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7800 Expansion Module (XM) hardware & game details - 4/14/12

7800 XM games

131 replies to this topic

#51 DracIsBack OFFLINE  

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Posted Sun Jan 2, 2011 5:02 PM

View PostHammR25, on Sun Jan 2, 2011 11:47 AM, said:

"real life" Don't you love instant internet acronyms? Oops I mean Don't you love IIAs?

LOL. When I become arch-dictator of Earth, excessive use of acronyms will result in harsh prison sentences! :P

#52 Mord OFFLINE  

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Posted Sun Jan 2, 2011 6:45 PM

View PostDracIsBack, on Sun Jan 2, 2011 5:02 PM, said:

LOL. When I become arch-dictator of Earth, excessive use of acronyms will result in harsh prison sentences! :P

orly?

#53 Metal Ghost OFFLINE  

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Posted Sun Jan 2, 2011 7:25 PM

{o,o}
|)__)
-"-"-

#54 SpaceDice2010 OFFLINE  

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Posted Mon Jan 3, 2011 12:38 PM

I personally think that those that are planning releases for the XM are making a big mistake by not announcing them in some form. I know a few people that want this but wont pay the $100 unless they know they are going to get some games that use the hardware.

#55 ATARI7800fan OFFLINE  

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Posted Thu Jan 13, 2011 4:49 PM

View PostSpaceDice2010, on Mon Jan 3, 2011 12:38 PM, said:

I personally think that those that are planning releases for the XM are making a big mistake by not announcing them in some form. I know a few people that want this but wont pay the $100 unless they know they are going to get some games that use the hardware.

exactly, I am one of them. Also are there any planned side scrolling plat-formers or beat em ups planned, that is one area the 7800 was really laking, like Wolfchild for instance. That was a fun side scroller, and no I did not like it just because I am a fan of werewolf's. Arcade ports are nice but that is one reason it did not sell well back then is that there were hardly any plat-formers for it which were big at that time and still are.

#56 Mirage OFFLINE  

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Posted Thu Jan 13, 2011 5:08 PM

I agree... I won't buy one of these until I know there are at least several games taking advantage of it that are of interest to me. Especially since I don't particularly care for the 7800 to begin with, so I have no interest in the high score features or anything like that.

#57 Ransom OFFLINE  

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Posted Thu Jan 13, 2011 6:57 PM

View PostMirage, on Thu Jan 13, 2011 5:08 PM, said:

I agree... I won't buy one of these until I know there are at least several games taking advantage of it that are of interest to me. Especially since I don't particularly care for the 7800 to begin with, so I have no interest in the high score features or anything like that.

Ditto.

#58 Coleco OFFLINE  

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Posted Sat Jan 15, 2011 4:45 PM

I have faith.

#59 SpaceDice2010 OFFLINE  

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Posted Sun Jan 16, 2011 2:19 PM

The only thing worse than not knowing what games are in development is if there are no real games in development to announce.

#60 GroovyBee OFFLINE  

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Posted Sun Jan 16, 2011 2:34 PM

View PostSpaceDice2010, on Sun Jan 16, 2011 2:19 PM, said:

The only thing worse than not knowing what games are in development is if there are no real games in development to announce.

Have you read the first post in this thread?

#61 SpaceDice2010 OFFLINE  

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Posted Sun Jan 16, 2011 2:54 PM

Yes. Also read this -

http://www.atariage....ost__p__2152572

It's still VERY unclear what games are coming for the XM that uses the features of the XM. For many the High Score feature is not that exciting. Looking at the list it still seems that Dungeon is the only game that really takes full advantage of the XM. Maybe I am reading the list wrong. There are unknowns and question marks. Not sure how to read into that.

#62 GroovyBee OFFLINE  

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Posted Sun Jan 16, 2011 3:02 PM

View PostSpaceDice2010, on Sun Jan 16, 2011 2:54 PM, said:

It's still VERY unclear what games are coming for the XM that uses the features of the XM. For many the High Score feature is not that exciting.

There is a key in the first post of this thread too. XM games will fall into two camps e.g. games that make use of XM features if it is detected in the system (reliant only on enhanced POKEY/Yamaha sound and HSC) and games that won't work without the XM at all (reliant on its mappers and 128K RAM). Its up to developers what they want to do.

#63 GroovyBee OFFLINE  

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Posted Sun Jan 16, 2011 3:26 PM

[quote name='SpaceDice2010' date='Sun Jan 16, 2011 8:54 PM' timestamp='1295211281' post='2184700'Looking at the list it still seems that Dungeon is the only game that really takes full advantage of the XM. Maybe I am reading the list wrong. There are unknowns and question marks. Not sure how to read into that.
[/quote]

You edited while I was replying. My Dungeon! and Fruitarian games are specifically targetted towards the XM. As more games are announced developers will state if the XM is mandatory or if it only provides optional enhanced features (if detected). I don't see a problem with the number of unknowns at the moment.

#64 toiletunes OFFLINE  

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Posted Sat Jan 22, 2011 8:28 PM

Is Beef Drop VE available anywhere?

#65 Madaracs OFFLINE  

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Posted Wed Jan 26, 2011 11:28 AM

View Posttoiletunes, on Sat Jan 22, 2011 8:28 PM, said:

Is Beef Drop VE available anywhere?

In the store when it's open. It was recently closed. Check back after the XM launches though. I'd expect it would be a good time to reopen.

