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Season 3 5200 HSC Round 2 *Dig Dug*


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#1  

    River Patroller

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Posted Mon Mar 15, 2010 5:39 PM

Posted Image

Posted Image


You are Dig Dug, the fearless protector of the earth. It is your job to rid the soil of all pooka's and fygar's, nasty monsters that have invaded our land. You are armed with your trusty air cannon which will fill up your adversaries to the bursting point. Don't underestimate your enemies because their very touch is deadly. Fygar's are even more dangerous due to the fact that they can breathe fire so stay out of their reach. On top of all of that they both have the ability to shift their bodies "out of phase" and move through solid earth. Your only recourse is to either stay out of their way until they reach an open area and solidify again or to drop a boulder upon them. Dropping rocks on the monsters works in your benefit no matter what though and you can take out more than one of the beasties at once. Also dropping a couple stones will make a tasty veggie to appear for an added bonus. So stay alert and bust the bad guys.


Emulators are fine as is whatever controller you feel the most comfortable with. Screenshots are great but not mandatory. Please do not use any cheat/hack options. These include auto-fire, unlimited lives, invincibility, etc. Also, no continues. Only games begun at the beginning count.

Settings: Level 1 "Carrot" (Default)


Contest ends on: 3-29-10 at 1:00am EST.


Final High Scores:
1st: DensB68 - 188,220 +11
2nd: atariron82 - 153,340 +10
3rd: atariksi - 151,940 +9
4th: Cafeman - 132,920 +8
5th: Divya16 - 94,020 +7
6th: roadrunner - 67,720 +6
7th: zylon - 24,600 +5
8th: NoahsMyBro - 15,020 +4

Current Standings:
1st: roadrunner (11) (1)
2nd: darthkur (10)
3rd: atariron82 (9)
4th: Cafeman (8)
5th: NoahsMyBro (7)
6th: DensB68 (6)


Numbers in RED are accumulated points. Numbers in BLUE are number of rounds won.


Link to the official manual: Dig Dug Manual

Edited by darthkur, Mon Mar 29, 2010 6:57 AM.


#2  

    Dragonstomper

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Posted Mon Mar 15, 2010 6:03 PM

Special rule for DIG DUG: NO CONTINUES PERMITTED!!
[This specific rule is based on Twin Galaxies Official Rules for Dig Dug on Original Arcade Platform.]

#3  

    River Patroller

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Posted Mon Mar 15, 2010 9:09 PM

View Postoyamafamily, on Mon Mar 15, 2010 6:03 PM, said:

Special rule for DIG DUG: NO CONTINUES PERMITTED!!
[This specific rule is based on Twin Galaxies Official Rules for Dig Dug on Original Arcade Platform.]

It's generally a given that continues are not allowed in all of the HSC's. But perhaps it should be stated for those that may be new. Also, in the future you might find it preferable to make a suggestion instead of boldly proclaiming a regulation. Each HSC here is run by individuals/moderators to maintain a semblance of order and fairness.

#4  

    Star Raider

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Posted Wed Mar 17, 2010 5:00 PM

45,800 for my first attempt Posted Image , hopefully will have more time for this game.

#5  

    River Patroller

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Posted Wed Mar 17, 2010 5:45 PM

67,720

Attached Image: dig dug 67,720.jpg

#6  

    Dragonstomper

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Posted Sat Mar 20, 2010 3:01 AM

View Postroadrunner, on Wed Mar 17, 2010 5:45 PM, said:


Where's the BIN file for this game that works?

#7  

    Moonsweeper

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Posted Sat Mar 20, 2010 6:49 AM

This one ate a lot of quarters back in the day. :ponder:
The monsters seem a little harder to crush in this port.
Learning a new strategy should be fun:
55,640
Attached Image: DSC01760.JPG

#8  

    River Patroller

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Posted Sat Mar 20, 2010 7:11 AM

View PostDivya16, on Sat Mar 20, 2010 3:01 AM, said:

View Postroadrunner, on Wed Mar 17, 2010 5:45 PM, said:


Where's the BIN file for this game that works?

I assume you've tried the one available here on AA: http://www.atariage....roms/DigDug.zip

If that one does not work for you then perhaps these will:

Attached File  Dig Dug (1983) (Atari) (U).zip   11.64K   28 downloads

Attached File  Dig Dug.zip   11.6K   23 downloads

#9  

    Dragonstomper

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Posted Mon Mar 22, 2010 5:03 PM

View Postdarthkur, on Sat Mar 20, 2010 7:11 AM, said:

View PostDivya16, on Sat Mar 20, 2010 3:01 AM, said:

View Postroadrunner, on Wed Mar 17, 2010 5:45 PM, said:


Where's the BIN file for this game that works?

