Jump to content



2

Does anyone here like the Sega CD and/or 32X?


65 replies to this topic

#51 wood_jl OFFLINE  

wood_jl

    River Patroller

  • 4,192 posts
  • Location:West TN, USA

Posted Tue Mar 16, 2010 12:14 AM

View Postmalducci, on Sun Mar 14, 2010 11:48 PM, said:

I'll say one thing, at least the SegaCD had some gems. 32x had nothing for me. Nothing. It's a laugh to even consider it a 32bit system. Kinda of a shame. They're should have been more 2D arcade ports for it (yeah, I know 3D was the in thing at the time - but I don't/didn't give a crap about "crappy" 3D).

"In your opinion" it had some gems, and 32x had nothing for you. Other people like VF VR, etc.

Who cares "how many bits" it's considered to have. I can't remember if mine was $10 or maybe less, and that number is more significant than bit count.

"In my opinion" the Sega CD had nothing for me, as I don't care for RPGs, FMV games or Ecco the Dolphin. Sonic cart. games were better than Sonic CD. Still think the device is a cool collectable, and wouldn't call it crap.

To each their own, so why "laugh" and call 32x crap (at $10 not $150). Worth it for Virtua Racing alone (@ $10)

Edited by wood_jl, Tue Mar 16, 2010 12:16 AM.


#52 Rev. Rob OFFLINE  

Rev. Rob

    Stargunner

  • 1,238 posts
  • Reverend
  • Location:Phoenix, AZ

Posted Tue Mar 16, 2010 12:24 AM

View Postremowilliams, on Mon Mar 15, 2010 9:34 PM, said:

View Postmalducci, on Sun Mar 14, 2010 11:48 PM, said:

What is it with you people that don't understand satire!?

Yes, I'm fully aware of the meaning and use of satire. It also has no bearing on AVGN being a generally unfunny shithead looking for a spotlight...

I dunno. Motherfucker is kinda funny.

"We're gonna take you back to the past..."

#53 kool kitty89 OFFLINE  

kool kitty89

    River Patroller

  • 2,376 posts
  • Location:San Jose, CA

Posted Tue Mar 16, 2010 1:21 AM

View Postgdement, on Sun Mar 14, 2010 3:16 AM, said:

Sonic CD - At the time I was disappointed by comparison with Sonic 2, which came out a month earlier. This game felt more based on Sonic 1 than Sonic 2, like it was developed by a different/weaker team who weren't involved with Sonic 2. They didn't include major features from Sonic 2 like Tails (great for 2 players), the 2 player racing mode, or even a *good* bonus game. Although I still liked the game, at the time it gave an impression the CD was getting 2nd rate treatment. Nowadays I like it better.
That's because it was developed by a different team (portions of the developers of Sonic 1, most notably lacking Yuji Naka) and did predate sonic 2, it had most of the team who developed Sonic 1 with the aforementioned exception of Naka, who left for Sega Technical Institute in the US to develop sonic the Hedgehog 2 with a mixed US and JP staff. So Sonic CD is a direct sequel to Sonic 1 and an older development than Sonic 2 and had a development team much closer to Sonic 1 than Sonic 2 did. (albeit it was in development a good bit longer)

Quote

After Burner III - Disappointing. Probably a real effort at improving the game, but the cart version was more fun.
A very lame game considering that it's less fun and has worse scaling effects than the Genesis version of AB II (I'd argue the SMS even). It's really too bad they didn't just try for a straight Afterburner or AB II ports that took advantage of the Sega CD's scaling hardware. Alas, very few JP developers much used that hardware, F-1 Beyond th eLimit probably being the best example, but sever western developers did, like CORE and Malibu. It's not just After Burner either, but nice ports of Out Run, Space Harrier, Thunder Blade, perhaps even Galaxy Force (2) could have been done. A real shame that never happened.

