1. Austin - 279,255 +11
2. Sauron - 116,815 +10
3. Hyper_Eye - 107,600 +9
4. Kgenthe - 100,260 +8
5. The_Laird - 77,965 +7
6. Doctorclu - 68,765 +6
7. Gaztee - 40,800 +5
8. Boog - 39,210 +4
9. Orpheuswaking - 10,500 +3
Kevincal - 162,925 +1 participation point (Score submitted November 2010)
GKC - 111650 +1 participation point (Score submitted November 2010)
The current Jaguar HSC rankings as of this round's end:
1. Austin - 42pts
2. The_Laird - 39pts
3. Hyper_Eye - 38pts
4. orpheuswaking - 32pts
5. Boog - 27pts
6. Kgenthe - 27pts
7. Gaztee - 21pts
8. Lexlothar - 13pts
9. Doctorclu - 13pts
10.Sauron - 10pts
11.Tyrant - 8pts
12.Roadrunner - 1pt
Atari Jaguar High Score Club Revamped ROUND 5: Zool 2!
Hey guys, I apologize for the late posting on this one. Regardless.. We have Zool 2, the excellent side-scrolling platformer for the Jaguar! This one is chock-full of points, so it should be entertaining to high score. Don't think it will be easy, though! This one gets quite difficult later into the game..
The competition officially started on Sunday, September 26th, 2010, and the final time to get your scores in will be on Sunday, October 10th, 2010.
RULES/DIRECTIONS:
Start a game on the normal difficulty level; Inertia can be on or off; Play as either Zool or Zooz; Go until you game over, then submit your score here.
If you are not familiar with the new Jaguar HSC general rules and how the scoring system works, please visit this thread here: http://www.atariage....pdated-7242010/
It is recommended that you take a photo of your score, but it is not required. We go on good faith here, so please be honest..
Some tips/notes to keep in mind before you get started!
- Each little piece of candy is worth 10 points, and asides the fact that it's required you get a certain amount, the stages are littered with them, so try not to miss any.
- Gather three bonus character icons to access the Breakout-like mini game to net more points and extra lives
- Shoot walls to discover secret areas full of extra candy pieces, power-ups and bonus icons
- You can hold down the jump button (or up) to continuously jump without repeated button presses.
- Gain air by backflipping off walls! To do so, while on the ground, run towards a wall (holding in its direction) while holding the fire button. Some sections of the game are a little bit easier if you know how to do this (Egypt-themed stage, for instance).
- Press and hold the fire button while in the air to perform your spinning air attack. It's usually best to ALWAYS jump like this, as if you hit an enemy, 9 times out of 10, you will destroy it (Jumping normally and touching an enemy will hurt you). Also, later platforming segments are a little bit easier but jumping in this manner.
- Do NOT jump on enemies that take more than one hit (for instance, the little guys with the shells on their heads on the Swan Lake stage). You will get hurt, period. Shoot them from a distance (Usually the best way to kill anything in this game anyways).
Anyways, let's get this one rolling! Have fun!















