[a]=white, [b]=red, [c]=dark blue, [d]=yellow, and [e]=light blue) - Try to get multiple KLAXS according to diagram showed below: [c] === === |[a][b] [d][e]| |[a][b] [d][e]| |[c][c] [c][c]| |[a][b][c][d][e]| |[a][b][c][d][e]| +---------------+ RESULT: [(2x1050)+(6x4000)]=26,100 points, plus empty bonus (until 2500 points). At the end of Wave 05, DON'T tap the fire button. Try to choose Wave 16 in order to get 20,000 points (which is called "COURAGE BONUS") by finishing this chosen wave. --Zero" />

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HSC Season 7 Week 43: Klax


30 replies to this topic

#1 Ze_ro OFFLINE  

Ze_ro

    Quadrunner

  • 8,511 posts
  • Welcome Back!

Posted Wed Jun 9, 2010 12:44 PM

Important Note: There is no more time for Klax.

You've selected your level, and now the colored tiles start to tumble down the ramp. you zoom your paddle back and forth to catch the tiles and flip them into the bins to create rows of same colored tiles, The rows can be vertical, horizontal or diagonal, and three or more tiles in a row create a Klax.

Sounds Easy, right? It is, until the tiles speed up and tumble down the ramp so fast you can barely keep up! Faster and faster, your paddle becomes a blur as you struggle to keep up with the pace. Will you ace the wave or are you destined to fail? Either way, you'll find yourself quickly addicted to the good klean fun of tic-tac-KLAX!

Posted Image



Game Information
  • Game Name: Klax
  • Released By: Unreleased! Developed by Atari
  • Left Difficulty: N / A
  • Right Difficulty: N / A
  • Game Mode: Your choice of starting wave.

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday June 16th at 1:00 AM (CST).


Current High Scores
  • 91,225 (oyamafamily) [+11]
  • 52,960 (Scrabbler15) [+10]
  • 44,780 (Zoyx) [+9]
  • 34,390 (Mister VCS) [+8]
  • 30,860 (roadrunner) [+7]
  • 28,705 (zylon) [+6]
  • 22,100 (keilbaca) [+5]
  • 20,200 (SpiceWare) [+4]
  • 5450 (LarcenTyler) [+3]

Best Tips
    oyamafamily [+2]

Challenges
    None

TwinGalaxies Top 3
(Game 1, Difficulty B)
  • 89,090 (Nathan Page)
  • 55,765 (Mr. Kelly R Flewin)
  • 34,550 (Ron Corcoran)
Current Standings
  • toymailman [427]
  • Zoyx [302]
  • roadrunner [221]
  • darthkur [218]
  • oyamafamily [205]
  • shadow460 [162]
  • LarcenTyler [116]
  • Cebus Capucinis [107]
  • JacobZu7zu7 [99]
  • Deteacher [92]
  • Atardi [84]
  • zylon [83]
  • vjames [71]
  • aftermac [70]
  • Captain Beard [61]
  • godzillajoe [56]
  • Mister VCS [54]
  • keilbaca [53]
  • katana [51]
  • SpiceWare [42]
  • 4Ks [40]
  • brandondwright [30]
  • Vectorman0 [29]
  • Carey85 [29]
  • NML32 [27]
  • homerwannabee [26]
  • Tr3vor [26]
  • Impaler_26 [26]
  • Hornpipe2 [25]
  • Wickeycolumbus [22]
  • devwebcl [21]
  • pis [19]
  • chuckwalla [17]
  • HatNJ [14]
  • Pioneer4x4 [13]
  • Nathan Strum [11]
  • LoneWolfSeth [10]
  • LaserHawk [10]
  • vintagegamecrazy [9]
  • joeypsp [9]
  • Lendorian [9]
  • littleman jack [8]
  • kote [8]
  • Animan [6]
  • Player 3 [6]
  • Chris Leach [5]
  • MIKE5200 [4]
  • Skaarg [4]
  • JayWI [3]
  • Shannon [2]
  • jeremysart [2]
  • sloth713 [2]
  • jjd [2]
  • SpaceInvaders [2]
  • ChrisKoopa [1]
  • SeaGtGruff [1]
  • Nati [1]
  • disjuakifa [1]






