Ze_ro Posted September 22, 2010 Share Posted September 22, 2010 Important Note: This weeks competition is over and no further scores will be accepted. ESCAPE! Your mind throbs... trapped in the Room of Doom, with fiendish gunmen trying to annihilate you. Shots come from secret portholes that mysteriously open and close. Watch out! the gunmen have unleashed a hydra-headed monster; it relentlessly pursues you. Don't panic! Your marksmanship can stun it, but only for a moment. Should you remain in the Room of Doom too long, the monster becomes invulnerable to your bullets. Dodge the gunmen's firepower; shoot them in return when the secret portholes open, and then escape! ... but where? The next Room of Doom awats. An even more diabolical chamber with rapid-fire gunmen and devious monsters trying to destroy you. Can you survive through the full gauntlet of rooms and escape unscathed? Game Information Game Name: Room of Doom Released By: CommaVid, 1982 Left Difficulty: B / Novice - Start at Room 1 Right Difficulty: B / Novice - Start at Room 1 Game Mode: Game 1 Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday September 28th at 1:00 AM (Central Time, UTC-6). Challenges Your Own Room of Doom - Post a picture of your own game room (or even just your Atari collection and setup) and you'll get 1 bonus point (please post a picture and don't just link to an imagebucket account).Miss 2600 roadrunner toymailman zylon Scrabbler15 JacobZu7zu7 doctorclu Current High Scores GOOD GAME (oyamafamily) [+11]GOOD GAME (Deteacher) [+11]GOOD GAME (toymailman) [+11] 27,375 (JacobZu7zu7) [+10] 26,525 (Scrabber15) [+9] 19,875 (SeaGtGruff) [+8] 17,375 (zylon) [+7] 17,075 (keilbaca) [+6] 9325 (roadrunner) [+5] 1525 (doctorclu) [+4] Best Tips JacobZu7zu7 [+2] TwinGalaxies Top 3 (Game 1, Difficulty B)40,200 (Robert T Mruczek) 32,725 (David B Yancey) Current Standings toymailman [85] Scrabber15 [76] JacobZu7zu7 [64] Deteacher [55] Jifremok [54] oyamafamily [49] zylon [43] roadrunner [32] ClassicGMR [24] keilbaca [17] LarcenTyler [17] HatefulGravey [17] pis [14] Chuck D. Head [14] Miss 2600 [13] Pioneer4x4 [12] Zoyx [8] MrJimbo [8] satan165 [7] Mister VCS [5] 4Ks [4] SeaGtGruff [4] doctorclu [3] ed1475 [2] pacmanplayer [2] Austin [1] rmaerz [1] littleman jack [1] MIKE5200 [1] Scoring Points in Room of Doom Shoot a Gunman - 75 points Shoot the Monster - 50 points Hints and Tips The Manual As always, you really should read the manual. In case you don't have the manual, Atarimania has a scanned copy online for your viewing pleasure. Unfortunately, the manual doesn't offer any specific hints. keilbaca Here's my tip: You have LOTS of time in the earlier levels. You can milk shooting the monster that chases you in the early levels until time runs to about 5 seconds left on the top. You get no bonus points for completing a level based on time, so milk that monster. JacobZu7zu7 Always shoot down the floating monsters... they are worth points and also it helps get them out of your way, before they close in on you. In early rounds before (room 10) you can stay pretty close to the wall and shoot straight ahead at your targets, make sure you are lined up properly just BELOW or level to the gunmen... so that your bullets go through the opening... this will hit the gunmen and sometimes, before he can even get a shot out at you! The sparklers in the room are tricky you don't wanna hit them, so more often stand in between them and not above or below them, you can arrange your firing angles more easily this way. In later stages, (room 10 and up) the speed of the gunmen's fire goes up considerably, so a good strategy is to stay against the wall (yes you can touch the walls) and wait for a door to open, and when it does, make sure you are situated on an angle... and fire away (after) the gunmen has shot his bullet! you probably may have to adjust your position slightly. Sneak attacks near the wall, work best when the game is too fast to move from the gunmen's bullets. This starts to accor around room 10, or when you hit about 10ks, so be prepared to change techniques around that time.-To do these sneak attacks, you should stand on the RIGHT side of where the door is opening. If you are at the left, by the time you have the door open, you wont be able to get the range you need, so always be to the right of where the door opening, then SHOOT quickly! --Zero Quote Link to comment Share on other sites More sharing options...
JacobZu7zu7 Posted September 22, 2010 Share Posted September 22, 2010 Hit the emulator. Never played this before. It's kinda slow... 8,975 Quote Link to comment Share on other sites More sharing options...
