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Do We Really Want Change?


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#26 Random Terrain OFFLINE  

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Posted Tue Aug 17, 2010 12:24 PM

View PostReaperman, on Tue Aug 17, 2010 12:14 PM, said:

. . . or you can play it wrong and be bored by its lousy mini-games, lack of plot or direction, and terrible mechanics for everything.
If you need plot or direction at all times in every game, that seem like a lack of imagination. And what modern game so far has perfect mechanics for everything? It's close enough for an Xbox game. All games aren't up to my standards yet, but that doesn't stop me from having fun.

#27 Video OFFLINE  

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Posted Tue Aug 17, 2010 2:33 PM

I kind of agree with having known properties in new games. Having a good mascot will add a few pluses for even the most unknown of games. All the Mario sports titles seem to do well, and I have a few, despite over all, not liking sports games (but most of that is the "realism" that most modern games attempt, while Mario sports tend to have BS you can do that makes it more fun IMO)

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You have the freedom to do what you want if you use cheats and avoid the main missions. You can make your own fun...
...And that "play it how you want it" is how things like the coffee scene happen :P And get mommies and daddies all over the world really pissing their panties :P

I kind of get the "sandbox" Idea of the game, but seriously, I only want to do one, or a few things ehn I set down to a game. And for dedicated games, any game is better than GTA.
I love driving games, there's only millions out there to choose from, all of which will allow much greater control for your driving experience than GTA ever will.
I like killing stuff, if I wanted to go on a murder spree, there's plenty of COD knockoffs that do a better job of that. IMO, I enjoy the "save the world" aspect more than simple killing, so games against monsters and aliens are really good for me, but if you want just killing there's also hunting games for crying out loud.
Want to randomely just break stuff, there's games for that too. Red Faction did a great job of that with a surprisingly well done engine to make stuff psudorealistically collapse or explode as you knocked parts out of it.
IMO, for any aspect of gameplay that GTA has, I got dozens of games that do a better job that I can play, and honestly, until they can get all those into one game, as good as they are singularly, then 'sandbox' games like GTA will never be much more than a crappy collection of poorly done minigames attached to a bland story, that does in fact require you to do a lot of bad things.

Seriously, if you want real, walk out the door. That's as real as it will ever get. If your to lazy to interact in the real world, I hardly see any justifiable reason to complain when a game doesn't work how you want it to.




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