Scoring Points in Klax
  • Vertical Klax
    • 3 tiles - 50 points
    • 4 tiles - 1,000 points
    • 5 tiles - 1,500 points
  • Horizontal Klax
    • 3 tiles - 100 points
    • 4 tiles - 500 points
    • 5 tiles - 1,000 points
  • Diagonal Klax
    • 3 tiles - 500 points
    • 4 tiles - 1,000 points
    • 5 tiles - 1,500 points
  • Sometimes placing a tile will result in a multiple Klax. For example, you could complete both a vertical and a diagonal Klax with the placement of a single key tile. If this occurs, you receive multiple Klax bonus points in addition to the points for each Klax. Multiple Klaxs are also worth more than one Klax towards the completion of certain waves.


Hints and Tips

The Manual

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Here is the hint it provides:
  • Try for complex Klaxs on lower level waves to increase your score. Go for chain reactions and simultaneous Klaxs.
  • Don't throw too many tiles back up onto the ramp. You can get into trouble very quickly!
  • Try for more complex Klaxs on Points Waves. Get the big points quickly - you probably will not be able to complete the level with simple, vertical Klaxs.
  • Sometimes simple Klaxs work best. Don't get cocky on a high level Tile Wave, or you will end up with five full bins and a bunch of tiles with
    nowhere to go.
  • Use wild tiles to complete multiple Klaxs.


We have played this game twice before in the HSC, check it out here.

oyamafamily

On Wave 01, try to get the following formation:


[c]
===
===

|[a][b] [d][a]|
|[a][b] [d][a]|
|[c][c] [c][c]|
|[a][b][c][d][a]|
|[a][b][c][d][a]|
+---------------+

[a], [b], [c], and [d] are the tile colors (Example: [a]=white, [b]=red, [c]=blue, [d]=yellow)
If you do this, you will score [(2x1050)+(6x4000)]=26,100 points by getting 1 horizontal "5-KLAX" (1000 pts), 1 vertical "3-KLAX" (50 pts), and 4 vertical "4-KLAX" (4x1000 = 4000 pts)!! Also, you will earn more empty bonus (2500 points maximum).

WAVE 02 (Five tile colors -> [a]=white, [b]=red, [c]=dark blue, [d]=yellow, and [e]=light blue) - Try to get multiple KLAXS according to diagram showed below:


[c]
===
===

|[a][b] [d][e]|
|[a][b] [d][e]|
|[c][c] [c][c]|
|[a][b][c][d][e]|
|[a][b][c][d][e]|
+---------------+

RESULT: [(2x1050)+(6x4000)]=26,100 points, plus empty bonus (until 2500 points).

At the end of Wave 05, DON'T tap the fire button. Try to choose Wave 16 in order to get 20,000 points (which is called "COURAGE BONUS") by finishing this chosen wave.

--Zero

#2 LarcenTyler OFFLINE  

LarcenTyler

    River Patroller

  • 2,254 posts
  • Atari 7800 Hunter
  • Location:Boston, MA.

Posted Wed Jun 9, 2010 7:00 PM

5,450

I hate those Diagonal Waves.

#3 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Wed Jun 9, 2010 7:16 PM

SPECIAL RULES FOR KLAX: Continues are NOT ALLOWED!! You MUST choose the option "START OVER" at the end of game (see the screenshoot below), OR let the title screen appear.

KLAX.JPG

Edited by oyamafamily, Wed Jun 9, 2010 7:25 PM.


#4 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Wed Jun 9, 2010 7:23 PM

FIRST ATTEMPT - 16,880

KLAX_16880.JPG

I started the game with WAVE 01, and I let the Title Screen appear at the end of game, in order to AVOID THE CONTINUOUS PLAY.

#5 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Wed Jun 9, 2010 7:51 PM

13140

#6 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Wed Jun 9, 2010 7:55 PM

First time playing the 2600 version. Pretty good version considering. Fun fact, this was the last official retail game made for the 2600.

