Jump to content



1

Be afraid!


29 replies to this topic

#26 ls650 OFFLINE  

ls650

    River Patroller

  • 4,484 posts
  • Atari rocks!
  • Location:British Columbia

Posted Wed Aug 4, 2010 8:32 AM

Hilarious thread! :D

#27 high voltage OFFLINE  

high voltage

    Stargunner

  • 1,572 posts
  • Location:America, Asia, Europe, Aus, Antartica, Africa, Outer Space

Posted Wed Aug 4, 2010 8:46 AM

Actually've been waiting for a great cart like that for donkey's, so I'm not afraid at all.

#28 GroovyBee OFFLINE  

GroovyBee

    7800 Developer

  • 5,781 posts
  • Busy bee!
  • Location:North, England

Posted Wed Aug 4, 2010 1:04 PM

View Postmalducci, on Wed Aug 4, 2010 12:16 AM, said:

Hahaha, that's pretty arrogant. You're right I don't know you, but if 7800 is all you ever done for a console, *and* only a year's worth of coding - then I say it's safe assumption to make. You don't agree? But hey, maybe you're a prodigy ;)

Again you are making assumptions about me. You don't know how long I've been programming for, what platforms I've programmed on and what languages I know. So no I don't agree with you because you aren't in possession of all the facts.

Quote

Congratulations. And? There are people that haven't completed a game ever for a specific system, but they know more about that system than you or I. I could also put out a ton of easy/simplistic project/games for system X. Doesn't say much of my ability (other than putting something out).

I suggest that you actually look at the games I've done for the 7800 before calling anything simplistic.

Quote

Why should I be happy? There are plenty of people that code for system.

But not many of those people do not see the project through to the end on the NES. By that I mean getting a game on to cart and into peoples hands. I see complaints on the NesDev forums that the NES scene isn't moving forward because the majority of projects that are produced don't seem to be very advanced. I also see some bitterness towards people actually producing carts and selling their own games on them and not giving free binaries away to play.

Maybe you should spend more time on your own projects instead of trying to defend the console's honour :lolblue:.

#29 GroovyBee OFFLINE  

GroovyBee

    7800 Developer

  • 5,781 posts
  • Busy bee!
  • Location:North, England

Posted Wed Aug 4, 2010 1:09 PM

View Postgoldenegg, on Wed Aug 4, 2010 12:57 AM, said:

Back on topic ... are you thinking about porting Halloween to the NES when you're done or do you have a brand new project in mind?

The Halloween themed game would be a good candidate actually. However, there are no fixed plans at the moment.

#30 Chickybaby OFFLINE  

Chickybaby

    is anomoly in the AA Space-time continuum. HA!

  • 6,156 posts
  • Location:Wicked East

Posted Wed Aug 4, 2010 2:30 PM

Hey malducci and all, first please stop the nasty language.
everyone is entitled to do what they want, program what they want and do it for the reasons they want.
Life is far too short and my suggestion is focus on what makes you happy vs finding unhappiness in others activities and being critical of that.
Thanks. :)




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users