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High Score Club 9.04 - Crossbow


142 replies to this topic

#51 classicgamer_27330 OFFLINE  

classicgamer_27330

    Moonsweeper

  • 285 posts

Posted Fri Mar 25, 2011 3:47 PM

Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle

#52 Gorfy OFFLINE  

Gorfy

    Stargunner

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Posted Fri Mar 25, 2011 5:12 PM

View PostJacobZu7zu7, on Fri Mar 25, 2011 3:32 PM, said:

View PostGorfy, on Fri Mar 25, 2011 1:57 PM, said:

Bonusville! --- 103,350

Sharp shootin! :thumbsup:


I tries to roll me score, arrr... but lost at 540ks

I got the drawbridge blues.
:(

Thanks.

Yeah, you got to make a pretty good time commitment to get beyond your high at this point

#53 Gorfy OFFLINE  

Gorfy

    Stargunner

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Posted Fri Mar 25, 2011 6:11 PM

improvement: 122,450

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  • 100_1380.JPG


#54 Frostbite76 OFFLINE  

Frostbite76

    Moonsweeper

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Posted Fri Mar 25, 2011 7:56 PM

View Postclassicgamer_27330, on Fri Mar 25, 2011 3:47 PM, said:

Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle

That would be padding, IMO. Anybody can roll the score if they just keep playing the desert and cave levels over and over.

#55 zylon OFFLINE  

zylon

    River Patroller

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Posted Fri Mar 25, 2011 8:06 PM

crap :(
27,450

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  • scores 026.jpg


#56 Miss 2600 OFFLINE  

Miss 2600

    Stargunner

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  • Location:Austin, TX

Posted Fri Mar 25, 2011 8:48 PM

I was looking forward to playing this game with it's nice graphics and adventure theme. It's turned in to more of a pain in the butt, though, as I'm having lots of difficulty aiming that little square. I may try this some more Sunday after my super long work shifts the last few days.

21,350

CrossbowScore.jpg

#57 classicgamer_27330 OFFLINE  

classicgamer_27330

    Moonsweeper

  • 285 posts

Posted Fri Mar 25, 2011 11:29 PM

View Postoyamafamily, on Wed Mar 23, 2011 5:44 PM, said:

A SPECIAL NOTE FOR STELLA EMULATOR USERS (Version 3.1.2) ABOUT THE GAME "CROSSBOW":
The Left Difficulty switch works inversely: "A" position means Slower Crossbow, and "B" means Faster Crossbow. The manual says that the Left Difficulty Settings are: "B" position for Slower Shot, and "A" position for Faster Shot.

ATTENTION!! The game mode changes each time you move your Joystick before starting the gameplay. So, be careful!!!


If this is the case then this is my high
Posted Image

#58 classicgamer_27330 OFFLINE  

classicgamer_27330

    Moonsweeper

  • 285 posts

Posted Sat Mar 26, 2011 9:40 AM

View PostFrostbite76, on Fri Mar 25, 2011 7:56 PM, said:

View Postclassicgamer_27330, on Fri Mar 25, 2011 3:47 PM, said:

Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle

That would be padding, IMO. Anybody can roll the score if they just keep playing the desert and cave levels over and over.

You've seen my scores, not me

#59 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

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Posted Sat Mar 26, 2011 9:58 AM

View Postclassicgamer_27330, on Fri Mar 25, 2011 3:47 PM, said:

Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle

My recommendation is: MAKE AN ATTEMPT AT GETTING TO THE CASTLE BECAUSE OF 10,000-POINT BONUS!

#60 oyamafamily OFFLINE  

oyamafamily

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Posted Sat Mar 26, 2011 9:59 AM

crossbow_171300.PNG 171,300

#61 pis OFFLINE  

pis

    Moonsweeper

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  • Location:Stockholm, Sweden

Posted Sat Mar 26, 2011 11:45 AM

102150
DSC00098.JPG


The bridge:
You cross over a bridge and for some strange reason there are bouncing rocks coming at you! You will have to shoot the rocks before they crush you.
In the sky shitbirds are flying around dropping birdshit everywere. You have to stay away from the shit or you will die (from suffication i guess?). You can shoot both the shitbirds and the birdshit.
Shooting the shitbirds and the rocks scores you 100points, shooting birdshit scores you 50points.

