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Lynx HSC - 3rd half of March 2010 - Xybots


20 replies to this topic

#1 atari2600land OFFLINE  

atari2600land

    Quadrunner

  • 6,494 posts
  • All hail the zyzzyva!
  • Location:Salem, Oregon

Posted Sun Mar 21, 2010 4:44 AM

OK, so you have made it clear you don't like Toki. Well, I'll never put it up again. How about we play Xybots instead? This time around, this round ends April 15 at 11:59pm Pacific.

-current leaderboard
Battlezone - 56
Eric DeLee - 52
darthkur - 39
roadrunner - 27
atari2600land - 26
Atari Smeghead - 17
atomickneedrop - 14
Damon Plus - 6
madbutscher - 6


-current high scores:
PFG 9000 - 115,100
Eric DeLee - 100,800
Battlezone -36,100
atomickneedrop 24,200
ninjabba - 18,200
atari2600land -17,800
roadrunner - 13,000
4Ks - 12,700

Edited by atari2600land, Thu Apr 15, 2010 9:17 PM.


#2 4Ks OFFLINE  

4Ks

    Stargunner

  • 1,524 posts
  • Location:Somewhere boring.

Posted Sun Mar 21, 2010 8:48 AM

And my Lynx just ran out of batteries. Frump. I'll get in a round sometime today, though.

#3 Battlezone OFFLINE  

Battlezone

    Moonsweeper

  • 380 posts

Posted Sun Mar 21, 2010 12:18 PM

I vote for Toki and we'll play Xybots next time.

#4 darthkur OFFLINE  

darthkur

    River Patroller

  • 2,577 posts
  • Traveler in time
  • Location:Western North Carolina

Posted Sun Mar 21, 2010 8:39 PM

I like Toki a lot. I just haven't gotten around to it yet.

#5 4Ks OFFLINE  

4Ks

    Stargunner

  • 1,524 posts
  • Location:Somewhere boring.

Posted Sun Mar 21, 2010 9:05 PM

First go: 12,700

#6 atari2600land OFFLINE  

atari2600land

    Quadrunner

  • 6,494 posts
  • All hail the zyzzyva!
  • Location:Salem, Oregon

Posted Mon Mar 22, 2010 9:24 AM

OK, the Toki competition is still on, and so is Xybots.

#7 roadrunner OFFLINE  

roadrunner

    River Patroller

  • 4,144 posts
  • Da Funkasaurus

Posted Tue Mar 23, 2010 5:06 PM

13,000

snap01.png

#8 atomickneedrop OFFLINE  

atomickneedrop

    Moonsweeper

  • 263 posts
  • Location:ventura county CA

Posted Wed Mar 31, 2010 1:31 PM

i like toki...
...so like us...

#9 EricDeLee OFFLINE  

EricDeLee

    Quadrunner

  • 5,749 posts
  • Location:Michigan

Posted Wed Mar 31, 2010 2:17 PM

Are we still doing this one?! Yikes, I better get the Lynx or the PSP fired up.

#10 atari2600land OFFLINE  

atari2600land

    Quadrunner

  • 6,494 posts
  • All hail the zyzzyva!
  • Location:Salem, Oregon

Posted Wed Mar 31, 2010 3:26 PM

I've extended the deadline for this contest because there is so much confusion. You now have until April 15.

#11 roadrunner OFFLINE  

roadrunner

    River Patroller

  • 4,144 posts
  • Da Funkasaurus

Posted Fri Apr 2, 2010 8:33 PM

Could you put the name Xybots in the title of this thread. It would make it easier to find.

edit - thanks :)

Edited by roadrunner, Fri Apr 2, 2010 10:08 PM.


#12 PFG 9000 OFFLINE  

PFG 9000

    Chopper Commander

  • 202 posts
  • Location:Green Bay, WI

Posted Wed Apr 7, 2010 11:38 PM

I was at 42,500 when my batteries died. I was at the level before the first boss, which I've never beaten, but I know I can do better. I'll get a pic when I get my batteries replaced.

#13 Ninjabba OFFLINE  

Ninjabba

    Moonsweeper

  • 424 posts
  • Location:Lurking in the Darkness

Posted Thu Apr 8, 2010 5:53 AM

Tough game, I almost made it to level 10. Fun how it reminds me of the move TRON.

