Posted Mon Feb 17, 2003 11:04 PM
Electrocop is one of those games that you either love or hate; there's very little middle ground. Personally, I remember being blown away when I first played it (back in 1989), and it still looks terrific today.
Gameplay-wise, Electrocop has more in common with Atari Games' Xybots, another 3D maze shooter in the vein of Gauntlet. Electrocop, however, has more adventure elements, with the doors, power-ups, and non-linear play.
I was playing a little this weekend, and I noticed how tense the game becomes as the clock winds down. One hour seems like a lot, but before you know it, you're going in circles and it's down to five minutes. That makes it a lot tougher to run through the circuit boards without getting killed.
The game's only real flaw -- a real problem with every Lynx game -- is that there's no real ending. No final boss battle, no great ending sequence, nothing. Grr. Other than that, it's a terrific game if you're willing to put in the time. Oh, and bring along a pen and pad; you'll need it.