DSC00100.JPG

#62 classicgamer_27330 OFFLINE  

classicgamer_27330

    Moonsweeper

  • 285 posts

Posted Sat Mar 26, 2011 11:54 AM

Posted Image

#63 Gorfy OFFLINE  

Gorfy

    Stargunner

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  • Location:Cleveland, OH

Posted Sat Mar 26, 2011 12:40 PM

View Postpis, on Sat Mar 26, 2011 11:45 AM, said:

102150
Attachment DSC00098.JPG


The bridge:
You cross over a bridge and for some strange reason there are bouncing rocks coming at you! You will have to shoot the rocks before they crush you.
In the sky shitbirds are flying around dropping birdshit everywere. You have to stay away from the shit or you will die (from suffication i guess?). You can shoot both the shitbirds and the birdshit.
Shooting the shitbirds and the rocks scores you 100points, shooting birdshit scores you 50points.

Attachment DSC00100.JPG


nice canvas! :)

#64 Gorfy OFFLINE  

Gorfy

    Stargunner

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Posted Sat Mar 26, 2011 12:44 PM

new score: [b]147,450[/b]

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  • 100_1382.JPG

Edited by Gorfy, Sat Mar 26, 2011 12:44 PM.


#65 pis OFFLINE  

pis

    Moonsweeper

  • 393 posts
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Posted Sat Mar 26, 2011 1:26 PM

View Postclassicgamer_27330, on Fri Mar 25, 2011 3:47 PM, said:

Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle

I donīt think this tactic is to cheat and i dont think it is an easier tactic. But this tactic makes the game boring. The only real challenge is the coconuts thrown by those darn monkeys. The Castle Hall is by far the easiest level (IMO) and it is the only way to get an extra friend + 10.000 bonuspoints. So i dont understand why someone would prefer to hopp between just two levels?

Oyamafamilys tactic of avoiding the monkeys and playing the rest of the levels is probably the easiest way to score high.

#66 Gorfy OFFLINE  

Gorfy

    Stargunner

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Posted Sat Mar 26, 2011 1:27 PM

In the level I created, our guys have a bad case of the munchies from all their adventures in previous levels. They must make it to White Castle and scarf down some sliders in order to restore their health and move on to the next level. However, you must help each guy past two sinister obstacles. Black clouds appear, and suddenly a razor-sharp pendulum descends from a cloud and threatens to decapitate your man. You must shoot the rope holding the pendulum right where the rope's end attaches to the base of the pendulum. But that's not all you have to do before your guy gets to enter the White Castle and indulge in some savory sliders from heaven.........Rabid dogs, attracted by the delectable aroma of sizzling burgers, appear on the scene. Unfortunately, these dogs are invincible, but you can shoot their fangs out to render them harmless. Once past these obstacles, shoot the doorknob and enter the wonder that is White Castle!

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  • 100_1383.JPG


#67 Gorfy OFFLINE  

Gorfy

    Stargunner

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Posted Sat Mar 26, 2011 1:48 PM

View Postpis, on Sat Mar 26, 2011 1:26 PM, said:

View Postclassicgamer_27330, on Fri Mar 25, 2011 3:47 PM, said:

Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle

I donīt think this tactic is to cheat and i dont think it is an easier tactic. But this tactic makes the game boring. The only real challenge is the coconuts thrown by those darn monkeys. The Castle Hall is by far the easiest level (IMO) and it is the only way to get an extra friend + 10.000 bonuspoints. So i dont understand why someone would prefer to hopp between just two levels?

Oyamafamilys tactic of avoiding the monkeys and playing the rest of the levels is probably the easiest way to score high.


I agree that the game would get boring without the monkeys! I like to hit every level at least once and then do Jacob's red-blue-red-red sequence the rest of the time.

#68 classicgamer_27330 OFFLINE  

classicgamer_27330

    Moonsweeper

  • 285 posts

Posted Sat Mar 26, 2011 2:17 PM

Posted Image

inching up to that bonus

#69 Frostbite76 OFFLINE  

Frostbite76

    Moonsweeper

  • 383 posts

Posted Sat Mar 26, 2011 2:31 PM

I have the most problems with the valcano level. I play it once then skip it after that.

