BydoEmpire, on Wed Jun 16, 2010 8:26 AM, said:
xg4bx, on Tue Jun 15, 2010 10:38 PM, said:
i just have nerdly fantasies of a dungeons&dragons type game where i can drop my torch and reach behind my back to unsheath my sword with the "nunchuck" used as a shield. i'm aching for some real sword combat in a game.
Zelda: Skyward Sword looks to do pretty much that. I'm not digging the "boy apprentice" main character in Sorcery, too Harry Potter-ish, but that's a nitpick if the game is fun. Am I the only one hoping for a new King's Field? Those games were never that great, but a guilty pleasure.
A guilty pleasure King's Field may be, but I've yet to play anything that could come close to the experience that KF provided. Sad, really, considering how poorly it's aged. If FROM could just make a new KF and give it improved versions of the kinds of combat upgrades that were seen in the Shadow Tower games, while retaining the old elements that helped characterize KF, it would be an instant system-seller for me...and probably about 15 other people. -_-
DaytonaUSA, on Wed Jun 16, 2010 9:08 AM, said:
Hey Bydo, have you tried out Demons Souls? It's the spiritual successor to King's Field.
The producer (or whoever) calling Demon's Souls a successor to KF gives me hope that they have plans to revive that series. But really, DS is more like a third-person Shadow Tower with infinite lives. Level designs are awesome (one of KF's defining traits) but there's no real overall coherency thanks to reliance on teleport thingies, magic is terrible, powering up can get really grindy, and did I mention that it's third person and the controls for non-melee attacks are terrible?
Edited by Jifremok, Sat Jun 19, 2010 9:51 AM.