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HSC Season 7 Week 31 - Burgertime


20 replies to this topic

#1  

    Quadrunner

  • 8,511 posts
  • Joined: 14-May 01
  • Welcome Back!

Posted Wed Mar 17, 2010 6:50 PM

Important Note: This weeks competition is over and no further scores will be accepted.

Build beautiful burgers by dropping buns and patties onto a plate. Dodge horrible hot dog. Defy brawling bread sticks. Pepper enormous eggs and charging cheese. Score points by squashing those nasties with a falling bun. Build all the burgers and you move on to the next maze. Get too close to a nasty, though, and it's back to Burger School for you in short order.

Posted Image



Game Information
  • Game Name: Burgertime
  • Released By: Mattel, 1982
  • Left Difficulty: N/A
  • Right Difficulty: B / Novice (1 Player)
  • Game Mode: Default
  • Chosen By: roadrunner

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday March 24th at 1:00 AM (CST).


Current High Scores
  • 42,700 (roadrunner) [+11]
  • 38,450 (toymailman) [+10]
  • 37,250 (Zoyx) [+9]
  • 30,300 (darthkur) [+8]
  • 28,250 (zylon) [+7]
  • 14,500 (katana) [+6]
  • 13,500 (oyamafamily) [+5]

Best Tips
    Zoyx [+2]

Challenges
    None yet

TwinGalaxies Top 3
(Game 1, Difficulty B)
  • 66,550 (Ryan Gavigan) (Emulator)
  • 52,600 (Ryan Gavigan)
  • 43,600 (Stephen R Riesenberger)
Current Standings
  • toymailman [301]
  • Zoyx [217]
  • darthkur [175]
  • shadow460 [133]
  • roadrunner [122]
  • oyamafamily [116]
  • Cebus Capucinis [107]
  • JacobZu7zu7 [93]
  • LarcenTyler [86]
  • Atardi [84]
  • Deteacher [81]
  • vjames [71]
  • aftermac [70]
  • Captain Beard [61]
  • godzillajoe [56]
  • keilbaca [42]
  • zylon [40]
  • katana [39]
  • Mister VCS [38]
  • brandondwright [30]
  • Vectorman0 [29]
  • Carey85 [29]
  • 4Ks [29]
  • homerwannabee [26]
  • Impaler_26 [26]
  • Hornpipe2 [25]
  • SpiceWare [24]
  • Wickeycolumbus [22]
  • pis [19]
  • devwebcl [13]
  • Nathan Strum [11]
  • LoneWolfSeth [10]
  • LaserHawk [10]
  • joeypsp [9]
  • Tr3vor [9]
  • kote [8]
  • Animan [6]
  • Pioneer4x4 [6]
  • HatNJ [6]
  • chuckwalla [5]
  • Chris Leach [5]
  • MIKE5200 [4]
  • Skaarg [4]
  • JayWI [3]
  • Shannon [2]
  • jeremysart [2]
  • vintagegamecrazy [2]
  • sloth713 [2]
  • jjd [2]
  • SpaceInvaders [2]
  • ChrisKoopa [1]
  • SeaGtGruff [1]
  • Nati [1]
  • disjuakifa [1]






Scoring Points in Burgertime
  • Drop a Hamburger Part - 50 points
  • Squash an Egg or Cheese with a Falling Hamburger Part - 100 points
  • Squash a Hot Dog or Bread Stick with a Falling Hamburger Part - 200 points
  • Drop a Nasty with a Hamburger Part - 500 points
  • Ice Cream, French Fries or Coffee - 500 points


Hints and Tips

The Manual

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Here are the hints it provides:
  • SAVE PEPPER for the times you need it most. Don't waste it on nasties that are easily avoided.
  • Try to get the HIGHEST point value for EACH hamburger part that you drop. Try SQUASHING a nasty! Better yet give him a fast ride down on a falling bun!
  • REMEMBER, your chef STOPS while he peppers a nasty. Don't get blind sided by a marauding bread stick while you're busy peppering a hot dog.
  • Keep away from the corners after squashing a nasty or giving him a ride. The same nasty could return in that corner and could run right smack into your chef.


Zoyx

As far as AI, it is very basic. On the first screen, all baddies must turn at an intersection... the turn they make (if there is a choice) will be toward you.

On the 2nd screen and thereafter... the hot dog makes a bee-line for you. The other foods still must turn at intersections.

--Zero

#2  

    River Patroller

  • 2,577 posts
  • Joined: 14-August 06
  • Traveler in time
  • Location:Western North Carolina

Posted Wed Mar 17, 2010 8:51 PM

27,150

Attached Image: 2600 BT.jpg

#3  

    Stargunner

  • 1,085 posts
  • Joined: 27-November 06
  • Location:Shakopee, MN

Posted Thu Mar 18, 2010 10:30 AM

Twin Galaxy records:

1) 52,600 Ryan Gavigan
2) 43,600 Stephen R Riesenberger
3) 19,300 Greg Troutman

The EMU record is 66,550, also by Ryan.

My teenager hi-score: 48,840

I think we have the talent here to break those records.

#4  

    River Patroller

  • 3,751 posts
  • Joined: 12-December 08
  • The Funkasaurus

Posted Thu Mar 18, 2010 4:00 PM

42,700

My score was a little higher but i died on my last life.
The red hot dog touched me right when i dropped it, and the game didn't show my score. :x :x :x :x
see second screenshot.

