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You write ColecoVision projects in which language?


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Poll: You write ColecoVision projects in which language? (12 member(s) have cast votes)

You write ColecoVision projects in which language?

  1. I'm hardcore, I use only HEX codes (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Assembly codes only (2 votes [16.67%] - View)

    Percentage of vote: 16.67%

  3. C language only (5 votes [41.67%] - View)

    Percentage of vote: 41.67%

  4. Part ASM, part C language (5 votes [41.67%] - View)

    Percentage of vote: 41.67%

  5. Pascal (+asm) language (0 votes [0.00%])

    Percentage of vote: 0.00%

  6. BASIC (+asm) language (0 votes [0.00%])

    Percentage of vote: 0.00%

  7. Other (please specify) (0 votes [0.00%])

    Percentage of vote: 0.00%

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#1 newcoleco ONLINE  

newcoleco

    Stargunner

  • 1,053 posts

Posted Wed Sep 1, 2010 8:57 PM

Hello, this poll is just to have a good idea how many of us are programming CV games/demos and in which languages C, ASM, PASCAL or others. Because there are multiple ways and multiple tools to code CV projects, please specify the different tools you are using... but it's not an obligation, it's just to know a little more about the different ColecoVision programmers here.

#2 Kiwi OFFLINE  

Kiwi

    Chopper Commander

  • 114 posts

Posted Wed Sep 1, 2010 11:01 PM

C programming.

Tools:
ICVGM
CVGraphictoolkit(use for sprite creation primary)
SDCC - cci.exe <- I like this because it doesn't require typing to compile your code.
cv programming.pdf

#3 classics OFFLINE  

classics

    River Patroller

  • 2,102 posts
  • So many projects, so little time.
  • Location:Cleveland, Ohio

Posted Thu Sep 2, 2010 12:13 AM

SDCC

The code generated by SDCC can be downright hideous though, so when it falls down I fall back to assembler.

Steve

#4 Pixelboy OFFLINE  

Pixelboy

    River Patroller

  • 3,598 posts
  • Location:Montreal, Canada

Posted Thu Sep 2, 2010 4:40 AM

I've only written one CV game so far, namely a little game of Sudoku, and that was with Hi-Tech C and Daniel's tools.

#5 newcoleco ONLINE  

newcoleco

    Stargunner

  • 1,053 posts

Posted Thu Sep 2, 2010 5:26 AM

I'm coding in C first and part in ASM, plus all my routines in libraries are coded in ASM and I've ported them at least twice (from c to asm and then from hi-tech c to sdcc).

I'm using custom tools as well as more generic tools, many of them made by myself actually.

BMP2PP
CCI
Coleco Library (by Marcel de Kogel, modded by myself)
CV CODING GUIDE
CV PAINT
CV PAINT 2
CV PROGRAMMERS' MANUAL
CV GRAPHIC TOOLKIT
DAN0
Flash CV Player (OS7' Sounds Emulation)
Flex 3 (to compile my flash applications, like Flash CV Player)
ICVGM 2.x
ICVGM 3.x
GetPut 1.x
JAVA (to compile some codes in Java like one for DAN0 compression)
OS7SoundBank
Programmation du Z80 (fr) (by Rodnay Zak)
SciTe (IDE)
SDCC
WAV2CV
WAV2CVDS

Edited by newcoleco, Thu Sep 2, 2010 5:28 AM.


#6 youki OFFLINE  

youki

    Stargunner

  • 1,077 posts

Posted Thu Sep 2, 2010 7:00 AM

I mix C and ASM.

I mainly use Daniel's kit with SDCC and its libraries.

And a bunch of homemade tools.

And i use also a lot ICVGM 3.0 (waiting i rewrite my own) .




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