Jump to content
IGNORED

Pause?


0078265317

Recommended Posts

"Color/B&W" switch on the 2600 = "Pause" switch on the 7800. How the switch is read by software is exactly the same (bit3 of SWCHB). If, when, and how a program implements the switch is entirely up to the program in question.

 

If a 2600 game switches to a B&W palette when using the switch on a 2600...the same effect will happen using the game with a 7800's "pause" switch. However...on the 7800, the switch itself will spring back to it's original position the same way that Select and Reset do (so you would need some way of keeping the switch pressed down if the game was not coded with this "springy action" in mind).

 

Beany Bopper, for example, uses the switch to pause the game on a 2600. This does not work correctly on the 7800...since the switch automatically springs back and unpauses the game.

 

Some modern homebrews and hacks are written to detect which console the game is being run on (and include decision branches to handle either case), so an assigned function will work for either platform.

Edited by Nukey Shay
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...