Quote

Silpheed - There was a lot of hype for this game, but it sucked. A bland shooter with scripted animations/FMV in the background (or at least it seems that way). The supposed "3D" environment does the exact same thing every single time, so I called bullshit on it. I was expecting something like Starfox, or some minimal maneuvering in 3D, but all I got was a bad rail shooter. The actual gameplay sprites are pale, dull and hard to look at. One of the least fun shooters I've ever played, and probably most overrated game on the system.
I really like Silpheed, that and the old PC version to (a port from the Japanese 8-bit home computers), it's not 3D for sure, just sprites and prerendered streaming backgrounds (must be compressed too given the framerate and resolution). None of it's realtime 3D of course, nice way to pull it off though. Fun game, a bit hard, but fun, and great synthesized music. (all hardware, none is CD-Audio, just like the past levels in Sonic CD)
Totally different game from star fox, but a really interesting perspective with the tapered, slanted view and scaling objects (that is hardware generated, mind you) Too bad it's close to unique in that respect. (vertical scrolling shooters are close in some respect, but no the same, it's kind of 1/2 way between a railshooter and vertical shmup)
I do think I like Star Fox more, but probably because I'm better at it. (an easier game) If you're looking for a real 3D (polygon based) game on the Sega CD, look no further than Stellar Fire.
And if you're looking for a proper 3D style railshooter, Soul Star has a lot of stages like that (using scaled sprites and mode-7 type scaling/rotating planes), but it's a really tough game. NovaStorm is a proper 3D perspective rail shooter, but it's got an FMV background too and a lot of color loss and music is so so -not CD based and nowhere near Silpheed's quality. (ported to PC, 3DO, and PSX as well, though I think the Sega CD version plays best -different premise, intro and gameplay mechanics on the Sega CD version for some reason)

I think it's a bit of a shame that SoulStar has such a crushing difficulty, it's an awesome game, great graphics and music, good level design, it's just too damn hard for a lot of people to enjoy (it really could have benefited from an easy mode, moreso than silpheed -even though there are hard/medium/easy paths in-game, even the easy paths are pretty hard, compared to Star Fox for example). I suck mostly at the non-railshooter portions (which are frequent). The upside is there are infinite continues, the downside is you loose your powerups after dying and there's no saving in spite of it being a fairly long game due to the sharp difficulty curve inducing frequent deaths. (a bit better with the 2-player mode though, with P2 controlling 2ndary weapons -aiming and launching missiles and bombs and such)

That seems to be the case with CORE's Battlecorps as well, sleek graphics, good game, but overly difficult.


View Postwood_jl, on Tue Mar 16, 2010 12:14 AM, said:

View Postmalducci, on Sun Mar 14, 2010 11:48 PM, said:

I'll say one thing, at least the SegaCD had some gems. 32x had nothing for me. Nothing. It's a laugh to even consider it a 32bit system. Kinda of a shame. They're should have been more 2D arcade ports for it (yeah, I know 3D was the in thing at the time - but I don't/didn't give a crap about "crappy" 3D).

"In your opinion" it had some gems, and 32x had nothing for you. Other people like VF VR, etc.

Who cares "how many bits" it's considered to have. I can't remember if mine was $10 or maybe less, and that number is more significant than bit count.

"In my opinion" the Sega CD had nothing for me, as I don't care for RPGs, FMV games or Ecco the Dolphin. Sonic cart. games were better than Sonic CD. Still think the device is a cool collectable, and wouldn't call it crap.

To each their own, so why "laugh" and call 32x crap (at $10 not $150). Worth it for Virtua Racing alone (@ $10)
There were some nice 2D arcade ports too, especially sega classics like Space Harrier and After Burner. Shadow Squadron is hardly crappy 3D either... (better than most space sims on PSX, Saturn, or N64 -closer to Some PC ones -falls far short of BattleSphere though -from what I've heard; that game is so damn rare and expensive)

But the $10 point is kind of moot, buying something from the bargain bin (or used) after it's failed commercially and been dumped at heavy losses isn't really a good comparison. Had it been reasonably successful (and relied on as Sega's main console -hypothetically), I doubt it would have ever dropped below $50 new, and probably not less than $75 during its main lifetime. (like the Sega CD selling for under $100, or saturn for under $150; dumped hardware sold at a hefty loss) So price really shouldn't come into it, given that plenty of other systems with more worth bying for were available very cheaply (at least for a time) used.

Still, I agree the console has a number of good titles, enough that some did consider the $150 launch price valid -and I know of a few people who were perfectly satisfied with the library they got for their 32x and paid full price -though they were disgruntled by the system being canceled early -and some hesitated with buying the Saturn because of that. (honestly, I think $400 for a saturn was a worse deal than a $150 32x, though $100 w.out pack in would be more reasonable, or $150 with a pack-in game)

Edited by kool kitty89, Tue Mar 16, 2010 1:34 AM.