#70 Scrabbler15 OFFLINE  

Scrabbler15

    Dragonstomper

  • 701 posts

Posted Sat Mar 26, 2011 2:57 PM

19,350

It doesn't really matter, for my game, whether I go green red green, green red blue, or green red aquamarine. This just ain't my game.

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  • Crossbow (1987) (Atari)_9.png


#71 Scrabbler15 OFFLINE  

Scrabbler15

    Dragonstomper

  • 701 posts

Posted Sat Mar 26, 2011 3:20 PM

Here is my bonus level. It's tennis, but to hit the ball back, the ball has to be shot by the crossbow. Once you win this level, you get to play the Wimbledon level, where you shoot strawberries being thrown from the crowd..

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  • Tennis (1981) (Activision)_2.png


#72 pis OFFLINE  

pis

    Moonsweeper

  • 393 posts
  • Location:Stockholm, Sweden

Posted Sat Mar 26, 2011 4:16 PM

249000

DSC00102.JPG

#73 JacobZu7zu7 OFFLINE  

JacobZu7zu7

    River Patroller

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  • Location:Bronson Florida, United States

Posted Sat Mar 26, 2011 4:30 PM

View PostGorfy, on Sat Mar 26, 2011 1:48 PM, said:

View Postpis, on Sat Mar 26, 2011 1:26 PM, said:

View Postclassicgamer_27330, on Fri Mar 25, 2011 3:47 PM, said:

Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle

I donīt think this tactic is to cheat and i dont think it is an easier tactic. But this tactic makes the game boring. The only real challenge is the coconuts thrown by those darn monkeys. The Castle Hall is by far the easiest level (IMO) and it is the only way to get an extra friend + 10.000 bonuspoints. So i dont understand why someone would prefer to hopp between just two levels?

Oyamafamilys tactic of avoiding the monkeys and playing the rest of the levels is probably the easiest way to score high.


I agree that the game would get boring without the monkeys! I like to hit every level at least once and then do Jacob's red-blue-red-red sequence the rest of the time.

I have a good way to clear the Monkey Zone in my tips section, there's a bonus guy waiting after that level too. So what I do, is go for the Monkeys early in the game (after practicing the level), and when I get around 100ks.. I take the cave path, and leave the monkeys alone. heheh. I got a nice map waiting for beginner players.

The quicker you play through to the castle the quicker you will finish with 10ks extra!
Since most of the points are at the Drawbridge and Castle/Treasure zones... why waste time
going to and from desert/cave or lava? Plus, if you only have 2 men left, you could die once at the lava, and desert and eventually run out of men! Better to try to collect 'em
at the end of the treasure room. I got all 4 men back once and 3 men at least twice :)
Which also means bigger score!

#74 JacobZu7zu7 OFFLINE  

JacobZu7zu7

    River Patroller

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  • Location:Bronson Florida, United States

Posted Sat Mar 26, 2011 4:51 PM

View PostGorfy, on Sat Mar 26, 2011 1:48 PM, said:

View Postpis, on Sat Mar 26, 2011 1:26 PM, said:

View Postclassicgamer_27330, on Fri Mar 25, 2011 3:47 PM, said:

Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle

I donīt think this tactic is to cheat and i dont think it is an easier tactic. But this tactic makes the game boring. The only real challenge is the coconuts thrown by those darn monkeys. The Castle Hall is by far the easiest level (IMO) and it is the only way to get an extra friend + 10.000 bonuspoints. So i dont understand why someone would prefer to hopp between just two levels?

Oyamafamilys tactic of avoiding the monkeys and playing the rest of the levels is probably the easiest way to score high.


I agree that the game would get boring without the monkeys! I like to hit every level at least once and then do Jacob's red-blue-red-red sequence the rest of the time.

Ahh the risky Monkey route, but, ...it's also the quickest route to the drawbridge.
Thus, a quick 10ks.

I like that route too, untill I hit around 200ks, then I don't wanna risk a Monkey mistake. :ponder: Then the drawbridge kicks in on my tired hands lol... ;)

#75 oyamafamily OFFLINE  

oyamafamily

    Dragonstomper

  • 708 posts
  • Location:Curitiba, PR - Brazil

Posted Sat Mar 26, 2011 5:44 PM

crossbow_332650.PNG 332,650




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