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5200 HSC Season 4 Round 8 Defender


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#1 roadrunner OFFLINE  

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Posted Mon May 30, 2011 10:33 AM

atari002.png atari003.png


Settings - Easy(default)


Any control setup is fine.
Emulation is ok.
Screenshots are great but not mandatory.


Deadline to post scores June 13th 2011 at 11AM EST


The All Time 5200 HSC Record is 2,131,000 by darthkur



Final high scores -

1. sdamon (477,275) +11 points
2. JacobZu7zu7 (219,725) +10 points
3. roadrunner (98,625) +9 points
4. atariron82 (95,425) +8 points
5. BydoEmpire (81,325) +7 points
6. Sonic R (59,075) +6 points
7. zylon (33,475) +5 points











Current standings -

Points -

sdamon - 78
atariron82 - 74
roadrunner - 53
DensB68 - 44
doctorclu - 31
NoahsMyBro - 31
zylon - 30
BydoEmpire - 21
rxd - 19
NML32 - 17
Gabriel - 13
rmaerz - 13
JacobZu7zu7 - 8
peedenmark7 - 7


Rounds won -

sdamon - 3
doctorclu - 2
atariron82 - 1
NoahsMyBro - 1
rxd - 1








Side challenge - play any different version of Defender as long as there isn't a HSC of it here on AA.
For 1 bonus point!

Apple II
Defender

roadrunner - 29,225


C64
Defender

roadrunner - 408,875

C64
Revenge of Defender

zylon - 32,855
roadrunner - 21,225


TI99
Defender

zylon - 1,000,000(Rolled The Score)
roadrunner - 131,900


Vic 20
Defender

zylon - 64,150
roadrunner - 62,250




roadrunner +1 bonus point
zylon +1 bonus point


Good luck everyone.
Any corrections please post.

Edited by roadrunner, Mon Jun 13, 2011 12:12 PM.


#2 zylon OFFLINE  

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Posted Mon May 30, 2011 3:45 PM

This is probably the last time I'll play this one. It hurts to say, but the 2600 version is the best I've played thus far.
19,225

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#3 roadrunner OFFLINE  

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Posted Mon May 30, 2011 6:07 PM

A review of Defender by BiffsGamingVideos.





#4 JacobZu7zu7 OFFLINE  

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Posted Mon May 30, 2011 6:11 PM

59,900

Interesting contrast to Stargate at 2600 HSC.

I'll be able to play this on the real hardware by this upcoming weekend. :cool:

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#5 zylon OFFLINE  

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Posted Mon May 30, 2011 8:21 PM

Just for fun(sort of...), I played every home release of Defender I have in the last 2 hours, not counting compilations.
Vic-20: 27,775
C64 Revenge Of Defender: 32,855

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Edited by zylon, Mon May 30, 2011 8:46 PM.


#6 roadrunner OFFLINE  

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Posted Mon May 30, 2011 9:16 PM

Vic 20 Defender 19,450

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#7 roadrunner OFFLINE  

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Posted Mon May 30, 2011 9:25 PM

View Postzylon, on Mon May 30, 2011 8:21 PM, said:

Just for fun(sort of...), I played every home release of Defender I have in the last 2 hours, not counting compilations.
Vic-20: 27,775
C64 Revenge Of Defender: 32,855

I played the Amiga version of Revenge of Defender before. I didn't know there was a C64 version too.
I think i'm going to give 1 point for posting a score of any different version of Defender,
as long as there isn't a High Score Club for it here on AA like C64, VIC 20, Amiga, Apple II, MSX, TG16, X68000, Vectrex.

#8 zylon OFFLINE  

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Posted Mon May 30, 2011 9:31 PM

I never did find a C64 Defender cart in my travels. I do have a TI99 copy I could play once. I'd love to get rid of those Ti's. I can see why they're always "left" here.

#9 roadrunner OFFLINE  

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Posted Mon May 30, 2011 9:50 PM

View Postzylon, on Mon May 30, 2011 9:31 PM, said:

I never did find a C64 Defender cart in my travels. I do have a TI99 copy I could play once. I'd love to get rid of those Ti's. I can see why they're always "left" here.