#54 malducci OFFLINE  

malducci

    Moonsweeper

  • 266 posts

Posted Tue Mar 16, 2010 10:05 PM

View Postwood_jl, on Tue Mar 16, 2010 12:14 AM, said:

View Postmalducci, on Sun Mar 14, 2010 11:48 PM, said:

I'll say one thing, at least the SegaCD had some gems. 32x had nothing for me. Nothing. It's a laugh to even consider it a 32bit system. Kinda of a shame. They're should have been more 2D arcade ports for it (yeah, I know 3D was the in thing at the time - but I don't/didn't give a crap about "crappy" 3D).

"In your opinion" it had some gems, and 32x had nothing for you. Other people like VF VR, etc.

Who cares "how many bits" it's considered to have. I can't remember if mine was $10 or maybe less, and that number is more significant than bit count.

"In my opinion" the Sega CD had nothing for me, as I don't care for RPGs, FMV games or Ecco the Dolphin. Sonic cart. games were better than Sonic CD. Still think the device is a cool collectable, and wouldn't call it crap.

Well, that's great but... plainly put, I don't really care. I was just stating in my opinion, not arguing against anyone else. And if it's any consultation, it wasn't directed at you.

Quote

To each their own, so why "laugh" and call 32x crap (at $10 not $150). Worth it for Virtua Racing alone (@ $10)

I dunno. Uhm.. 'cause it's my opinion? Was I supposed to clear my opinion with some one first? ;>_> I did put "32x had nothing for me", you know.. to indicate that it was my opinion. I could have made examples and paired up games from the SegaCD VS anything for the 32x and all that crap - but last I checked, that wasn't the purpose of this thread, right?


Quote

It also has no bearing on AVGN being a generally unfunny shithead looking for a spotlight...

Still doesn't change the "fact". You know, that it's not serious. That it's done in humor. Keyword, humor. But I'll leave it at that.

#55 kool kitty89 OFFLINE  

kool kitty89

    River Patroller

  • 2,376 posts
  • Location:San Jose, CA

Posted Tue Mar 16, 2010 11:25 PM

Did the 32x really have nothing for you though, or did you just never try the games that you might like? Again, unless you don't care for splace/flight combat games or shooters, or have an unnecessary aversion to untextured polygons, you should like Shadow Squadron at least. Temp's worth checking out, perhaps Chaotix or Kolibri. T-Mek, perhaps Metal Head, and After Burner Complete and Space Harrier are excellent conversions. (probably second only to the Saturn Ages releases -which I'm not sure even made it to the US) You've probably already tried Virtua Racing and Virtua Fighter, so no need to go there. (I'm not really partial to fighting games, but I do like Virtua racing, though I even like the Genesis Version of VR for that matter)

I think there are a couple others I'm overlooking too.

#56 Rev. Rob OFFLINE  

Rev. Rob

    Stargunner

  • 1,238 posts
  • Reverend
  • Location:Phoenix, AZ

Posted Tue Mar 16, 2010 11:29 PM

View Postkool kitty89, on Tue Mar 16, 2010 11:25 PM, said:

Did the 32x really have nothing for you though, or did you just never try the games that you might like? Again, unless you don't care for splace/flight combat games or shooters, or have an unnecessary aversion to untextured polygons, you should like Shadow Squadron at least. Temp's worth checking out, perhaps Chaotix or Kolibri. T-Mek, perhaps Metal Head, and After Burner Complete and Space Harrier are excellent conversions. (probably second only to the Saturn Ages releases -which I'm not sure even made it to the US) You've probably already tried Virtua Racing and Virtua Fighter, so no need to go there. (I'm not really partial to fighting games, but I do like Virtua racing, though I even like the Genesis Version of VR for that matter)

I think there are a couple others I'm overlooking too.

Star Wars Arcade!!

#57 mbd30 OFFLINE  

mbd30

    Stargunner

  • 1,445 posts
  • Location:Hope, Arkansas

Posted Tue Mar 16, 2010 11:36 PM

Quote

Silpheed - There was a lot of hype for this game, but it sucked. A bland shooter with scripted animations/FMV in the background (or at least it seems that way). The supposed "3D" environment does the exact same thing every single time, so I called bullshit on it. I was expecting something like Starfox, or some minimal maneuvering in 3D, but all I got was a bad rail shooter. The actual gameplay sprites are pale, dull and hard to look at. One of the least fun shooters I've ever played, and probably most overrated game on the system.

