Thank you Curt for yet more insight into Atari's final days!
Tom-Lynx, on Thu Mar 18, 2010 7:13 PM, said:
Wow....$450K for Alien vs. Predator.
I'm not a programmer, but I'm taking a wild guess that it beats the homebrew scene.
But AvP required a big team. They had 3 programmers, 3 level designers, 4 artists, and 7 people contributing music and sound effects.
The numbers seem to show that only $225K was paid out "through 8/26/95", or half of the "contractual commitment". I wonder how that commitment worked. Given that AvP had been out for almost a year by then, it seems like Rebellion was getting ripped off.
Assuming 5-6 of them were full-time on the project, and the rest were come-and-go contractors, $225K is not even worth showing up to work. They must have had some other investors (even internal investment) to afford to publish that game. They probably made $1 million or more in sales, but even $1 million is peanuts when you're talking about salaries for 17 people on a multi-year project.
- KS