RevEng Posted August 26, 2010 Share Posted August 26, 2010 I've been working on a few different project that involved flicker to one degree or another, and I noticed that some colors seem to have more "hang time" than others. To explore this, and also to make picking colors for future projects easier, I wrote a small "flicker picker" utility. flickerpicker.ntsc.bin flickerpicker.pal.bin In a nutshell, the top part of the screen shows the TIA colors flickered with a black background, and if you move the joystick you can pick 2 color values to mix in the the bottom section of the screen. It seems to me that blue and purple have a slightly better hang time than the other colors, in addition to the usual rule about using low contrast values. Quote Link to comment Share on other sites More sharing options...
yuppicide Posted August 26, 2010 Share Posted August 26, 2010 Great idea. Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted August 26, 2010 Share Posted August 26, 2010 Great idea. Yeah, it's nice that you can see both colors being mixed, plus the resulting mixture. Here's a program I did a while back, which displays all 128 colors at once, mixed with another color. You can change the mix color by moving the joystick left to decrease the hue, right to increase the hue, down to decrease the luminance, and up to increase the luminance. I really need to add something at the bottom of the screen to display the mix color and its numeric value. Anyway, it's interesting to see how the colors change based on the mix color. The program is also interesting in that it started out as an assembly program to display the 128-color palette, but I remarked out some of the assembler code, and threw in some batari Basic for the joystick controls. Michael Color_Mixtures.bas Color_Mixtures.bas.bin Quote Link to comment Share on other sites More sharing options...
RevEng Posted August 26, 2010 Author Share Posted August 26, 2010 (edited) Great idea. Thanks! ... Here's a program I did a while back... ... I really need to add something at the bottom of the screen to display the mix color and its numeric value... I missed your program the first time around. Its funny how both of our programs live in the same problem space but are fairly different in approach. Regarding the numeric value, it's pretty easy to rip the bB score routine and relabel everything so it will work independently, but if you want to save yourself the effort you can always grab the score .asm minikernel files from the titlescreen kernel code. Edited August 26, 2010 by RevEng Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted August 27, 2010 Share Posted August 27, 2010 I missed your program the first time around. Its funny how both of our programs live in the same problem space but are fairly different in approach. I don't think I ever posted this program before, although I did post a different one that drew a 3x3 grid of 9 flickered colors. Michael Quote Link to comment Share on other sites More sharing options...
RevEng Posted August 27, 2010 Author Share Posted August 27, 2010 I don't think I ever posted this program before, although I did post a different one that drew a 3x3 grid of 9 flickered colors. Michael Ah, that would explain why I missed it! Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted December 13, 2012 Share Posted December 13, 2012 How did you make the score display hexadecimal numbers? Quote Link to comment Share on other sites More sharing options...
RevEng Posted December 13, 2012 Author Share Posted December 13, 2012 This utility was all assembly, but for bB check out this post Quote Link to comment Share on other sites More sharing options...
SlowCoder Posted December 13, 2012 Share Posted December 13, 2012 First thought: "Pick-n-Flick", a new Nose Nuggets game from RevEng! 1 Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted December 13, 2012 Share Posted December 13, 2012 This utility was all assembly, but for bB check out this post Thanks. I just tried it and it works great. Quote Link to comment Share on other sites More sharing options...
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