I'll take scores for TI99. I've never played the TI99 version of Defender.
I can't figure out how to use the Classic99 emulator.
I can only play the 16 games that are built in like Car Wars and TI Invaders.
You say your Ti's are "left" here. Do you find alot of Ti carts out in the wild?

#10 JacobZu7zu7 OFFLINE  

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Posted Mon May 30, 2011 10:27 PM

219,725

What about the 5200 version heheh,

This game is good but weird... I hardly ever rescue people,
most the time is a speed trigger shooting fest!

I like how you can shoot down green aliens quickly and easy... but
the debris makes it hard to see where the danger is! :P

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  • 219.725.JPG


#11 roadrunner OFFLINE  

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Posted Tue May 31, 2011 2:54 PM

View PostJacobZu7zu7, on Mon May 30, 2011 10:27 PM, said:

219,725

What about the 5200 version heheh,

This game is good but weird... I hardly ever rescue people,
most the time is a speed trigger shooting fest!

I like how you can shoot down green aliens quickly and easy... but
the debris makes it hard to see where the danger is! :P

There's even more debris in the 5200 prototype Stargate. fun game. :)

#12 roadrunner OFFLINE  

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Posted Tue May 31, 2011 5:28 PM

5200 Defender 98,625

An improvement at the Vic 20 version 37,800

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#13 zylon OFFLINE  

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Posted Tue May 31, 2011 5:36 PM

View Postroadrunner, on Mon May 30, 2011 9:50 PM, said:

View Postzylon, on Mon May 30, 2011 9:31 PM, said:

I never did find a C64 Defender cart in my travels. I do have a TI99 copy I could play once. I'd love to get rid of those Ti's. I can see why they're always "left" here.

I'll take scores for TI99. I've never played the TI99 version of Defender.
I can't figure out how to use the Classic99 emulator.
I can only play the 16 games that are built in like Car Wars and TI Invaders.
You say your Ti's are "left" here. Do you find alot of Ti carts out in the wild?
Not so many carts but I got a stack of those systems that get abandoned here. Currently 3 complete in box and one loose one. All working too.
Here's my TI99 play and I gave 5200 version one more shot before scrapping.
TI99- 36,400
5200- 28,475

I do have the A8 Stargate proto. :)

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Edited by zylon, Tue May 31, 2011 5:38 PM.


#14 roadrunner OFFLINE  

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Posted Thu Jun 2, 2011 5:18 PM

Commodore 64 Defender

55,600

i would of done better if i could figure out what the bomb button is on CCS64

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#15 roadrunner OFFLINE  

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Posted Fri Jun 3, 2011 2:53 PM

Let's see some more scores humanoids. :) ;)

#16 zylon OFFLINE  

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Posted Fri Jun 3, 2011 3:27 PM

View Postroadrunner, on Fri Jun 3, 2011 2:53 PM, said:

Let's see some more scores humanoids. :) ;)
I might putz with it a little later. I still don't see any c64 ROD yet. Chicken? ;) :P :D

#17 atariron82 OFFLINE  

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Posted Fri Jun 3, 2011 6:32 PM

Its really been quite a while since this one was played, back when Darthkur made that epic score. Excellent score btw :thumbsup: JacobZu7! It takes a real pro to break even 100K in 5200 Defender. I believe you're in safe territory unless the 'champion' makes a long awaited and triumphant return.

What makes this version difficult are the flying saucers, which appear out of nowhere and almost on top of your spacecraft. They're a huge pain in the butt and nearly impossible to get enough clearance to shoot. Also frustrating is dying for no apparent(visible) reason, esp. right after hyperspace...*boom*! Not a very useful function.

I felt pretty lucky to make it this far:

39,700

DSC02587.JPG

#18 roadrunner OFFLINE  

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Posted Fri Jun 3, 2011 6:56 PM

View Postatariron82, on Fri Jun 3, 2011 6:32 PM, said:

Its really been quite a while since this one was played, back when Darthkur made that epic score. Excellent score btw :thumbsup: JacobZu7! It takes a real pro to break even 100K in 5200 Defender. I believe you're in safe territory unless the 'champion' makes a long awaited and triumphant return.

