The original,
The remake,
The final,
A old game I had on the pc. I found it a couple of days ago on a dos game site by accident. This game was written in ti-basic and then compiled with Harry Wilhem's Basic Compiler. You can speed the game up on the title screen by pressing 1,2,3. It defaults to speed 2 and resets to 2 after each game.
Differences in the versions, the TI version operates the same way as the PC version, graphics had to be compressed from 320x200 to 256x192, oddly enough the babies are a pixel bigger. Speed is had to judge, on the DOS box I played on my TI version runs faster, on the YouTube video of someone else playing the PC version runs faster, to fix this I added a option to adjust the speed of the game. I love HI-SCORES tallies, and so I added one to this game, I really think all scoring games need a HI-SCORE tally to shoot for when playing.
The file was then made to be xb-autoloaded. Made using c99 emulator. Hope it works for everyone, for some reason I can't get it to play in Win994a emulator. I recompiled it in in Win994a but I have lost my Funnelweb disk in my recent crash so I can't assemble it. Any ideas why it won't play in win994a? All my other games, which have all been pure basic, load just fine when copied to a win994a tidisk file. I have used HWBC on win994a with no problem.
If anyone can send me a tidisk of Funnelweb that would be nice. I DL'd a copy on 2 dsks copied them to 1 dsk but it wont assemble, it kicks it out, can't find assembler i think.
xb autoload file, this file wont work on real TI machine.
BBABY.zip 7.01K
11 downloadsea5 files **this file DOES work on a real TI machine**
run file BABY5
BABY5.zip 6.98K
6 downloadsgrom file
BOUNCING.bin 12.2K
6 downloads
Edited by jchase1970, Thu Jul 15, 2010 8:06 PM.

















