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How to RGB mod an Amiga CD32


bacteria

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So, tried RGB from the Amiga CD32, tapping off the Sony CXA1145M chip. It is designed normally to take in RGB and covert the output into S-video and also composite. This chip is a lovely chip if you have it on a board, as it means you can output RGB easily, irrespective of if the console only claims normally to do RF. It was therefore very easy to RGB on the Sega SMS, was really handy on the UK version of the TurboGrafx for the same reason (the PC-Engine needs the RGB lines amplified normally), and on the Amiga CD32 too. If you tap off the TP9 lines, as seems the usual method, then the results are supposed to be poorer as the S-video conflicts, tapping off the CXA1145M chip makes this issue redundant.

 

Here is the pinout for the CXA1145M chip:

 

vrppbm.jpg

 

...and as it looks on the board...

 

1441c39.jpg

 

Here is the output on a PSone screen, RGB mode. Using one of these screens for testing purposes, so I know RGB works before later in the project I wire all video modes to a Scart socket. The pictures came out fine; the image on the screen certainly looks crisp and nice. Camera pics are slightly out of focus!

 

2qrzqrc.jpg

 

2i3ggg.jpg

 

Audio can be tapped as usual from the left and right audio plug contacts on the Amiga board.

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