What makes this version difficult are the flying saucers, which appear out of nowhere and almost on top of your spacecraft. They're a huge pain in the butt and nearly impossible to get enough clearance to shoot. Also frustrating is dying for no apparent(visible) reason, esp. right after hyperspace...*boom*! Not a very useful function.

I felt pretty lucky to make it this far:

39,700

Attachment DSC02587.JPG

Yeah, i wish darthkur would come back. He was a great player. :) :thumbsup: :thumbsup:
It was fun competing against him in different HSC's. :)

#19 roadrunner OFFLINE  

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Posted Fri Jun 3, 2011 7:01 PM

View Postzylon, on Fri Jun 3, 2011 3:27 PM, said:

View Postroadrunner, on Fri Jun 3, 2011 2:53 PM, said:

Let's see some more scores humanoids. :) ;)
I might putz with it a little later. I still don't see any c64 ROD yet. Chicken? ;) :P :D

I had a few goes at ROD the C64 and Amiga versions.
I'm not doing too good at this game.
I keep shooting the things i should fly into, the blue or red thingys.
I'm not sure what those things do anyway.

#20 roadrunner OFFLINE  

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Posted Fri Jun 3, 2011 8:38 PM

C64
Revenge Of Defender

21,225

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#21 zylon OFFLINE  

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Posted Fri Jun 3, 2011 9:38 PM

View Postroadrunner, on Fri Jun 3, 2011 7:01 PM, said:

View Postzylon, on Fri Jun 3, 2011 3:27 PM, said:

View Postroadrunner, on Fri Jun 3, 2011 2:53 PM, said:

Let's see some more scores humanoids. :) ;)
I might putz with it a little later. I still don't see any c64 ROD yet. Chicken? ;) :P :D

I had a few goes at ROD the C64 and Amiga versions.
I'm not doing too good at this game.
I keep shooting the things i should fly into, the blue or red thingys.
I'm not sure what those things do anyway.
Perhaps I can help there. That's one of my favorite time-killing games. When you shoot some enemies, they turn into powerups or more shield energy. The elaborate backgrounds make them harder to see on some levels.
BTW as promised: 1 more play of 5200 Defender :(
33,475 Dag! I'm terrible at this one.

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  • scores 092.jpg


#22 roadrunner OFFLINE  

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Posted Sat Jun 4, 2011 12:41 PM

View Postzylon, on Fri Jun 3, 2011 9:38 PM, said:

View Postroadrunner, on Fri Jun 3, 2011 7:01 PM, said:

View Postzylon, on Fri Jun 3, 2011 3:27 PM, said:

View Postroadrunner, on Fri Jun 3, 2011 2:53 PM, said:

Let's see some more scores humanoids. :) ;)
I might putz with it a little later. I still don't see any c64 ROD yet. Chicken? ;) :P :D

I had a few goes at ROD the C64 and Amiga versions.
I'm not doing too good at this game.
I keep shooting the things i should fly into, the blue or red thingys.
I'm not sure what those things do anyway.
Perhaps I can help there. That's one of my favorite time-killing games. When you shoot some enemies, they turn into powerups or more shield energy. The elaborate backgrounds make them harder to see on some levels.
BTW as promised: 1 more play of 5200 Defender :(
33,475 Dag! I'm terrible at this one.

Ahhh...that's what those things are, power ups and shield.
Thanks for the info! :thumbsup:
It's so easy to shoot those things too. :(

#23 roadrunner OFFLINE  

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Posted Sat Jun 4, 2011 12:47 PM

Apple II Defender

29,225

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#24 zylon OFFLINE  

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Posted Sat Jun 4, 2011 8:55 PM

View Postroadrunner, on Sat Jun 4, 2011 12:47 PM, said:

Apple II Defender

29,225
:thumbsup:
Still missin' my Apple II/e. It had a good life. :)

#25 sdamon OFFLINE  

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Posted Sun Jun 5, 2011 5:53 AM

Big fan of Defender here... one of my first 'true loves' of video gaming. I also love this port, but so far it's not being quite as easy I remember (if still MUCH easier than the arcade game.)

262,975

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