Too bad. I was sufficiently entertained by the original PC version to play to the final boss.

#58 Koopa64 OFFLINE  

Koopa64

    Stargunner

  • 1,159 posts
  • Love havin' an Apple //e again!
  • Location:Canada

Posted Wed Mar 17, 2010 12:28 AM

View Postkool kitty89, on Tue Mar 16, 2010 11:25 PM, said:

Did the 32x really have nothing for you though, or did you just never try the games that you might like? Again, unless you don't care for splace/flight combat games or shooters, or have an unnecessary aversion to untextured polygons, you should like Shadow Squadron at least. Temp's worth checking out, perhaps Chaotix or Kolibri. T-Mek, perhaps Metal Head, and After Burner Complete and Space Harrier are excellent conversions. (probably second only to the Saturn Ages releases -which I'm not sure even made it to the US) You've probably already tried Virtua Racing and Virtua Fighter, so no need to go there. (I'm not really partial to fighting games, but I do like Virtua racing, though I even like the Genesis Version of VR for that matter)

I think there are a couple others I'm overlooking too.

Anybody who says the 32X library's crap obviously haven't played many games for the system. There are 31 cart releases, compare these numbers to my recommended list. Yes it includes already mentioned games:

After Burner Complete
Blackthorne
Doom
Golf Magazine Presents 36 Great Holes Starring Fred Couples
Knuckles' Chaotix
Kolibri
Metal Head
Mortal Kombat II
NBA Jam Tournament Edition
Pitfall: The Mayan Adventure
Shadow Squadron
Space Harrier
Spiderman: Web of Fire
Star Wars Arcade
T-Mek
Tempo
Virtua Fighter
Virtua Racing Deluxe
Zaxxon's Motherbase 2000

These are all legitimately good games. Some may have some faults or carry the shame of being Genesis upgrades, but they aren't outright bad. That's 19 out of 31 cart releases. That means more than half the 32X library is worth owning. Try saying that about the Virtual Boy, or ANY console for that matter.

#59 Austin ONLINE  

Austin

    Quadrunner

  • 5,574 posts
  • Location:Fairfax, VA

Posted Wed Mar 17, 2010 2:40 AM

I'm confused about the praise here for Metal Head. Last I remember, it was roughly on the same level as some of the worst 3D games on the Jaguar (e.g., Checkered Flag, Supercross "3D"). Am I missing something? :o

Edited by Austin, Wed Mar 17, 2010 2:40 AM.


#60 Koopa64 OFFLINE  

Koopa64

    Stargunner

  • 1,159 posts
  • Love havin' an Apple //e again!
  • Location:Canada

Posted Wed Mar 17, 2010 10:25 AM

View PostAustin, on Wed Mar 17, 2010 2:40 AM, said:

I'm confused about the praise here for Metal Head. Last I remember, it was roughly on the same level as some of the worst 3D games on the Jaguar (e.g., Checkered Flag, Supercross "3D"). Am I missing something? :o

Well you remembered wrong. I've heard lots of praise towards Checkered Flag. Ask around, I'm sure you'll find some fans in the Jaguar forum. As for Metal Head, you obviously haven't played it. It's actually a pretty damn good mech game. It may be simple but it's quite fun. Some missions have you just blasting the enemy away, others have you searching for a particular item or enemy. If you find the game is too slow, there is a run button. If you have the US NTSC version, you can change the in-between-mission dialog scene pictures with anime style instead of life-like. Just check the options menu (if you've played Metal Head, you'll know what I'm talking about). I think above all, Metal Head is notable for being one of the few 32X games that uses textured polygons. For a simple Genesis add-on, it looks too cool.

