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Has anyone attempted to make the Namco 12 in 1 a 4 way stick?


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#1 keilbaca OFFLINE  

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Posted Wed Dec 1, 2010 2:36 PM

Topic says it all.

Pac-Man and such are unplayable IMO because its so hard to hit true down, true left, etc.

I know arcade sticks and the early namco sticks have a true arcade like faceplate, but by how the new stick presses to make the connections, the conventional faceplate won't work.

Any ideas?

#2 onmode-ky OFFLINE  

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Posted Wed Dec 1, 2010 9:30 PM

View Postkeilbaca, on Wed Dec 1, 2010 2:36 PM, said:

Topic says it all.

Pac-Man and such are unplayable IMO because its so hard to hit true down, true left, etc.

I know arcade sticks and the early namco sticks have a true arcade like faceplate, but by how the new stick presses to make the connections, the conventional faceplate won't work.

Any ideas?

The 12-in-1 ("Retro Arcade featuring Pac-Man," AKA "Namco 5," released late 2008) is already a 4-way stick. The only 8-way stick Namco TV Games were the assorted Ms. Pac-Man ("Namco 2") models. Everything in the Namco series since 2006 has been 4-way only. Try to move diagonally in either Xevious or Bosconian on the 12-in-1, and you'll find you can't do it. If you're having control issues in Pac-Man on the 12-in-1, it's not because the stick is 8-way.

onmode-ky

#3 keilbaca OFFLINE  

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Posted Fri Dec 3, 2010 1:08 PM

View Postonmode-ky, on Wed Dec 1, 2010 9:30 PM, said:

View Postkeilbaca, on Wed Dec 1, 2010 2:36 PM, said:

Topic says it all.

Pac-Man and such are unplayable IMO because its so hard to hit true down, true left, etc.

I know arcade sticks and the early namco sticks have a true arcade like faceplate, but by how the new stick presses to make the connections, the conventional faceplate won't work.

Any ideas?

The 12-in-1 ("Retro Arcade featuring Pac-Man," AKA "Namco 5," released late 2008) is already a 4-way stick. The only 8-way stick Namco TV Games were the assorted Ms. Pac-Man ("Namco 2") models. Everything in the Namco series since 2006 has been 4-way only. Try to move diagonally in either Xevious or Bosconian on the 12-in-1, and you'll find you can't do it. If you're having control issues in Pac-Man on the 12-in-1, it's not because the stick is 8-way.

onmode-ky

Really? Mine's an 8 way. I opened it up and there is a twist that you can adjust the directions (I think), but there's just nothing there.

I tried using tiny pieces of paper to prevent the diagonals from happening, but that failed. :(

#4 onmode-ky OFFLINE  

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Posted Sat Dec 4, 2010 3:35 PM

View Postkeilbaca, on Fri Dec 3, 2010 1:08 PM, said:

Really? Mine's an 8 way. I opened it up and there is a twist that you can adjust the directions (I think), but there's just nothing there.

I tried using tiny pieces of paper to prevent the diagonals from happening, but that failed. :(

Yours has true diagonals? As in you can effortlessly execute diagonal movements in Xevious and Bosconian? If that's really the case, then this must be a revised version . . .

. . . but I honestly find it hard to believe Jakks Pacific would make that change. It makes no sense; only 2 out of 12 games in the collection need 8-way capability, while several others would suffer if it were added back. Given the awful user feedback from their first 8-way stick, which severely handicapped the Ms. Pac-Man experience, it seems unlikely that they'd switch back.

Can you unequivocally say that your stick flawlessly executes diagonals in Xevious and Bosconian? If so, then this is all pretty weird for Jakks to do. Maybe it would mean they had even fixed the Xevious enemy mapping errors that were introduced in this stick.

onmode-ky

P.S. What do you mean, "there is a twist that you can adjust"? You're not talking about the twist mechanics for Pole Position, I assume?