#7 toymailman OFFLINE  

toymailman

    Stargunner

  • 1,668 posts

Posted Wed Jun 9, 2010 9:13 PM

View Postoyamafamily, on Wed Jun 9, 2010 7:16 PM, said:

SPECIAL RULES FOR KLAX: Continues are NOT ALLOWED!! You MUST choose the option "START OVER" at the end of game (see the screenshoot below), OR let the title screen appear.
Does the score reset to zero if someone chooses to continue?

If not, then continues would not be something to use here.

If the score does reset to zero then I don't see a problem with it. However, I think it would be odd for someone to choose to begin at a more difficult setting. This would essentially "forfeit" all the easy points they could have earned on the initial levels.

#8 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Wed Jun 9, 2010 9:29 PM

15490 - starting from the beginning. Haven't experimented with advanced levels.

#9 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Wed Jun 9, 2010 9:58 PM

30885 - having fun.

Klax-30885.jpg

#10 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Wed Jun 9, 2010 10:04 PM

Twin Galaxy's records... emulator only. I don't think there was an NTSC official release. Just PAL.

Rank	Score	Points	Player			DateVerified	Verification Method
1	100.00%	89,090	Nathan Page		06/11/2004	Referee
2	62.59 %	55,765	Mr. Kelly R. Flewin	08/20/2003	Video
3	38.78 %	34,550	Ron Corcoran		05/11/2001	Referee
4	29.56 %	26,335	Jeffrey D. Lowe, Jr.	06/18/2001	Referee
5	5.31 %	4,730	David R Archey		05/11/2001	Referee

Edited by Zoyx, Wed Jun 9, 2010 10:05 PM.


#11 zylon OFFLINE  

zylon

    River Patroller

  • 3,578 posts
  • 5200 HSC Mod
  • Location:somewhere out in space, usa

Posted Wed Jun 9, 2010 11:30 PM

First shot. 15,495

Attached Thumbnails

  • scores 076.jpg


#12 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Thu Jun 10, 2010 6:29 PM

View Posttoymailman, on Wed Jun 9, 2010 9:13 PM, said:

View Postoyamafamily, on Wed Jun 9, 2010 7:16 PM, said:

SPECIAL RULES FOR KLAX: Continues are NOT ALLOWED!! You MUST choose the option "START OVER" at the end of game (see the screenshoot below), OR let the title screen appear.
Does the score reset to zero if someone chooses to continue?

If not, then continues would not be something to use here.

If the score does reset to zero then I don't see a problem with it. However, I think it would be odd for someone to choose to begin at a more difficult setting. This would essentially "forfeit" all the easy points they could have earned on the initial levels.

TOYMAILMAN, the score goes back to ZERO if the players choose the "CONTINUE" option. See the screenshots below (note that the current wave is 07).
BUT WE HAVE TO FOLLOW THE SPECIFIC RULE WHICH I PLACED FOR THIS 2600 HSC CONTEST: GAMEPLAYS STARTED FROM THE NEW GAME COUNT!

Klax before continue at Wave 07.JPG Continues at Wave 07.JPG

#13 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Thu Jun 10, 2010 6:46 PM

View PostZe_ro, on Wed Jun 9, 2010 12:44 PM, said:

Difficulty switches have no effect, and you are free to choose your own starting wave.

--Zero
Above from zero is all you need to know. I think you are confusing people. Don't use 'continues' because they'll hurt your score. Good for practice though.

#14 roadrunner ONLINE  

roadrunner

    River Patroller

  • 4,144 posts
  • Da Funkasaurus

Posted Thu Jun 10, 2010 6:59 PM

30,860

Klax.png

#15 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Thu Jun 10, 2010 7:08 PM

21,880 (Starting wave - 06)

KLAX_21880.JPG

#16 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Fri Jun 11, 2010 7:48 PM

27,265 - starting wave: 11

Attached Thumbnails

  • KLAX_27265.JPG


#17 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Sat Jun 12, 2010 10:45 AM

39,075 41,240

KLAX_39075.JPG KLAX_41240.JPG

In these times I used the WARPS choosing Wave 11, after the completion of Wave 05.

Edited by oyamafamily, Sat Jun 12, 2010 7:16 PM.