I assume you've tried the one available here on AA: http://www.atariage....roms/DigDug.zip

If that one does not work for you then perhaps these will:

Attached File  Dig Dug (1983) (Atari) (U).zip   11.64K   28 downloads

Attached File  Dig Dug.zip   11.6K   23 downloads

Yeah, that link on AtariAge worked. It's 32K. The one on Atarimania is 16K for some reason. My cartridge doesn't work for some reason-- it freezes on title screen.

Attached Thumbnails

  • Attached Image: digdug.JPG


#10  

    Dragonstomper

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Posted Mon Mar 22, 2010 5:50 PM

Some improvement in score:

Attached Thumbnails

  • Attached Image: digdug.JPG


#11  

    Moonsweeper

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Posted Wed Mar 24, 2010 2:55 PM

78,650
Attached Image: DSC01786.JPG

#12  

    Dragonstomper

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Posted Wed Mar 24, 2010 3:24 PM

View Postatariron82, on Wed Mar 24, 2010 2:55 PM, said:

78,650
Attachment DSC01786.JPG

Can we round off high scores to the nearest thousands?

I got satisfied beating the high score that I lost two men at the 78,000 score.

#13  

    River Patroller

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Posted Wed Mar 24, 2010 7:01 PM

Probably the best I'll get.

Attached Thumbnails

  • Attached Image: scores 034.jpg


#14  

    River Patroller

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Posted Thu Mar 25, 2010 9:47 AM

View PostDivya16, on Wed Mar 24, 2010 3:24 PM, said:

View Postatariron82, on Wed Mar 24, 2010 2:55 PM, said:

78,650
Attachment DSC01786.JPG

Can we round off high scores to the nearest thousands?

I got satisfied beating the high score that I lost two men at the 78,000 score.

I would prefer that all scores were the exact actual scores accomplished.

#15  

    Dragonstomper

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Posted Thu Mar 25, 2010 12:12 PM

View Postdarthkur, on Thu Mar 25, 2010 9:47 AM, said:

View PostDivya16, on Wed Mar 24, 2010 3:24 PM, said:

View Postatariron82, on Wed Mar 24, 2010 2:55 PM, said:

78,650
Attachment DSC01786.JPG

Can we round off high scores to the nearest thousands?

I got satisfied beating the high score that I lost two men at the 78,000 score.

I would prefer that all scores were the exact actual scores accomplished.

Okay, I guess he would have been on top even with rounding. It would have to be truncated so I decided to give it a few more goes at it:

Attached Thumbnails

  • Attached Image: digdug.JPG


#16  

    Moonsweeper

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Posted Thu Mar 25, 2010 7:20 PM

I rounded up....A few more squashed monsters :!:
89,440
Attached Image: DSC01815.JPG

#17  

    Quadrunner

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Posted Sat Mar 27, 2010 12:30 PM

61870. Picture in the camera still.

#18  

    Quadrunner

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Posted Sat Mar 27, 2010 1:23 PM

View Postatariksi, on Sat Mar 27, 2010 12:30 PM, said:

61870. Picture in the camera still.

Slight update w/picture now.

Attached Thumbnails

  • Attached Image: dig52.jpg


#19  

    Quadrunner

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Posted Sat Mar 27, 2010 1:23 PM

View Postatariksi, on Sat Mar 27, 2010 1:23 PM, said:

View Postatariksi, on Sat Mar 27, 2010 12:30 PM, said:

61870. Picture in the camera still.

Slight update w/picture now.

That's 71940 if you forensically analyze the image.

#20  

    River Patroller

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Posted Sat Mar 27, 2010 4:24 PM

116,990.

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  • Attached Image: digdug score 116990.JPG


#21  

    Moonsweeper

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Posted Sat Mar 27, 2010 4:54 PM

113,860
Attached Image: DSC01820.JPG

#22  

    Dragonstomper

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Posted Sat Mar 27, 2010 11:10 PM

I haven't improved that much:

Attached Thumbnails

  • Attached Image: digdug.JPG


#23  

    River Patroller

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Posted Sun Mar 28, 2010 7:38 AM

Current High Scores:
1st: atariron82 - 113,860
2nd: Cafeman - 116,990
...

AHEM!

#24  

    Dragonstomper

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Posted Sun Mar 28, 2010 12:45 PM

15,020

Attached Image: 15020.png

#25  

    River Patroller

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Posted Sun Mar 28, 2010 1:12 PM

View PostCafeman, on Sun Mar 28, 2010 7:38 AM, said:

Current High Scores:
1st: atariron82 - 113,860
2nd: Cafeman - 116,990
...

AHEM!

Must have been half asleep. :sleep:





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