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The Andrew Davie Sessions


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#1 Random Terrain ONLINE  

Random Terrain

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Posted Wed Apr 6, 2011 1:12 PM

Before I get to the point, the reason I made my version of the batari Basic page was to help me (and maybe other people) understand the information a little better. I figured if I do a similar thing with the Andrew Davie sessions, maybe enough of it will sink in that I'll be able to add a bit of my own asm code to my future batari Basic games when needed.

The main thing I'm doing is breaking up the text into sections. That was easier to do in some sessions than others. For example, I had a very hard time with session 5. As I work through the pages, certain things will become clearer, so I'll go back to earlier pages and make adjustments. I kind of work like DASM (I make multiple passes). I might rush through and make mistakes, but I'll circle back and keep fixing things until it's as good as I can get it.


Update (2011y_05m_05d_0904t)

The pages are pretty much done:

www.randomterrain.com/atari-2600-memories.html#assembly_language


I still have a few pop-up definitions to add, but unless anyone spots any errors or knows of something from the session threads that I missed, the pages seem to be finished.

Edited by Random Terrain, Thu May 5, 2011 7:36 AM.


#2 Random Terrain ONLINE  

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Posted Wed Apr 6, 2011 6:32 PM

Session 7 page is finished:

http://www.randomter...w-davie-07.html

#3 ScumSoft OFFLINE  

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Posted Thu Apr 7, 2011 2:28 PM

Very nice, I don't see anything wrong on initial glance. Makes the tutorials much easier to follow along with.

Quote

all we need to remember is that the first thing to send is that reset trigger (called VSYNCH)
Oh wait just noticed this in "Session 7" under Reset Signal. It should say "VSYNC" minus the H.

Edited by ScumSoft, Thu Apr 7, 2011 2:31 PM.


#4 Random Terrain ONLINE  

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Posted Thu Apr 7, 2011 2:42 PM

View PostScumSoft, on Thu Apr 7, 2011 2:28 PM, said:

Oh wait just noticed this in "Session 7" under Reset Signal. It should say "VSYNC" minus the H.
Thanks. I just updated the page.

#5 Random Terrain ONLINE  

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Posted Sat Apr 9, 2011 5:53 PM

It took a while, but I finally got Session 11 pretty much finished. Besides trying to break things up into sections, I added 3 color charts. I also added 2 Atari 2600 color compatibility tools. One for NTSC and and for PAL.

#6 Random Terrain ONLINE  

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Posted Mon Apr 25, 2011 2:43 AM

I'm getting closer to finishing. Like I said in the first post, I kind of work like DASM. I make multiple passes. This time through the pages, I'm adding navigation and any extras I can find in the session threads. I found the answers/spoilers that Andrew Davie posted for session 21, so I tried to figure out how to add them to the page without using JavaScript. It took me many hours, but I finally got CSS-only spoilers working on the major browsers:

www.randomterrain.com/atari-2600-memories-tutorial-andrew-davie-21.html#exercises

It works with Firefox, Internet Explorer, Opera, Google Chrome, and Safari.

The spoiler boxes say to click on the border to view, but you only have to do that for Internet Explorer. You can pretty much click anywhere inside of the spoiler boxes using the other browsers.

The Internet Explorer 'fix' was an accident. I was clicking in the spoiler boxes and nothing was happening, then the spoiler contents appeared, then it wouldn't, then it would, but mostly it wouldn't. I finally figured out that when it worked, I was actually clicking on the thin, 1-pixel border. So I made the border thicker and now the CSS-only spoiler thingy works with Internet Explorer too. I'm glad that's over. Now I get get back to working on the pages instead of fighting with browsers.

#7 Random Terrain ONLINE  

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Posted Thu May 5, 2011 7:30 AM

I seem to be done:

www.randomterrain.com/atari-2600-memories.html#assembly_language

#8 NE146 ONLINE  

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Posted Thu May 5, 2011 8:18 AM

I think that's pretty badass to be honest. :)




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