage. Also don't try to be perfect here if you want to reach over 7,000.

5. If you reach 7,000, or whatever score you feel you cannot beat, it may be a good idea to only use the 4 power pills, and give up on the dots in the maze, if you are running short on lives, you can rack up a nice final score by just running to each of the 4 corners and eating ghosts!

Hopefully these tips are helpful.

Edited by JacobZu7zu7, Tue Feb 9, 2010 9:01 PM.


#33 darthkur OFFLINE  

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Posted Tue Feb 9, 2010 2:05 PM

6,739

This is harder than I remember it to be. :ponder:


2600 PM.jpg

#34 Cebus Capucinis ONLINE  

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Posted Tue Feb 9, 2010 7:04 PM

Eating all the ghosts is actually worth 300 points.

#35 JacobZu7zu7 OFFLINE  

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Posted Tue Feb 9, 2010 8:31 PM

View PostCebus Capucinis, on Tue Feb 9, 2010 7:04 PM, said:

Eating all the ghosts is actually worth 300 points.
Hmmm... the manual wrote 4th ghost = 160 points. They must have made an error. :thumbsdown:

#36 Zoyx OFFLINE  

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Posted Tue Feb 9, 2010 8:35 PM

@JacobZu7zu7 - It's accumulative.

First Ghost - 20 points
Second Ghost - 40 points
Third Ghost - 80 points
Fourth Ghost - 160 points

Add them up for a grand total of 300 pts.

#37 JacobZu7zu7 OFFLINE  

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Posted Tue Feb 9, 2010 9:04 PM

View PostZoyx, on Tue Feb 9, 2010 8:35 PM, said:

@JacobZu7zu7 - It's accumulative.

First Ghost - 20 points
Second Ghost - 40 points
Third Ghost - 80 points
Fourth Ghost - 160 points

Add them up for a grand total of 300 pts.
Oh yeah, the equal sign through me off a bit... i fixed it in the tip notes.

cheers.

#38 zylon OFFLINE  

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Posted Tue Feb 9, 2010 9:41 PM

I'll play this once...
3847

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  • scores 006.jpg

Edited by zylon, Tue Feb 9, 2010 9:41 PM.


#39 toymailman OFFLINE  

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Posted Tue Feb 9, 2010 11:18 PM

View PostJacobZu7zu7, on Tue Feb 9, 2010 1:19 PM, said:

I don't really believe any of them... lol. I'd like to see that with my own eyes, because after about 7,000 points the ghosts move faster then you for sure (on this setting), and the power pills don't last long as the game progresses, sooo how could you possibly get more then 15,000 in this game? You cannot outrun the ghosts after awhile, it's not even possible?! :ponder:
Yeah, when I am over 10k the game is gets insane! The ghosts are significantly faster than the Pac-Man. On TG the scores jump from about the 15k range to the 300k+ for these top three. Also, 91 hours? That's pushing close to 4-days straight on this. I don't even think humans can stay awake that long without dying, ignoring the fact we have to eat and then take time to expel the food when its been processed.

#40 Zoyx OFFLINE  

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Posted Wed Feb 10, 2010 12:04 AM

So what do folks think of playing hacks. A couple of good examples... the pac-man plus hack of Ms. Pacman and the Defender Arcade hack of Stargate. Everyone have the ability to get these up and running?

#41 Cebus Capucinis ONLINE  

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Posted Wed Feb 10, 2010 9:47 AM

So does that mean we are all in agreement that the TG scores for this game seem a bit less than trustworthy? I don't buy them for a second.

#42 SpaceInvaders OFFLINE  

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Posted Wed Feb 10, 2010 3:08 PM

6,874 :thumbsdown:

#43 Zoyx OFFLINE  

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Posted Wed Feb 10, 2010 3:10 PM

View PostSpaceInvaders, on Wed Feb 10, 2010 3:08 PM, said:

6,874 :thumbsdown:
You're too late.

Edited by Zoyx, Wed Feb 10, 2010 3:10 PM.


#44 JacobZu7zu7 OFFLINE  

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Posted Thu Feb 11, 2010 9:56 AM

[quote name='toymailman' date='Wed Feb 10, 2010 12:18 AM' timestamp='1265779130' post='1938484']
[/quote]
Yeah, when I am over 10k the game is gets insane! The ghosts are significantly faster than the Pac-Man. On TG the scores jump from about the 15k range to the 300k+ for these top three. Also, 91 hours? That's pushing close to 4-days straight on this. I don't even think humans can stay awake that long without dying, ignoring the fact we have to eat and then take time to expel the food when its been processed.
[/quote]

Lol yeah, I guess he ate with his feet and used a pee bucket?? I mean pac-man simply isn't fast enough to outrun the ghosts as they get faster and faster. Highly suspicious TG scores here.
Especially since you toymailman, have racked up 1st place finishes often here,
and such a fine gamer as yourself couldn't get to 20,000 let alone 2,000,000.
:twisted:




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