Jump to content



1

HSC Season 7 Week 30 - Omega Race


16 replies to this topic

#1 Ze_ro OFFLINE  

Ze_ro

    Quadrunner

  • 8,511 posts
  • Welcome Back!

Posted Wed Mar 10, 2010 12:57 AM

Important Note: This weeks competition is over and no further scores will be accepted.

We, the leaders of the Omegan Star System, have spent countless eons perfecting our method of training our warrirs to defend our star colonies. This method -- you may call it Omega Race -- has proven so successful that evildoers tremble at the mere thought of interfering with us. As a result, our lives have become rather mundane and boring. So now we search the galaxies for other forms of intelligent life fast and tough enough to meet the challenge of our OMEGARACE. Having failed to locate such life, we're settling for you. We await you in the arena!

Note: This game normally requires the Booster Grip adaptor, but you can substitute a ColecoVision controller instead if you are playing on actual hardware. Apparently this does NOT work through a Stelladaptor however.

Posted Image



Game Information
  • Game Name: Omega Race
  • Released By: CBS Electronics, 1983
  • Left Difficulty: N/A
  • Right Difficulty: N/A in Single Player
  • Game Mode: Default
  • Chosen By: godzillajoe

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday March 17th at 1:00 AM (CST).


Current High Scores
  • 68,000 (toymailman) [+11]
  • 61,500 (zylon) [+10]
  • 54,000 (darthkur) [+9]
  • 50,500 (Zoyx) [+8]
  • 41,500 (LarcenTyler) [+7]
  • 6500 (katana) [+6]
  • 3500 (roadrunner) [+5]

Best Tips
    None

Challenges
    None yet

TwinGalaxies Top 3
(Game 1, Difficulty B)
  • 70,000 (Alan W Hewston)
Current Standings
  • toymailman [290]
  • Zoyx [209]
  • darthkur [166]
  • shadow460 [133]
  • roadrunner [117]
  • oyamafamily [116]
  • Cebus Capucinis [107]
  • JacobZu7zu7 [93]
  • Atardi [84]
  • Deteacher [81]
  • LarcenTyler [79]
  • vjames [71]
  • aftermac [70]
  • Captain Beard [61]
  • godzillajoe [56]
  • keilbaca [42]
  • Mister VCS [38]
  • katana [33]
  • brandondwright [30]
  • zylon [30]
  • Vectorman0 [29]
  • Carey85 [29]
  • 4Ks [29]
  • homerwannabee [26]
  • Impaler_26 [26]
  • Hornpipe2 [25]
  • SpiceWare [24]
  • Wickeycolumbus [22]
  • pis [19]
  • devwebcl [13]
  • Nathan Strum [11]
  • LoneWolfSeth [10]
  • LaserHawk [10]
  • joeypsp [9]
  • Tr3vor [9]
  • kote [8]
  • Animan [6]
  • Pioneer4x4 [6]
  • HatNJ [6]
  • chuckwalla [5]
  • Chris Leach [5]
  • MIKE5200 [4]
  • Skaarg [4]
  • JayWI [3]
  • Shannon [2]
  • jeremysart [2]
  • vintagegamecrazy [2]
  • sloth713 [2]
  • jjd [2]
  • SpaceInvaders [2]
  • ChrisKoopa [1]
  • SeaGtGruff [1]
  • Nati [1]
  • disjuakifa [1]






Scoring Points in Omega Race
  • Photon Mine - 500 points
  • Droid Ship - 1,000 points
  • Command Ship - 1,500 points
  • Death Ship - 2,500 points
  • Droid Force Bonus - 5,000 points


Hints and Tips

The Manual

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Here are the hints it provides:
  • Learn to use your Booster-Grop to control your direction as you ricochet off the walls of the arena. Mastering this technique will almost always enable you to maintain a good position for destroying both Command Ships and Death Ships.
  • Use your thrust sparingly to "float" back and forth or up and down. You'll be able to fire without worrying about navigating.
  • To rack up really high scores, go for the more valuable ships first. Since they're always replaced, you'll be able to get more points for the same quantity of ships destroyed.


We played this game once before in the High Score Club. Check it out!

--Zero

#2 LarcenTyler OFFLINE  

LarcenTyler

    River Patroller

  • 2,254 posts
  • Atari 7800 Hunter
  • Location:Boston, MA.

Posted Wed Mar 10, 2010 6:01 PM

41,500

(My kingdom for a Booster-Grip Adaptor!)

#3 roadrunner OFFLINE  

roadrunner

    River Patroller

  • 4,142 posts
  • Da Funkasaurus

Posted Wed Mar 10, 2010 8:37 PM

3,500

Hmmm.. playing this game on the emulator Stella the fire button doesn't fire.