Attached Image: BurgerTime (1983) (M Network)_7.png


Attached Image: BurgerTime (1983) (M Network)_8.png

#5  

    River Patroller

  • 3,399 posts
  • Joined: 30-December 09
  • 5200 HSC Mod
  • Location:somewhere out in space, usa

Posted Fri Mar 19, 2010 5:45 AM

Playable, but I forgot how bad this actually was. 19,050 3rd att.

Attached Thumbnails

  • Attached Image: scores 029.jpg


#6  

    River Patroller

  • 2,577 posts
  • Joined: 14-August 06
  • Traveler in time
  • Location:Western North Carolina

Posted Fri Mar 19, 2010 7:47 AM

30,300

Attached Image: 2600 bt.jpg

#7  

    Stargunner

  • 1,085 posts
  • Joined: 27-November 06
  • Location:Shakopee, MN

Posted Fri Mar 19, 2010 10:28 AM

ON.
THE.
BOARD.
35700

Attached Image: BurgerTime-35700.jpg

I beg to differ on this game. I really like it. I'm sure they could of done a better job, but it is still a fun and challenging game. I played this a lot when I was a kid.

#8  

    Dragonstomper

  • 609 posts
  • Joined: 07-October 09
  • Location:Curitiba, PR - Brazil

Posted Fri Mar 19, 2010 6:29 PM

Single attempt for me: 13,350 - for participation point.

Attached Image: Burgertime_13350.JPG

#9  

    Stargunner

  • 1,567 posts
  • Joined: 08-October 06

Posted Sun Mar 21, 2010 9:35 PM

Tough game.

15,500
Attached Image: BurgerTime1BB_HSC_7-31.jpg

#10  

    River Patroller

  • 3,399 posts
  • Joined: 30-December 09
  • 5200 HSC Mod
  • Location:somewhere out in space, usa

Posted Mon Mar 22, 2010 5:36 AM

19,400 The A.I. on this is pathetic. Slightly better than C64 or TI99 but that doesn't say much. It's still the 2nd best version I've played.

Attached Thumbnails

  • Attached Image: scores 030.jpg


#11  

    Stargunner

  • 1,085 posts
  • Joined: 27-November 06
  • Location:Shakopee, MN

Posted Mon Mar 22, 2010 5:58 AM

As far as AI, it is very basic. On the first screen, all baddies must turn at an intersection... the turn they make (if there is a choice) will be toward you.

On the 2nd screen and thereafter... the hot dog makes a bee-line for you. The other foods still must turn at intersections.

#12  

    Space Invader

  • 12 posts
  • Joined: 22-February 10

Posted Mon Mar 22, 2010 10:58 AM

this is one hard game.

14,500 will be playing some more.

Attached Thumbnails

  • Attached Image: BurgerTime (1983) (M Network)_1.png


#13  

    River Patroller

  • 3,399 posts
  • Joined: 30-December 09
  • 5200 HSC Mod
  • Location:somewhere out in space, usa

Posted Tue Mar 23, 2010 4:16 PM

Change of score, but not position. 22,950

Attached Thumbnails

  • Attached Image: scores 033.jpg


#14  

    Stargunner

  • 1,567 posts
  • Joined: 08-October 06

Posted Tue Mar 23, 2010 11:04 PM

I got some good play time in tonight.

38,450
Attached Image: BurgerTime1BB_HSC_7-31.jpg

#15  

    River Patroller

  • 3,399 posts
  • Joined: 30-December 09
  • 5200 HSC Mod
  • Location:somewhere out in space, usa

Posted Wed Mar 24, 2010 9:35 PM

Got a good game in before the buzzer. No change in position, but change in score and got to a level I've never seen before. 28,250

Attached Thumbnails

  • Attached Image: scores 035.jpg


#16  

    Stargunner

  • 1,085 posts
  • Joined: 27-November 06
  • Location:Shakopee, MN

Posted Wed Mar 24, 2010 9:42 PM

Also got a higher score, but didn't post. 37250. Doesn't change my position, either.

Attached Image: BurgerTime-37250.jpg

#17  

    Stargunner

  • 1,567 posts
  • Joined: 08-October 06

Posted Wed Mar 24, 2010 9:50 PM

Are we still playing week 31? Here I was expecting a new game today. :ponder:

#18  

    Stargunner

  • 1,085 posts
  • Joined: 27-November 06
  • Location:Shakopee, MN

Posted Wed Mar 24, 2010 9:54 PM

No, we are just posting late. Have any game suggestions in case Zero doesn't show up?

#19  

    River Patroller

  • 3,399 posts
  • Joined: 30-December 09
  • 5200 HSC Mod
  • Location:somewhere out in space, usa

Posted Wed Mar 24, 2010 9:54 PM

If I read the OP right, you've still got an hour.

#20  

    Stargunner

  • 1,085 posts
  • Joined: 27-November 06
  • Location:Shakopee, MN

Posted Wed Mar 24, 2010 9:57 PM

View Postzylon, on Wed Mar 24, 2010 9:54 PM, said:

If I read the OP right, you've still got an hour.

Reading it wrong, 1 AM CST wednesday was 21 hours ago. So our scores are late.

#21  

    River Patroller

  • 3,399 posts
  • Joined: 30-December 09
  • 5200 HSC Mod
  • Location:somewhere out in space, usa

Posted Wed Mar 24, 2010 10:01 PM

Damn! They should count anyway since we didn't get the next game yet.





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