www.youtube.com/watch?v=Hy5_K2oUprY
Latest Version:
Here's the .bin file to use with an emulator:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_30d_1620t.bin 4K
112 downloadsHere's the bB code:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_30d_1620t.bas 30.29K
119 downloadsOld Versions:
Here's the .bin file to use with an emulator:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_29d_1452t.bin 4K
60 downloadsHere's the bB code:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_29d_1452t.bas 27.75K
45 downloads-------------------------------------------------
Here's the .bin file to use with an emulator:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_28d_1618t.bin 4K
70 downloadsHere's the bB code:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_28d_1618t.bas 19.7K
52 downloads-------------------------------------------------
Here's the .bin file to use with an emulator:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_28d_0037t.bin 4K
62 downloadsHere's the bB code:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_28d_0037t.bas 16.52K
50 downloads-------------------------------------------------
Here's the .bin file to use with an emulator:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_27d_2351t.bin 4K
59 downloadsHere's the bB code:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_27d_2351t.bas 16.42K
41 downloads-------------------------------------------------
Here's the .bin file to use with an emulator:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_27d_2212t.bin 4K
58 downloadsHere's the bB code:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_27d_2212t.bas 16.38K
45 downloads-------------------------------------------------
Here's the .bin file to use with an emulator:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_27d_1728t.bin 4K
61 downloadsHere's the bB code:
fake_gravity_platformer_test_by_random_terrain_2011y_03m_27d_1728t.bas 16.12K
49 downloadsAbout this test program:
I played around with batari's platformer code and made a little test program with it in August of 2010. The complicated math was a couple of miles over my head, so I kind of gave up on it (hoping to do something similar with my own code some day that might be easier for my tiny brain to understand). I never got around to it until a couple of days ago.
I slapped together a pfread fix for a program that Master_Programmer was working on and my pfread code seemed to be better than what I was already using in some of my other programs. It got me in the mood to finally try my own platformer type of code.
My code seemed to be working pretty good, so I made a new test program using an improved version of my code and added a crappy little animated sprite, then posted it above for you to poop on.
Whether the code is good enough as it is or people have ideas to make it better, I won't try to turn it into a game until Seaweed Assault is finished. I just wanted to get this test program done while it was fresh in my mind and so people could let me know know if it's something I should keep working on later.
Thanks.
Edited by Random Terrain, Thu Mar 31, 2011 1:56 AM.