Posted Image

#14 PFG 9000 OFFLINE  

PFG 9000

    Chopper Commander

  • 202 posts
  • Location:Green Bay, WI

Posted Sun Apr 11, 2010 11:57 PM

Final score: 115,100
Posted Image

I didn't pick up Xybots until I was in college, and I've never had much time to sit down with it and play more than 20 min or so...until tonight. Brilliant game. The difficulty really ramps up around level 18 or so. The Xybots start moving around the maze on their own, and they shoot at you before you're close enough to see them. The levels open up so that you're fighting in big rooms instead of cramped corridors. And you start getting into shootouts with more than one enemy at a time. The hardest thing about the later levels is that your energy doesn't refill after each level, so if you clear a level with 6% energy, that's what you'll have when you start the next one. This makes it really important to save your cash for the later levels. The earlier levels are easy enough that you really don't need stuff like faster walking speed, more powerful shots, or higher energy limits.

Some tips:
As early as this game is, you can use the same tactical "room clearing" strategies as in modern shooters like Call of Duty. Instead of walking around a corner and then turning to see what was hidden from you, you'll be safer strafing/sidestepping around it. In other words, if you're walking down a hallway that bends to the right, instead of walking forward and then turning to the right, you should face to the right, and then sidestep to your left so that you can see what's around the corner as soon as possible. If you're coming to the end of a hallway where there's open gaps to your right and to your left, you're best off doing a "quick peek" in each direction. Turn to your right, strafe into the new area just far enough to see what's ahead, then strafe back the way you came. Turn around, clear the other direction, and then you'll be safe to explore further. That way you won't be ambushed by an enemy hanging out in a corner behind you.

Always keep your Slow Energy Loss maxed out. Energy is the most important thing in the game, as it's a combination of your life and your timer, and the game ends once it's gone. Always keep an eye on your energy percentage.

Energy capsules will give you either a 50% boost or a 100% boost. Never pick one up if your energy is over 50%, unless you're heading right for the level exit.

#15 atomickneedrop OFFLINE  

atomickneedrop

    Moonsweeper

  • 263 posts
  • Location:ventura county CA

Posted Mon Apr 12, 2010 8:49 PM

24,200 might try again before its overxybots 24200.JPG

#16 Battlezone OFFLINE  

Battlezone

    Moonsweeper

  • 380 posts

Posted Wed Apr 14, 2010 2:43 PM

My score: 36.100

Attached Thumbnails

  • DSCN2525.JPG


#17 EricDeLee OFFLINE  

EricDeLee

    Quadrunner

  • 5,749 posts
  • Location:Michigan

Posted Wed Apr 14, 2010 9:00 PM

I didn't get much playing time in... here's just a screenshot on my one attempt. LOL
11600
Man I suck....
Xybots.lnx-00.png
I think I'm still last. LOL

#18 EricDeLee OFFLINE  

EricDeLee

    Quadrunner

  • 5,749 posts
  • Location:Michigan

Posted Wed Apr 14, 2010 9:01 PM

Wait a sec... I think I still have time! LOL I will give it a whirl tomorrow!

#19 atari2600land OFFLINE  

atari2600land

    Quadrunner

  • 6,494 posts
  • All hail the zyzzyva!
  • Location:Salem, Oregon

Posted Wed Apr 14, 2010 9:53 PM

Not no more you're not. I really suck at this game, I only got 11,400!

#20 atari2600land OFFLINE  

atari2600land

    Quadrunner

  • 6,494 posts
  • All hail the zyzzyva!
  • Location:Salem, Oregon

Posted Thu Apr 15, 2010 7:39 PM

New score: 17,800.

Attached Thumbnails

  • xybots17800.JPG


#21 EricDeLee OFFLINE  

EricDeLee

    Quadrunner

  • 5,749 posts
  • Location:Michigan

Posted Thu Apr 15, 2010 8:24 PM

I am very glad I made time to play this game today. Not only did I get a much better score, I have moved this game towards the top ten of my favorite games to play list (for the Lynx). I really like this game!

I have a strong feeling I will be playing more and more after this HSC week... simply because this game is addicting!

New High Score for me: 100,800
Xybots.lnx-20.png

Once you take the time and peek around corners, this game is less abusive to you. I was buying a lot of silly things like the the guard locations, and all kinds of stuff. You mainly just got to keep your energy level up. Stock up on the slow your energy loss, and even grab the deflect 5 shots thing. Just shoot and dodge and power through these levels! I almost think that moving sideways is quicker than forwards and backwards. It could be my imagination playing tricks on me though.

You can also keep moving when you have the map pulled up. That is helpful if you know there aren't any enemies nearby!




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