Miss 2600 Posted September 22, 2010 Share Posted September 22, 2010 I don't have this game. Never even heard of the company before, so I looked them up. They've got games so rare they make Air Raid look like an R8! I can't play, but I can take a photo of my Room of Doom for a point. To the right is my Pac-Man collection and to the left in the plastic containers are all my 2600 cartridges and controllers with a boxed Burning Desire/Bachelorette Party on top. In the little bookcase next to it are Pac-Man, Donkey Kong and other video game bubblegum cards (as well as some Garbage Pail Kids) in binders. Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted September 22, 2010 Share Posted September 22, 2010 SPECIAL RULES FOR ROOM OF DOOM: 1) You earn a bonus life for every room completed. The maximum is 6 lives in reserve. 2) PLEASE, note that this game ends after completing ROOM 16, and the message "GOOD GAME" appears. Attention: the final score WILL NOT BE SHOWED after beating this game. ZE_RO: Based on this Special Rules, I'm suggesting the following rule for this HSC Contest 1st place: game completed (with the message "GOOD GAME"); 2nd place: game not completed with the final score of 18,975, for example; 3rd place: game not completed with the final score of 18,000, for example; ...and so fourth. Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted September 22, 2010 Share Posted September 22, 2010 (edited) 25,375 / Game not completed (I stopped at Room 12 of 16). Edited September 22, 2010 by oyamafamily Quote Link to comment Share on other sites More sharing options...
zylon Posted September 23, 2010 Share Posted September 23, 2010 I'll have to dig deep in my "closet of doom" to get at my copy... Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted September 23, 2010 Share Posted September 23, 2010 Never played this before. 5600, Room 5 Michael Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted September 23, 2010 Share Posted September 23, 2010 7025 Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted September 23, 2010 Share Posted September 23, 2010 11975 Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted September 23, 2010 Share Posted September 23, 2010 12050 Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted September 23, 2010 Share Posted September 23, 2010 13075 Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted September 23, 2010 Share Posted September 23, 2010 14375 Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted September 23, 2010 Share Posted September 23, 2010 19875 I'm beginning to feel obsessed. Michael Quote Link to comment Share on other sites More sharing options...
kamakazi Posted September 23, 2010 Share Posted September 23, 2010 I'd play along, but don't have this game nor can I find a ROM to download. Quote Link to comment Share on other sites More sharing options...
Deteacher Posted September 23, 2010 Share Posted September 23, 2010 (edited) Here you go! Roomdoom.bin Ze_ro, the link you have in your OP goes to Robot Tank. Just wanted to let you know. Edited September 23, 2010 by Deteacher Quote Link to comment Share on other sites More sharing options...
keilbaca Posted September 23, 2010 Share Posted September 23, 2010 17,075. I have the picture at home, but I plan on increasing this score. Here's my tip: You have LOTS of time in the earlier levels. You can milk shooting the monster that chases you in the early levels until time runs to about 5 seconds left on the top. You get no bonus points for completing a level based on time, so milk that monster. Quote Link to comment Share on other sites More sharing options...
roadrunner Posted September 23, 2010 Share Posted September 23, 2010 9,325 Quote Link to comment Share on other sites More sharing options...
roadrunner Posted September 23, 2010 Share Posted September 23, 2010 (edited) Just a small sample of my 2600 collection. Edited September 29, 2010 by roadrunner Quote Link to comment Share on other sites More sharing options...
zylon Posted September 23, 2010 Share Posted September 23, 2010 (edited) 5,025 pic wouldn't upload (edit) But, that's ok since this morning's effort was much better. 14,850 Edited September 24, 2010 by zylon Quote Link to comment Share on other sites More sharing options...
Scrabbler15 Posted September 23, 2010 Share Posted September 23, 2010 19,900 Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted September 24, 2010 Share Posted September 24, 2010 42,200 / Room 15 I beat Twin Galaxies WORLD RECORD - 40,200 by Robert T Mruczek. Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted September 24, 2010 Share Posted September 24, 2010 (edited) ATTENTION FOR ANOTHER SPECIAL RULE FOR THIS HSC CONTEST: DON'T position the TV TYPE switch to B&W MODE, because this setting will active the CONTINUOUS PLAY after losing all your lives on previous gameplay. For example: if you died at Room 10, you will restart this game at Room 10 via TV TYPE switch (FIRST on COLOR position, and AFTER on B&W). Edited September 24, 2010 by oyamafamily Quote Link to comment Share on other sites More sharing options...
toymailman Posted September 24, 2010 Share Posted September 24, 2010 I agree with oyama about the final rankings on this one as the score is replaced. Beating the game (score="Good Game") should be equivalent to a rolled score. Not there yet. 29,975 Quote Link to comment Share on other sites More sharing options...
toymailman Posted September 24, 2010 Share Posted September 24, 2010 Improvement! Made it to Room 14 this time. 36,125 And my very own "Room of Doom". Quote Link to comment Share on other sites More sharing options...
Scrabbler15 Posted September 24, 2010 Share Posted September 24, 2010 26,525 I don't really like this game at all. As soon as I hear the 'guy dying' sound that is the same as the Megamania 'ship power up' sound, I always wanna go play Megamania, instead. Quote Link to comment Share on other sites More sharing options...
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