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Need help making ATR files


lucifershalo

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using MAKEatr

I am trying to create some file

compilations of some games

all I got is BOOT ERROR

 

can all game extensions be included in an ATR (rom, bin, exe, disc,etc)?

 

my procedure is

1. click create

2.I choose density DD

3.I insert game files ...around 3-4

4.click save as

 

but all I have is BOOT ERROR

 

what am I doing wrong?

 

thanks for your help

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using MAKEatr

I am trying to create some file

compilations of some games

all I got is BOOT ERROR

 

can all game extensions be included in an ATR (rom, bin, exe, disc,etc)?

 

my procedure is

1. click create

2.I choose density DD

3.I insert game files ...around 3-4

4.click save as

 

but all I have is BOOT ERROR

 

what am I doing wrong?

 

thanks for your help

You either need a bootable DOS on the ATR, or an image loader (tons of choices there).

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You could try my "dir2atr" program. It is part of my AtariSIO for Linux software, but I also compiled it as a Win32 console application:

http://www.horus.com/~hias/tmp/dir2atr-091027.zip

 

All you have to do is copy your Atari files into a directory and then start dir2atr (using the right options it will include MyPicoDos and create a bootable disk).

 

For example:

dir2atr -d -p -b MyPicoDos405N image.atr mydirectory

This creates an ATR file named "image.atr" from the files in "mydirectory". Option "-d" means "create a double density image", "-p" adds PICONAME.TXT (long filename information) to the image and "-b MyPicoDos405N" adds MyPicoDos 4.05.

 

Please note that I used MyPicoDos405N in this example, this version has highspeed SIO disabled and is needed if you want to use the image with an Atari emulator.

 

so long,

 

Hias

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I created an ATR file

with MakeATR

 

then boot atari win 800 with Mydos

 

but when i try to write DOS files to the disk

it says "file name not allowed"

 

You could try starting out with a good bootable ATR of a DOS disk (like the one I have attached to this post) and use MakeATR to add the files you want to the image.

 

Mydos 4.53.atr

Edited by puppetmark
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You could try my "dir2atr" program. It is part of my AtariSIO for Linux software, but I also compiled it as a Win32 console application:

http://www.horus.com/~hias/tmp/dir2atr-091027.zip

 

All you have to do is copy your Atari files into a directory and then start dir2atr (using the right options it will include MyPicoDos and create a bootable disk).

 

For example:

dir2atr -d -p -b MyPicoDos405N image.atr mydirectory

This creates an ATR file named "image.atr" from the files in "mydirectory". Option "-d" means "create a double density image", "-p" adds PICONAME.TXT (long filename information) to the image and "-b MyPicoDos405N" adds MyPicoDos 4.05.

 

Please note that I used MyPicoDos405N in this example, this version has highspeed SIO disabled and is needed if you want to use the image with an Atari emulator.

 

so long,

 

Hias

 

Thanks, Hias

it is working!

 

thanks to everybody else for their answers

 

so which file extensions can I use?

XEX

BIN

and

COM

?

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so which file extensions can I use?

XEX

BIN

and

COM

?

Yes, and also BAS (basic programs).

 

Actually the file extension doesn't matter, MyPicoDos looks at the first 2 bytes of each file to determine if it's a Basic program (first 2 bytes are $00), an executable (COM/EXE/XEX/OBJ/..., first 2 bytes are $FF) or a boot-file (BIN).

 

so long,

 

Hias

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  • 3 years later...

if I want to create a MyDos image, where I should put dos.sys and dup.sys ?

 

when I run it, I get the following warning message:

 

 

C:dir2atr -d -p -b MyDos4533 image.atr tmp
using double density sectors
creating PICONAME.TXT
number of sectors not specified - using MyDOS format
calculated disk size is 720 sectors
Added file "tmp\Aztec Challenge 2.atr"
Added file "tmp\Caverns of Mars.xex"
Added file "tmp\Firefleet.xex"
Added file "tmp\Forbidden Forest (v1).xex"
Added file "tmp\Hard Hat Mack.xex"
Added file "tmp\Timeslip (v1).xex"
Warning: cannot find DOS.SYS - using default boot sectors

 

I tried to put those files at the same level than dir2atr.exe and under a subdirectory called "mydos", with no luck.

 

--Devwebcl

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Yes, and also BAS (basic programs).

 

Actually the file extension doesn't matter, MyPicoDos looks at the first 2 bytes of each file to determine if it's a Basic program (first 2 bytes are $00), an executable (COM/EXE/XEX/OBJ/..., first 2 bytes are $FF) or a boot-file (BIN).

 

so long,

 

Hias

There are limitations to what you can use on a .ATR. Most games won't load from mydos/dos 2x, they need a menu loader. BIN/ROM files only load in emulators. I'm not familiar with mypicodos, I guess it is

a menu loader. So, COM, EXE, XEX, OBJ will run from menu disk.

edit: Mypicodos does load BIN/ROM files

Edited by russg
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Hi!

 

if I want to create a MyDos image, where I should put dos.sys and dup.sys ?

You have to copy DOS.SYS and DUP.SYS to the root directory of your collection, in your case the "tmp" directory. The output should then look similar to this one:

 

$ dir2atr -b MyDos4534 1040 freezer2011.atr disk11
Added file "disk11/dos.sys"
Added file "disk11/dup.sys"
Added file "disk11/flash.com"
Added file "disk11/freezer.rom"

 

so long,

 

Hias

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edit: Mypicodos does load BIN/ROM files

Not quite, the "BIN" I'm referring to means a dump of a single-stage boot disk or boot tape. MyPicoDos won't load arbitrary raw cartridge dumps or data, it wouldn't know at which address it should load them. MyPicoDos also won't load any ROM or CAR files.

 

so long,

 

Hias

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Not quite, the "BIN" I'm referring to means a dump of a single-stage boot disk or boot tape. MyPicoDos won't load arbitrary raw cartridge dumps or data, it wouldn't know at which address it should load them. MyPicoDos also won't load any ROM or CAR files.

 

so long,

 

Hias

I played with mypicodos a little. It is for MyDOS/DOS 2.x. It isn't for SpartaDOS and compatibles. I think MyDOS can do 16 meg .ATRs. That would be the way to get lots of games on a single .ATR.

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