Cliff Friedel Posted February 28, 2010 Share Posted February 28, 2010 This is my first Batari Basic program. Basically what it does is reads the joystick port and based on the direction it sees first, displays a team letter. No other direction will be read from this point until the joystick button is pressed by the judge. Once the judge has pressed the button, the program is reset and ready for the next question. The intended purpose is to use for a quiz competition. Microswitches could be attached to buttons that would be wired to the ground and direction on the joystick port. Up to 4 buttons could be wired this way along with a 5th button for the judge. A diagram for the teams is listed below: A - Joystick up B - Joystick down C - Joystick left D - Joystick right Judges/Ready - Joystick button Check it out and let me know what you think. I am thinking of doing Joystick 1 also so that you could have up to 8 people or could have messages that would display RIGHT or WRONG based on input by the judges. I think the whole system (a 2600, a harmony cart, the microswitches, the arcade buttons, wires/boxes) could be done for about $150-$200. It would also give kids access to the Atari 2600 as a tool they could use to build simple systems like this. Enjoy! Cliff Sample Image: Batari Basic Code: default.bas Atari 2600 .BIN file: QuizBuzzer.bin Quote Link to comment Share on other sites More sharing options...
Cliff Friedel Posted February 28, 2010 Author Share Posted February 28, 2010 Made some improvements. Now added the ability to tell a team that their response was right or wrong. To use this option, you would use joystick 1 left and right and could hook up buttons as described above. Right or wrong will only work after a team has been selected. To go back to the ready prompt, just hit the button on joystick 0, just like before. Below are listed the options: After a team has been selected with joystick 0: WRONG - Joystick 1 Left RIGHT - Joystick 1 Right Judge/Ready - Joystick 0 Button. Here is the new code and the new BIN file. Hope to add some sounds as soon as I figure it out =) Cliff Batari Basic File: default.bas Atari BIN File: QuizBuzzerV1_1.bin Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted February 28, 2010 Share Posted February 28, 2010 See if you like this any better: quizbuzzer_2010y_02m_28d_0500t.bas quizbuzzer_2010y_02m_28d_0500t.bin Quote Link to comment Share on other sites More sharing options...
Cliff Friedel Posted February 28, 2010 Author Share Posted February 28, 2010 I actually did that same improvement here. You beat me to the post =). I was hesitant to use no_blank_lines, but since there is no need to have player/missile graphics, I took the plunge. I do think it looks a lot better. I do have a question though. Is there anyway to extend the playfield horizontally or vertically past 11X32? I tried just expanding it in the playfield editor, but it will not show anything past 88 lines. My goal would be to have it use the entire screen. Thanks! Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted February 28, 2010 Share Posted February 28, 2010 (edited) You can use Superchip RAM. Check out the main screen for Cave-In to see what is possible. Edited February 28, 2010 by Random Terrain Quote Link to comment Share on other sites More sharing options...
Cliff Friedel Posted February 28, 2010 Author Share Posted February 28, 2010 You can use Superchip RAM. Check out the main screen screen for Cave-In to see what is possible. Thanks for all the help and info. It is amazing just how much you can get out of the 2600. Never would have imagined stuff this detailed being possible in the 80s. Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted February 28, 2010 Share Posted February 28, 2010 Check this out too: Creating your own High Resolution Titlescreens with asm Quote Link to comment Share on other sites More sharing options...
RevEng Posted February 28, 2010 Share Posted February 28, 2010 Nice work Cliff! You'd be hard pressed to find a more foolproof solution than a 2600 running this! Quote Link to comment Share on other sites More sharing options...
Cliff Friedel Posted March 4, 2010 Author Share Posted March 4, 2010 Ok, here is the new version with sound. It works well, but I think there has to be a better way to time sound than just to run it so many frames. Any suggestions? Cliff Atari BIN file QuizBuzzer1_3.bin Batari Basic file default.bas Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.