#61 Gavica OFFLINE  

Gavica

    Chopper Commander

  • 127 posts

Posted Wed Mar 17, 2010 11:00 AM

I love my 32X, I got around 96 for $20 used at an electronics boutique and bought star wars virtua racing, virtua fighter, spiderman web of fire, mortal kombat 2 and nba jam most of these games I got them brand new for $5 back then, I eventually flipped the spiderman game on ebay for around $80 a few years back

#62 remowilliams OFFLINE  

remowilliams

    Quadrunner

  • 8,642 posts
  • Location:Detonation Boulevard

Posted Wed Mar 17, 2010 12:24 PM

View PostAustin, on Wed Mar 17, 2010 2:40 AM, said:

Last I remember, it was roughly on the same level as some of the worst 3D games on the Jaguar (e.g., Checkered Flag, Supercross "3D")
No, CF and Supercross 3FPS are their own special brand of unplayable horror.

#63 Rev. Rob OFFLINE  

Rev. Rob

    Stargunner

  • 1,238 posts
  • Reverend
  • Location:Phoenix, AZ

Posted Wed Mar 17, 2010 1:46 PM

View PostAustin, on Wed Mar 17, 2010 2:40 AM, said:

I'm confused about the praise here for Metal Head. Last I remember, it was roughly on the same level as some of the worst 3D games on the Jaguar (e.g., Checkered Flag, Supercross "3D"). Am I missing something? :o

Metal Head is a pretty fun game. At least it was way back then. It has draw distance problems, but it does have texture mapping. It also uses a lot of sprites a la Duke Nukem 3D.

Zaxxon's Motherbase is the one I can't get over. That game was, and is, total crap.

#64 malducci OFFLINE  

malducci

    Moonsweeper

  • 266 posts

Posted Wed Mar 17, 2010 4:33 PM

View PostKoopa64, on Wed Mar 17, 2010 12:28 AM, said:

View Postkool kitty89, on Tue Mar 16, 2010 11:25 PM, said:

Did the 32x really have nothing for you though, or did you just never try the games that you might like? Again, unless you don't care for splace/flight combat games or shooters, or have an unnecessary aversion to untextured polygons, you should like Shadow Squadron at least. Temp's worth checking out, perhaps Chaotix or Kolibri. T-Mek, perhaps Metal Head, and After Burner Complete and Space Harrier are excellent conversions. (probably second only to the Saturn Ages releases -which I'm not sure even made it to the US) You've probably already tried Virtua Racing and Virtua Fighter, so no need to go there. (I'm not really partial to fighting games, but I do like Virtua racing, though I even like the Genesis Version of VR for that matter)

I think there are a couple others I'm overlooking too.

Anybody who says the 32X library's crap obviously haven't played many games for the system. There are 31 cart releases, compare these numbers to my recommended list. Yes it includes already mentioned games:

After Burner Complete
Blackthorne
Doom
Golf Magazine Presents 36 Great Holes Starring Fred Couples
Knuckles' Chaotix
Kolibri
Metal Head
Mortal Kombat II
NBA Jam Tournament Edition
Pitfall: The Mayan Adventure
Shadow Squadron
Space Harrier
Spiderman: Web of Fire
Star Wars Arcade
T-Mek
Tempo
Virtua Fighter
Virtua Racing Deluxe
Zaxxon's Motherbase 2000

These are all legitimately good games. Some may have some faults or carry the shame of being Genesis upgrades, but they aren't outright bad. That's 19 out of 31 cart releases. That means more than half the 32X library is worth owning. Try saying that about the Virtual Boy, or ANY console for that matter.

Yeah, nothing on that list interests me though. So that's 0 out of 31 for me :( SH and AB were "OK", BITD - but I didn't even play them on the Genesis when they were new. Not even when they there were in the $5 bins and I was bin hunting in the late day of the Genesis.

Quote

Did the 32x really have nothing for you though, or did you just never try the games that you might like? Again, unless you don't care for splace/flight combat games or shooters, or have an unnecessary aversion to untextured polygons, you should like Shadow Squadron at least. Temp's worth checking out, perhaps Chaotix or Kolibri. T-Mek, perhaps Metal Head, and After Burner Complete and Space Harrier are excellent conversions. (probably second only to the Saturn Ages releases -which I'm not sure even made it to the US) You've probably already tried Virtua Racing and Virtua Fighter, so no need to go there. (I'm not really partial to fighting games, but I do like Virtua racing, though I even like the Genesis Version of VR for that matter)

I think there are a couple others I'm overlooking too.