Omega Race (1983) (CBS Electronics).png

Edited by roadrunner, Tue Mar 16, 2010 12:01 PM.


#4 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Wed Mar 10, 2010 8:46 PM

28500 45500

I HAZ BOOSTER GRIP!

Probably something you shouldn't announce on Twitter.

Edited by Zoyx, Wed Mar 10, 2010 10:02 PM.


#5 Pioneer4x4 ONLINE  

Pioneer4x4

    Stargunner

  • 1,724 posts
  • Atari + R.O.B. = Completed
  • Location:PA

Posted Wed Mar 10, 2010 9:03 PM

I have a grip also, but alas, I prolly don't be havin' skilz.

#6 zylon ONLINE  

zylon

    River Patroller

  • 3,574 posts
  • 5200 HSC Mod
  • Location:somewhere out in space, usa

Posted Thu Mar 11, 2010 4:25 PM

This is one hard game. With the "grip" it's doable.

Attached Thumbnails

  • scores 027.jpg


#7 toymailman OFFLINE  

toymailman

    Stargunner

  • 1,668 posts

Posted Fri Mar 12, 2010 11:33 PM

The enemies are fantastic shots. Really time them well when I am zomming around.

64,000
OmegaRace1BB_HSC_7-30.jpg

#8 zylon ONLINE  

zylon

    River Patroller

  • 3,574 posts
  • 5200 HSC Mod
  • Location:somewhere out in space, usa

Posted Sat Mar 13, 2010 6:24 AM

I hate that little bugger who turns into a X looking thing! Keeping a good drift going is crucial.

#9 toymailman OFFLINE  

toymailman

    Stargunner

  • 1,668 posts

Posted Sun Mar 14, 2010 12:22 PM

I think katana should have been awarded the [+11] from Crash Dive last week instead of me. It looks like he submitted a score of 188,900 on time. It was an edit of a previous post rather than a new post so could have been easily missed. :)

#10 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Mon Mar 15, 2010 9:15 PM

50500

Good news, I made it to Rack 4. Bad news, it wasn't my hi-score.

Omega_Race-50500.JPG

#11 katana OFFLINE  

katana

    Space Invader

  • 12 posts

Posted Tue Mar 16, 2010 9:46 AM

6,500 is there anyway to fire on the emulator?

Attached Thumbnails

  • Omega Race (1983) (CBS Electronics).png

Edited by katana, Tue Mar 16, 2010 9:51 AM.


#12 katana OFFLINE  

katana

    Space Invader

  • 12 posts

Posted Tue Mar 16, 2010 9:53 AM

View Posttoymailman, on Sun Mar 14, 2010 12:22 PM, said:

I think katana should have been awarded the [+11] from Crash Dive last week instead of me. It looks like he submitted a score of 188,900 on time. It was an edit of a previous post rather than a new post so could have been easily missed. :)

thanks for pointing that out. i did not mean to confuse anyone
from now on i will start making a new post.

#13 toymailman OFFLINE  

toymailman

    Stargunner

  • 1,668 posts

Posted Tue Mar 16, 2010 7:19 PM

View Postkatana, on Tue Mar 16, 2010 9:53 AM, said:

thanks for pointing that out. i did not mean to confuse anyone
from now on i will start making a new post.
No problem, I'm not sure which way is easier for Ze_ro, but I think a new post would be easier to spot an update to an old score versus editing a previous post.

This also means I apparently have to keep playing until the bell rings. ;)

#14 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Tue Mar 16, 2010 7:24 PM

Yeah, you do have to keep playing. I think the only win I had this season was when I sniped Dumbo at the last minute. :P

#15 darthkur OFFLINE  

darthkur

    River Patroller

  • 2,577 posts
  • Traveler in time
  • Location:Western North Carolina

Posted Tue Mar 16, 2010 8:22 PM

54,500

2600 OR.jpg

#16 toymailman OFFLINE  

toymailman

    Stargunner

  • 1,668 posts

Posted Tue Mar 16, 2010 11:56 PM

This is the best I could do this week.

68,000
OmegaRace1BB_HSC_7-30.jpg

#17 BrianC OFFLINE  

BrianC

    Stargunner

  • 1,302 posts
  • Location:Maryland, USA

Posted Thu Apr 22, 2010 2:02 PM

View Postkatana, on Tue Mar 16, 2010 9:46 AM, said:

6,500 is there anyway to fire on the emulator?

Yes, in Stella, you have to configure the controls for booster grip and assign a button for fire. I had to go into multiple menus to do so.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users