#66 Lynxpro OFFLINE  

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Posted Thu Feb 3, 2011 4:20 PM

View PostSpaceDice2010, on Sun Jan 16, 2011 2:54 PM, said:



It's still VERY unclear what games are coming for the XM that uses the features of the XM. For many the High Score feature is not that exciting.



Tell that to my 12 year old self from 1987 who had to turn off his 7800 when he was on Level 56 of Galaga so he could attend a church service with his family. For that, I blame the Tramiels! :)

#67 Lendorien OFFLINE  

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Posted Fri Feb 4, 2011 2:58 AM

I like the HSC feature honestly. I wish more games would use it. the 2600 and 7800 are really the only two systems I won where I actually care about high scores.

#68 jeremysart OFFLINE  

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Posted Sun Feb 6, 2011 10:32 AM

Just throwing this out there, but how would you guys feel about Crystal Castles? With the XM, an almost arcade perfect port could be produced.. and after all, it was in the works, but never release for the 7800.

#69 TrekMD OFFLINE  

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Posted Sun Feb 6, 2011 10:40 AM

View Postjeremysart, on Sun Feb 6, 2011 10:32 AM, said:

Just throwing this out there, but how would you guys feel about Crystal Castles? With the XM, an almost arcade perfect port could be produced.. and after all, it was in the works, but never release for the 7800.

I'd jump at it in a second! I love this game!

#70 Lynxpro OFFLINE  

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Posted Sun Feb 6, 2011 2:20 PM

View PostTrekMD, on Sun Feb 6, 2011 10:40 AM, said:

View Postjeremysart, on Sun Feb 6, 2011 10:32 AM, said:

Just throwing this out there, but how would you guys feel about Crystal Castles? With the XM, an almost arcade perfect port could be produced.. and after all, it was in the works, but never release for the 7800.

I'd jump at it in a second! I love this game!


Third'ed. Too bad the 7800 never received a ProLine version of the Trackball controller...

#71 jeremysart OFFLINE  

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Posted Sun Feb 6, 2011 2:52 PM

View PostLynxpro, on Sun Feb 6, 2011 2:20 PM, said:

View PostTrekMD, on Sun Feb 6, 2011 10:40 AM, said:

View Postjeremysart, on Sun Feb 6, 2011 10:32 AM, said:

Just throwing this out there, but how would you guys feel about Crystal Castles? With the XM, an almost arcade perfect port could be produced.. and after all, it was in the works, but never release for the 7800.

I'd jump at it in a second! I love this game!


Third'ed. Too bad the 7800 never received a ProLine version of the Trackball controller...

Agreed, Crystal Castles is a little difficult but still enjoyable with a joystick. Although, the 2-button d-pad controller for 7800 would handle it pretty well.

#72 lapetino OFFLINE  

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Posted Sun Feb 6, 2011 3:42 PM

View PostLynxpro, on Sun Feb 6, 2011 2:20 PM, said:

View PostTrekMD, on Sun Feb 6, 2011 10:40 AM, said:

View Postjeremysart, on Sun Feb 6, 2011 10:32 AM, said:

Just throwing this out there, but how would you guys feel about Crystal Castles? With the XM, an almost arcade perfect port could be produced.. and after all, it was in the works, but never release for the 7800.

I'd jump at it in a second! I love this game!


Third'ed. Too bad the 7800 never received a ProLine version of the Trackball controller...

So, does that mean the 2600 trakball doesn't work on the 7800?

#73 GroovyBee OFFLINE  

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Posted Sun Feb 6, 2011 3:57 PM

View Postlapetino, on Sun Feb 6, 2011 3:42 PM, said:

So, does that mean the 2600 trakball doesn't work on the 7800?

Thee is a TrakBall version of Centipede for the 7800.

#74 Lynxpro OFFLINE  

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Posted Tue Feb 8, 2011 7:36 PM

View Postlapetino, on Sun Feb 6, 2011 3:42 PM, said:

View PostLynxpro, on Sun Feb 6, 2011 2:20 PM, said:

View PostTrekMD, on Sun Feb 6, 2011 10:40 AM, said:

View Postjeremysart, on Sun Feb 6, 2011 10:32 AM, said:

Just throwing this out there, but how would you guys feel about Crystal Castles? With the XM, an almost arcade perfect port could be produced.. and after all, it was in the works, but never release for the 7800.

I'd jump at it in a second! I love this game!


Third'ed. Too bad the 7800 never received a ProLine version of the Trackball controller...

So, does that mean the 2600 trakball doesn't work on the 7800?


It does but it isn't "pro". The trackball itself isn't that large, unlike the trackballs used by Atari [and Atari Games] in the arcades for Missile Command, Centipede, Millipede, Crystal Castles, Marble Madness, etc.

Too bad Atari didn't produce a 7800 themed trackball controller. Even the 5200 got one...

I forget...was the Colecovision's "Roller Controller" large?

#75 tep392 OFFLINE  

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Posted Tue Feb 8, 2011 8:11 PM

View PostGroovyBee, on Sun Feb 6, 2011 3:57 PM, said:

View Postlapetino, on Sun Feb 6, 2011 3:42 PM, said:

So, does that mean the 2600 trakball doesn't work on the 7800?

Thee is a TrakBall version of Centipede for the 7800.

That's the version that currently resides in my centipede cartridge. :)




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