Posted Mon Sep 20, 2010 9:30 AM
Posted Mon Sep 20, 2010 9:36 AM
Posted Mon Sep 20, 2010 10:52 AM
unsigned short int InvItems[10] = {1, 0, 2, 0, 3, 0, 4, 0, 5, 0};
unsigned short int Magic[10] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
unsigned short int Weapons[5] = {1, 0, 0, 0, 9};
unsigned short int Shields[5] = {1, 0, 2, 0, 9};
unsigned short int Armors[5] = {1, 4, 0, 2, 9};
unsigned short int Helmets[5] = {1, 0, 1, 0, 9};
unsigned short int Amulets[5] = {1, 1, 0, 4, 9};
int General[5] = {1, 4, 3, 2, 12447};
Posted Mon Sep 20, 2010 10:59 AM
Posted Mon Sep 20, 2010 11:39 AM
Edited by Ninjabba, Mon Sep 20, 2010 11:42 AM.
Posted Mon Sep 20, 2010 11:44 AM
Ninjabba, on Mon Sep 20, 2010 11:39 AM, said:
Posted Mon Sep 20, 2010 1:02 PM
GroovyBee, on Mon Sep 20, 2010 11:44 AM, said:
Ninjabba, on Mon Sep 20, 2010 11:39 AM, said:
Posted Mon Sep 20, 2010 2:44 PM
Ninjabba, on Mon Sep 20, 2010 1:02 PM, said:
GroovyBee, on Mon Sep 20, 2010 11:44 AM, said:
Ninjabba, on Mon Sep 20, 2010 11:39 AM, said:
Posted Mon Sep 20, 2010 3:02 PM
Posted Tue Sep 21, 2010 1:26 PM
Ninjabba, on Mon Sep 20, 2010 3:02 PM, said:
Posted Wed Nov 3, 2010 12:37 PM
I2Cword ds 2
.global _EE_Read
.global _EE_Write
.global _EE_Erase
xref popax,tstax
Edited by Ninjabba, Wed Nov 3, 2010 12:42 PM.
Posted Sat Nov 6, 2010 2:01 PM
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