#18 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Sat Jun 12, 2010 10:50 AM

ZE_RO, I am suggesting another Special Rule for Klax in this 2600 HSC Contest:
You may warp the waves as you desire.
This rule is based on Twin Galaxies Official Rules for the game KLAX - Original Arcade Platform.

ATTENTION ABOUT DIAGONAL WAVES:
PLEASE, DON'T LEECH THE SCORE IN EXCESS VIA GETTING HORIZONTAL / VERTICAL KLAXS.

!! CAUTION!!
Pressing of Select button during the gameplay (which restarts the game with your score intact) is DISALLOWED. Use of this button will result in SCORE DISQUALIFICATION.

Edited by oyamafamily, Sun Jun 13, 2010 11:49 AM.


#19 zylon OFFLINE  

zylon

    River Patroller

  • 3,578 posts
  • 5200 HSC Mod
  • Location:somewhere out in space, usa

Posted Sat Jun 12, 2010 2:34 PM

28,705

Attached Thumbnails

  • scores 079.jpg


#20 Mister VCS OFFLINE  

Mister VCS

    Stargunner

  • 1,047 posts
  • Location:@!#?@ Germany

Posted Sun Jun 13, 2010 10:30 AM

34,390


34390.jpg



starting wave 1 (original cartridge)

Edited by Mister VCS, Sun Jun 13, 2010 10:32 AM.


#21 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Sun Jun 13, 2010 11:43 AM

After many attempts, here's my new high score - 65,580

KLAX_65580.JPG

This time I get more than 1 vertical "4-KLAX" on waves 1, 2, and 4. Also, I used the warps choosing Wave 16 (after completing Wave 05) to get the courage bonus of 20,000 points by ending Wave 16).

#22 Zoyx OFFLINE  

Zoyx

    Stargunner

  • 1,095 posts
  • Location:Shakopee, MN

Posted Sun Jun 13, 2010 12:27 PM

44780 - followed Oyamafamily's strategy. Did the first 5 waves, then got the 20k bonus by finishing wave 16. There is no way I am going to get 13 diagonals in wave 17. ACK!

Klax-44780.jpg

#23 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Sun Jun 13, 2010 6:39 PM

OYAMAFAMILY TIPS: On Wave 01, try to get the following formation:

       [c]
       ===
       ===

|[a][b]   [d][a]|
|[a][b]   [d][a]|
|[c][c]   [c][c]|
|[a][b][c][d][a]|
|[a][b][c][d][a]|
+---------------+
[a], [b], [c], and [d] are the tile colors (Example: [a]=white, [b]=red, [c]=blue, [d]=yellow)
If you do this, you will score [(2x1050)+(6x4000)]=26,100 points by getting 1 horizontal "5-KLAX" (1000 pts), 1 vertical "3-KLAX" (50 pts), and 4 vertical "4-KLAX" (4x1000 = 4000 pts)!! Also, you will earn more empty bonus (2500 points maximum).

WAVE 02 (Five tile colors -> [a]=white, [b]=red, [c]=dark blue, [d]=yellow, and [e]=light blue) - Try to get multiple KLAXS according to diagram showed below:

       [c]
       ===
       ===

|[a][b]   [d][e]|
|[a][b]   [d][e]|
|[c][c]   [c][c]|
|[a][b][c][d][e]|
|[a][b][c][d][e]|
+---------------+
RESULT: [(2x1050)+(6x4000)]=26,100 points, plus empty bonus (until 2500 points).

Edited by oyamafamily, Sun Jun 13, 2010 6:51 PM.


#24 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Sun Jun 13, 2010 6:54 PM

EXTRA OYAMAFAMILY TIP: At the end of Wave 05, DON'T tap the fire button. Try to choose Wave 16 in order to get 20,000 points (which is called "COURAGE BONUS") by finishing this chosen wave.

Here's my new attempt - 77,840

KLAX_77840.JPG

Quickly, I studied the strategies to score more and more points in this game, WITHOUT USING CONTINUES/CODES.

Edited by oyamafamily, Sun Jun 13, 2010 7:02 PM.


#25 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Mon Jun 14, 2010 7:29 PM

91,225

KLAX_91225.JPG

Since I beat Twin Galaxies High Score (89,090 by Nathan Page), here's my FINAL ATTEMPT.




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