So I have a programmer and some large eproms, but I've been trying to figure out how to split them for burning (and likewise dumping for testing in an emulator).
I saw a Brett Hull proto cart and it had the sum16s right on the labels so I figured that would make life much easier, I could split the rom for that game in various ways until I got the right checksum but after splitting in half, by byte and by word, both little and big endian, I still can't get a proper match. I came close by splitting by word but close isn't correct so I assume there's something I'm missing (unless the publicly available dumps are bad or a different revision?).
I realise I can just buy a working cart as it's not a rare game but since I enjoy repairing games I'd much rather try that as I have all I need to do it right here.
Edited by Xenepp, Mon Apr 25, 2011 3:12 PM.