#5 keilbaca OFFLINE  

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Posted Mon Dec 6, 2010 12:09 PM

View Postonmode-ky, on Sat Dec 4, 2010 3:35 PM, said:

View Postkeilbaca, on Fri Dec 3, 2010 1:08 PM, said:

Really? Mine's an 8 way. I opened it up and there is a twist that you can adjust the directions (I think), but there's just nothing there.

I tried using tiny pieces of paper to prevent the diagonals from happening, but that failed. :(

Yours has true diagonals? As in you can effortlessly execute diagonal movements in Xevious and Bosconian? If that's really the case, then this must be a revised version . . .

. . . but I honestly find it hard to believe Jakks Pacific would make that change. It makes no sense; only 2 out of 12 games in the collection need 8-way capability, while several others would suffer if it were added back. Given the awful user feedback from their first 8-way stick, which severely handicapped the Ms. Pac-Man experience, it seems unlikely that they'd switch back.

Can you unequivocally say that your stick flawlessly executes diagonals in Xevious and Bosconian? If so, then this is all pretty weird for Jakks to do. Maybe it would mean they had even fixed the Xevious enemy mapping errors that were introduced in this stick.

onmode-ky

P.S. What do you mean, "there is a twist that you can adjust"? You're not talking about the twist mechanics for Pole Position, I assume?

Yes it is a true 8 way. My only suggestion is that they forgot to put that part into production. If you open up the stick, you can see on the underneath, where the two bolts bolt the thing together, there is a small center with 4 dots and a cross along the lines. I can twist this, but nothing happens obviously. I'm sure if you tried to twist it, it'll shift it from 4 way to possibly 8 way, or it'll just allow diagonals to happen and no up/down/left/right.

At any rate, yes it is a true 8 way... and there is no restriction on anything, which makes pac-man and such unplayable.

#6 onmode-ky OFFLINE  

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Posted Mon Dec 6, 2010 10:49 PM

View Postkeilbaca, on Mon Dec 6, 2010 12:09 PM, said:

Yes it is a true 8 way. My only suggestion is that they forgot to put that part into production. If you open up the stick, you can see on the underneath, where the two bolts bolt the thing together, there is a small center with 4 dots and a cross along the lines. I can twist this, but nothing happens obviously. I'm sure if you tried to twist it, it'll shift it from 4 way to possibly 8 way, or it'll just allow diagonals to happen and no up/down/left/right.

At any rate, yes it is a true 8 way... and there is no restriction on anything, which makes pac-man and such unplayable.

Hmm, I think yours is unique, maybe from a "bad" batch. I went out and bought one from a store today to see if this was a newly revised version of the stick, but the stick was still strictly 4-way. Completely physically impossible to go diagonal in Bosconian and Xevious. This being the case, then, I think the solution to your problem is very simple: go out and buy another one! :)

onmode-ky

#7 keilbaca OFFLINE  

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Posted Wed Dec 8, 2010 10:42 AM

View Postonmode-ky, on Mon Dec 6, 2010 10:49 PM, said:

View Postkeilbaca, on Mon Dec 6, 2010 12:09 PM, said:

Yes it is a true 8 way. My only suggestion is that they forgot to put that part into production. If you open up the stick, you can see on the underneath, where the two bolts bolt the thing together, there is a small center with 4 dots and a cross along the lines. I can twist this, but nothing happens obviously. I'm sure if you tried to twist it, it'll shift it from 4 way to possibly 8 way, or it'll just allow diagonals to happen and no up/down/left/right.

At any rate, yes it is a true 8 way... and there is no restriction on anything, which makes pac-man and such unplayable.

Hmm, I think yours is unique, maybe from a "bad" batch. I went out and bought one from a store today to see if this was a newly revised version of the stick, but the stick was still strictly 4-way. Completely physically impossible to go diagonal in Bosconian and Xevious. This being the case, then, I think the solution to your problem is very simple: go out and buy another one! :)

onmode-ky

Sounds good to me, then I can use that for an arcade project.

I'm actually curious how the restrictor plate works inside of there, its not a standard arcade restrictor plates like the other versions.




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