No, I went through the whole library with emulation. Nothing I cared for (and couldn't stand Metal Head). I own a 32x (because it came free with one of the Genesis' I bought), but I have (IIRC) no games for it. I really dislike all virtual fighter games/series (Tekken 1 BITD was badass, VF was just crap). VR has no appeal to me. Doom was a poor port of a fun game that I already had on the PC (and which I quickly grew tired of. Doom 2 was boring). I don't care for any of the other games either. Back then, I felt extreme about this. Nowadays, I'd picked up SH, AB, and Tempo. That's about it. And Tempo "only" for the sole reason that it was developed by Red Company. I think there could have been quite a few gems on it, but just never happened IMO. And for the record, the only "gems" I live on the SegaCD are the japanese ports. I can't stand the EU and US dev'd softs on it. Probably why I don't like anything on the CD-i, 3DO, CD32, Jag. Sorry.

In comparison, Genesis is awesome with lots of great games. SNES too. SegaCD offers a handful of gems, but by comparison to the Genesis library - you're not missing a much if you go by ratio. And 32x, IMO pretty much nothing at all.

Edited by malducci, Wed Mar 17, 2010 4:37 PM.


#65 Austin ONLINE  

Austin

    Quadrunner

  • 5,574 posts
  • Location:Fairfax, VA

Posted Wed Mar 17, 2010 9:23 PM

View PostKoopa64, on Wed Mar 17, 2010 10:25 AM, said:

Well you remembered wrong. I've heard lots of praise towards Checkered Flag. Ask around, I'm sure you'll find some fans in the Jaguar forum. As for Metal Head, you obviously haven't played it. It's actually a pretty damn good mech game. It may be simple but it's quite fun. Some missions have you just blasting the enemy away, others have you searching for a particular item or enemy. If you find the game is too slow, there is a run button. If you have the US NTSC version, you can change the in-between-mission dialog scene pictures with anime style instead of life-like. Just check the options menu (if you've played Metal Head, you'll know what I'm talking about). I think above all, Metal Head is notable for being one of the few 32X games that uses textured polygons. For a simple Genesis add-on, it looks too cool.

Wow, thanks for being an ass about it. It's posts like these where I wish there was a negative rep button, heh.

I'm aware of the oddball praise for Checkered Flag. Regarding the handful of people that magically enjoyed it, I will respect their opinions. It doesn't mean, however, that it's a good game by any means.

Regarding Metal Head, I didn't play it for the same reasons I didn't play Motocross Championship on the 32X--Ugly graphics, poor framerate, and a hokey setup in general, even for the mid-'90s. At least, that's what I remember--it's been over a decade since I've played it and I'm not going to say my memory isn't foggy. Just for you (Actually, more-so for the Rev., because I tend to agree with his opinions), I will give it the benefit of the doubt and check it out again.

Edited by Austin, Wed Mar 17, 2010 9:30 PM.


#66 kool kitty89 OFFLINE  

kool kitty89

    River Patroller

  • 2,376 posts
  • Location:San Jose, CA

Posted Thu Mar 18, 2010 1:15 AM

View Postmbd30, on Tue Mar 16, 2010 11:36 PM, said:

Too bad. I was sufficiently entertained by the original PC version to play to the final boss.

The PC version was a port, of course, from the slightly older Japanese 8-bit home computers (PC-8801 and FM-7), still basically the same game though.

The Sega CD version is excellent, I'd say similar difficulty and gameplay to the original, lots of fun and excellent music and sound design. (especially considering that it's not streaming audio) The PS2 version is rather disappointing from what I understand though. The newer Project Silpheed is another issue entirely though, a different kind of game.

View PostAustin, on Wed Mar 17, 2010 2:40 AM, said:

I'm confused about the praise here for Metal Head. Last I remember, it was roughly on the same level as some of the worst 3D games on the Jaguar (e.g., Checkered Flag, Supercross "3D"). Am I missing something? :o
I'd say it's a good bit off from those Jaguar games, mainly due to playability. If it's a good game depends on personal preference though. It's a simple mech (technically robot according to the story) shoot everything type game, flat shaded and texture mapped, with moderate framerate and fairly short draw distance. It's a first person shooter, not really in the same like as Mech Warrior or even Iron Soldier in terms of gameplay depth.

It's a mediocre game though, but not something to pass up without trying. (also note that the stupid digitized faces can be replaced by drawn pictures instead in the menu)




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users